Player Matchup

Thanatos
Thanatos
Cynderss
Thanatos
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,547 Elo+
Party 2
Ix Chel
Ix Chel
FineArtist25
Ix Chel
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 2L
1,767 Elo+
Party 2
Charon
Charon
about13apples
Charon
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,357 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,557 Elo+

VS

Team Averages
Level 26
1,360 SR
1,234 Elo+
Gilgamesh
Gilgamesh
IISoRandomII
Gilgamesh
Level 30
God Stats
2W - 4L
1,289 SR
Queue Stats
7W - 10L
1,234 Elo+
Party 1
Medusa
Medusa
ItsGRiiMz
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 121L
1,234 Elo+
Party 1
Cupid
Cupid
OKaBooMzZ
Cupid
Level 23
God Stats
13W - 17L
1,289 SR
Queue Stats
36W - 41L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cynderss
Thanatos
14
9 / 4 / 13
11,979
921
16,193
13,091
5,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
FineArtist25
Ix Chel
16
12 / 1 / 9
12,843
988
20,441
8,532
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 16
10,591
815
4,815
12,800
10,397
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IISoRandomII
Gilgamesh
12
3 / 8 / 5
10,637
818
7,095
14,070
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
ItsGRiiMz
Medusa
14
4 / 7 / 3
10,355
797
9,390
17,257
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
OKaBooMzZ
Cupid
13
1 / 8 / 4
9,728
748
5,353
16,257
3,972
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
23
Kills
8
8
Deaths
23
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cynderss
Thanatos
9
4
13
3.88
W
Ix Chel
FineArtist25
Ix Chel
12
1
9
16.5
L
Gilgamesh
IISoRandomII
Gilgamesh
3
8
5
0.69
L
Medusa
ItsGRiiMz
Medusa
4
7
3
0.79
L
Cupid
OKaBooMzZ
Cupid
1
8
4
0.38
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,449
Damage
21,838
34,423
Taken
47,584
19,505
Mitigated
12,623
12,996
Healing
2,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cynderss
Thanatos
16,193
5,402
0
7,155
13,091
5,539
888
396
12,695
0
43,635
W
Ix Chel
FineArtist25
Ix Chel
20,441
2,987
2,292
2,842
8,532
3,569
899
136
8,396
66,394
0
L
Gilgamesh
IISoRandomII
Gilgamesh
7,095
1,862
0
385
14,070
4,019
0
6,480
7,590
0
29,376
L
Medusa
ItsGRiiMz
Medusa
9,390
3,944
0
1,209
17,257
4,632
0
10,133
7,124
0
40,869
L
Cupid
OKaBooMzZ
Cupid
5,353
2,476
284
618
16,257
3,972
0
9,637
6,620
0
24,135
W
4,815
373
0
707
12,800
10,397
601
329
12,471
13,882
616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,413
Gold Earned
30,720
138
Minions Killed
107
0
Camps Cleared
0
702,708
Distance Traveled
632,746
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,979
921
46
4
0
243,386
0
W
Ix Chel
12,843
988
81
6
0
238,861
0
L
Gilgamesh
10,637
818
21
2
0
216,330
5
L
Medusa
10,355
797
45
3
0
211,320
4
L
Cupid
9,728
748
41
3
0
205,096
0
W
Charon
10,591
815
11
1
0
220,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role