Player Matchup

Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
IkumiMito
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,471 Elo+
Party 4
Zhong Kui
Zhong Kui
MotherOfRavens
Zhong Kui
Level 40
God Stats
13W - 15L
1,673 SR
Queue Stats
117W - 185L
1,387 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OmarCameUp
Tsukuyomi
Level 38
God Stats
8W - 10L
1,811 SR
Queue Stats
71W - 80L
1,422 Elo+
Party 4
Surtr
Surtr
SchweinHaben
Surtr
Level 43
God Stats
18W - 19L
1,474 SR
Queue Stats
144W - 170L
1,425 Elo+
Party 2
Team Averages
Level 48
1,592 SR
1,441 Elo+

VS

Team Averages
Level 43
1,575 SR
1,534 Elo+
Ravana
Ravana
BBL4EVER3736
Ravana
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,552 Elo+
Party 3
Nu Wa
Nu Wa
Bodyguard7784
Nu Wa
Level 75
God Stats
3W - 2L
1,717 SR
Queue Stats
403W - 422L
1,518 Elo+
Party 3
Bellona
Bellona
Jayy15
Bellona
Level 20
God Stats
6W - 8L
1,447 SR
Queue Stats
30W - 23L
1,546 Elo+
Party 1
Maui
Maui
Pigrider22
Maui
Level 45
God Stats
2W - 1L
1,697 SR
Queue Stats
59W - 56L
1,520 Elo+
Party 1
Neith
Neith
xScrubLordx
Neith
Level 57
God Stats
2W - 1L
1,512 SR
Queue Stats
75W - 57L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 1 / 0
5,599
560
7,993
7,328
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
IkumiMito
Sylvanus
7
0 / 1 / 0
4,928
493
4,853
11,237
5,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MotherOfRavens
Zhong Kui
9
0 / 4 / 0
4,765
477
2,634
7,025
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
OmarCameUp
Tsukuyomi
9
0 / 1 / 0
5,034
503
1,459
6,349
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
5,448
545
3,014
7,962
4,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 0 / 1
6,045
605
2,868
4,394
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,612
561
3,159
7,270
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Jayy15
Bellona
11
1 / 0 / 0
6,817
682
5,320
7,091
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 0 / 3
6,305
631
3,942
7,757
4,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 1
6,708
671
6,444
3,514
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
6
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
0
2
W
Ravana
1
0
1
1.5
W
0
2
1
0.25
L
Sylvanus
IkumiMito
Sylvanus
0
1
0
0
W
Bellona
Jayy15
Bellona
1
0
0
1
L
Zhong Kui
MotherOfRavens
Zhong Kui
0
4
0
0
L
Tsukuyomi
OmarCameUp
Tsukuyomi
0
1
0
0
W
1
0
3
2.5
L
0
0
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
21,733
39,901
Taken
30,026
20,245
Mitigated
16,502
16,610
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,993
1,351
0
2,406
7,328
2,526
0
2,445
4,883
0
36,244
W
Ravana
2,868
731
0
566
4,394
1,821
0
270
4,124
0
42,264
W
3,159
1,321
0
1,300
7,270
2,001
0
615
6,655
42,443
0
L
Sylvanus
IkumiMito
Sylvanus
4,853
1,490
1,604
3,446
11,237
5,555
0
3,023
8,214
22,882
0
W
Bellona
Jayy15
Bellona
5,320
1,669
0
3,189
7,091
6,497
0
106
6,985
0
47,593
L
Zhong Kui
MotherOfRavens
Zhong Kui
2,634
574
0
1,663
7,025
5,203
0
1,328
5,697
25,575
4,201
L
Tsukuyomi
OmarCameUp
Tsukuyomi
1,459
453
0
3,482
6,349
2,120
0
161
6,188
0
28,838
W
3,942
1,269
1,304
3,702
7,757
4,953
264
4,111
3,646
17,715
0
L
3,014
1,367
0
4,009
7,962
4,841
0
144
7,818
156
30,581
W
6,444
2,927
0
859
3,514
1,230
716
2,361
1,153
0
52,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
31,487
258
Minions Killed
342
0
Camps Cleared
0
1,051,869
Distance Traveled
1,041,823
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,599
560
58
6
0
242,187
0
W
Ravana
6,045
605
67
7
0
231,954
0
W
Nu Wa
5,612
561
77
8
0
204,386
0
L
Sylvanus
4,928
493
23
2
0
194,328
2
W
Bellona
6,817
682
85
9
0
200,032
0
L
Zhong Kui
4,765
477
51
5
0
180,574
5
L
Tsukuyomi
5,034
503
60
6
0
230,706
0
W
Maui
6,305
631
18
2
0
214,324
0
L
Surtr
5,448
545
66
7
0
204,074
0
W
Neith
6,708
671
95
10
0
191,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role