Player Matchup

Bacchus
Bacchus
FenrirsChosen
Bacchus
Level 91
God Stats
16W - 7L
1,612 SR
Queue Stats
127W - 129L
1,492 Elo+
Party 2
Hel
Hel
HOUSTON-_-OVO
Hel
Level 84
God Stats
2W - 3L
1,466 SR
Queue Stats
48W - 39L
1,486 Elo+
Party 2
Maman Brigitte
Maman Brigitte
WolfOfTyr
Maman Brigitte
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,463 Elo+
Solo
Jing Wei
Jing Wei
batpool5467
Jing Wei
Level 85
God Stats
2W - 6L
1,205 SR
Queue Stats
236W - 224L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
mattyicedup12
Sun Wukong
Level 103
God Stats
8W - 8L
1,484 SR
Queue Stats
115W - 127L
1,455 Elo+
Party 2
Team Averages
Level 86
1,453 SR
1,474 Elo+

VS

Team Averages
Level 81
1,479 SR
1,452 Elo+
Aphrodite
Aphrodite
PillsburyHxe
Aphrodite
Level 65
God Stats
176W - 169L
1,544 SR
Queue Stats
176W - 173L
1,451 Elo+
Solo
Izanami
Izanami
SaveSapphire
Izanami
Level 159
God Stats
15W - 21L
1,346 SR
Queue Stats
665W - 680L
1,437 Elo+
Party 1
Anubis
Anubis
Thiczums
Anubis
Level 57
God Stats
10W - 1L
1,500 SR
Queue Stats
254W - 246L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
aheartlesshero3
Hun Batz
Level 57
God Stats
4W - 1L
1,545 SR
Queue Stats
157W - 160L
1,503 Elo+
Solo
Ymir
Ymir
pandamonium1719
Ymir
Level 69
God Stats
2W - 1L
1,457 SR
Queue Stats
172W - 195L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 4 / 3
6,167
411
4,263
10,085
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 4
7,813
521
9,772
16,590
5,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
WolfOfTyr
Maman Brigitte
13
7 / 4 / 1
8,090
539
11,494
14,090
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
batpool5467
Jing Wei
12
0 / 4 / 2
7,339
489
6,498
10,714
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
mattyicedup12
Sun Wukong
12
0 / 4 / 3
7,561
504
7,899
14,035
11,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PillsburyHxe
Aphrodite
14
3 / 2 / 0
8,785
586
7,185
9,520
5,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SaveSapphire
Izanami
14
4 / 0 / 3
8,422
561
8,390
7,742
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Thiczums
Anubis
14
7 / 4 / 4
9,248
617
17,158
12,587
6,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
17
4 / 2 / 7
9,659
644
8,408
16,593
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 10
8,459
564
6,582
12,858
12,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
20
20
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
4
3
0.38
L
3
4
4
1.25
W
Aphrodite
PillsburyHxe
Aphrodite
3
2
0
1.5
W
Izanami
SaveSapphire
Izanami
4
0
3
5.5
W
Anubis
Thiczums
Anubis
7
4
4
2.25
L
Maman Brigitte
WolfOfTyr
Maman Brigitte
7
4
1
1.88
W
Hun Batz
4
2
7
3.75
L
Jing Wei
batpool5467
Jing Wei
0
4
2
0.25
L
Sun Wukong
mattyicedup12
Sun Wukong
0
4
3
0.38
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,926
Damage
47,723
65,514
Taken
59,300
35,053
Mitigated
34,838
17,574
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
4,263
315
0
1,841
10,085
9,666
0
5,284
4,801
13,058
0
L
9,772
1,175
1,659
8,322
16,590
5,770
272
9,391
7,199
54,977
0
W
Aphrodite
PillsburyHxe
Aphrodite
7,185
1,089
1,169
6,100
9,520
5,228
288
1,697
7,823
62,683
0
W
Izanami
SaveSapphire
Izanami
8,390
5,002
0
2,486
7,742
2,777
1,238
2,721
5,021
0
73,492
W
Anubis
Thiczums
Anubis
17,158
652
0
5,872
12,587
6,776
775
8,181
4,406
75,926
0
L
Maman Brigitte
WolfOfTyr
Maman Brigitte
11,494
348
0
2,440
14,090
4,666
0
6,325
7,765
45,573
0
W
Hun Batz
8,408
2,945
0
2,566
16,593
7,222
0
5,099
11,494
0
97,576
L
Jing Wei
batpool5467
Jing Wei
6,498
4,910
0
2,215
10,714
3,598
0
2,901
7,813
0
57,275
L
Sun Wukong
mattyicedup12
Sun Wukong
7,899
1,698
0
1,097
14,035
11,353
0
7,024
7,011
109
58,111
W
6,582
1,661
0
1,416
12,858
12,835
0
7,831
5,027
11,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,970
Gold Earned
44,573
365
Minions Killed
482
0
Camps Cleared
0
1,492,185
Distance Traveled
1,490,732
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,167
411
8
1
0
285,535
3
L
Hel
7,813
521
78
5
0
260,026
3
W
Aphrodite
8,785
586
117
8
0
277,506
1
W
Izanami
8,422
561
118
8
0
265,836
9
W
Anubis
9,248
617
117
8
0
297,728
2
L
Maman Brigitte
8,090
539
56
4
0
338,289
4
W
Hun Batz
9,659
644
122
8
0
347,230
0
L
Jing Wei
7,339
489
127
8
0
303,812
0
L
Sun Wukong
7,561
504
96
6
0
304,523
0
W
Ymir
8,459
564
8
1
0
302,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role