Player Matchup

Ne Zha
Ne Zha
DookeyAndPoo
Ne Zha
Level 63
God Stats
8W - 0L
1,878 SR
Queue Stats
19W - 9L
1,669 Elo+
Party 1
Fafnir
Fafnir
HelloKittyMeta
Fafnir
Level 107
God Stats
14W - 6L
1,584 SR
Queue Stats
711W - 390L
1,664 Elo+
Party 1
Merlin
Merlin
JakenBake300
Merlin
Level 124
God Stats
33W - 10L
1,713 SR
Queue Stats
303W - 127L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
MoTokes
Danzaburou
Level 201
God Stats
11W - 8L
1,602 SR
Queue Stats
286W - 140L
1,659 Elo+
Party 1
King Arthur
King Arthur
Testehcal
King Arthur
Level 42
God Stats
3W - 4L
1,422 SR
Queue Stats
36W - 24L
1,631 Elo+
Party 1
Team Averages
Level 107
1,640 SR
1,647 Elo+

VS

Team Averages
Level 128
1,524 SR
1,526 Elo+
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dooshark
Eset
Level 159
God Stats
8W - 10L
1,664 SR
Queue Stats
723W - 699L
1,550 Elo+
Solo
Zeus
Zeus
Quintessentially
Zeus
Level 139
God Stats
0W - 2L
1,459 SR
Queue Stats
26W - 21L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 1 / 6
6,320
1,264
9,646
4,868
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 0 / 4
7,050
1,410
1,966
4,873
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
11
1 / 0 / 4
6,450
1,290
3,685
2,659
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MoTokes
Danzaburou
11
2 / 2 / 4
6,598
1,320
3,975
4,994
2,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Testehcal
King Arthur
11
2 / 0 / 3
6,534
1,307
3,410
6,253
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

384

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 1 / 1
6,479
1,296
4,878
4,559
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
 
Cupid
11
0 / 0 / 3
6,115
1,223
4,392
3,758
954
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
 
Athena
10
0 / 2 / 0
6,086
1,217
1,811
5,949
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
11
0 / 0 / 3
5,975
1,195
4,097
3,456
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 0
6,228
1,246
6,843
6,483
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
6
Kills
3
3
Deaths
6
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
1
1
2.5
L
Cupid
 
Cupid
0
0
3
1.5
L
Athena
 
Athena
0
2
0
0
W
Ne Zha
0
1
6
3
L
Eset
0
0
3
1.5
W
1
0
4
3
W
Merlin
1
0
4
3
W
Danzaburou
MoTokes
Danzaburou
2
2
4
2
L
1
3
0
0.33
W
King Arthur
Testehcal
King Arthur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,682
Damage
22,021
23,647
Taken
24,205
15,386
Mitigated
8,801
3,446
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,878
250
0
0
4,559
1,430
0
1,318
3,151
0
7,138
L
Cupid
 
Cupid
4,392
2,113
102
594
3,758
954
0
672
2,978
0
14,451
L
Athena
 
Athena
1,811
319
0
1,244
5,949
3,967
0
1,892
3,873
4,950
0
W
Ne Zha
9,646
810
0
318
4,868
2,341
0
2,654
1,914
0
20,012
L
Eset
4,097
118
272
725
3,456
819
0
273
3,145
12,802
0
W
1,966
365
0
1,630
4,873
5,573
0
2,447
2,276
3,962
0
W
Merlin
3,685
240
0
445
2,659
1,042
0
1,534
1,125
14,893
0
W
Danzaburou
MoTokes
Danzaburou
3,975
1,351
0
1,053
4,994
2,083
0
2,417
2,577
0
14,289
L
6,843
833
0
1,010
6,483
1,631
0
1,008
5,407
14,900
0
W
King Arthur
Testehcal
King Arthur
3,410
464
0
0
6,253
4,347
0
3,399
2,572
0
9,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
30,883
107
Minions Killed
115
6
Camps Cleared
5
607,002
Distance Traveled
479,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,479
1,296
28
6
1
109,629
0
L
Cupid
6,115
1,223
21
4
2
89,859
0
L
Athena
6,086
1,217
13
3
1
73,210
0
W
Ne Zha
6,320
1,264
13
3
1
135,485
0
L
Eset
5,975
1,195
19
4
0
120,170
0
W
Fafnir
7,050
1,410
11
2
1
108,284
0
W
Merlin
6,450
1,290
35
7
2
118,453
0
W
Danzaburou
6,598
1,320
37
7
2
115,284
0
L
Zeus
6,228
1,246
34
7
1
86,902
0
W
King Arthur
6,534
1,307
11
2
0
129,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role