Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Namek025
Ganesha
Level 21
God Stats
1W - 1L
1,677 SR
Queue Stats
7W - 8L
1,081 Elo+
Party 1
Chernobog
Chernobog
Scield
Chernobog
Level 144
God Stats
1W - 1L
1,315 SR
Queue Stats
43W - 41L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
iOSBlack
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,426 Elo+
Party 1
Team Averages
Level 107
1,499 SR
1,391 Elo+

VS

Team Averages
Level 112
1,415 SR
1,438 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FlavioFalaschi
Raijin
Level 143
God Stats
1W - 5L
1,359 SR
Queue Stats
239W - 397L
1,354 Elo+
Solo
Sylvanus
Sylvanus
knight_goemon
Sylvanus
Level 96
God Stats
0W - 2L
1,218 SR
Queue Stats
41W - 33L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zSyck
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 1 / 5
7,384
1,477
4,808
5,595
4,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
 
Ullr
10
2 / 1 / 7
6,352
1,270
3,967
4,727
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Namek025
Ganesha
12
0 / 0 / 12
6,989
1,398
3,164
7,855
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
Scield
Chernobog
13
5 / 1 / 5
7,390
1,478
9,343
5,775
2,581
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
iOSBlack
Guan Yu
11
1 / 0 / 9
6,787
1,357
1,544
5,789
3,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 3 / 0
5,238
1,048
3,048
5,995
6,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
 
Maman Brigitte
9
1 / 4 / 0
5,219
1,044
4,896
6,864
2,495
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
4,528
906
1,173
1,981
610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
knight_goemon
Sylvanus
10
0 / 4 / 2
5,211
1,042
4,505
8,229
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
zSyck
Ah Muzen Cab
6
0 / 1 / 0
4,590
918
654
1,226
451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
13
Kills
3
3
Deaths
13
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
5
7.5
W
Ullr
 
Ullr
2
1
7
5.5
L
Jormungandr
 
Jormungandr
2
3
0
0.67
L
Maman Brigitte
 
Maman Brigitte
1
4
0
0.25
L
0
1
0
0
W
Ganesha
Namek025
Ganesha
0
0
12
6
W
Chernobog
Scield
Chernobog
5
1
5
7.5
W
Guan Yu
iOSBlack
Guan Yu
1
0
9
5.5
L
Sylvanus
knight_goemon
Sylvanus
0
4
2
0.25
L
Ah Muzen Cab
zSyck
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,826
Damage
14,276
29,741
Taken
24,295
20,957
Mitigated
17,623
17,129
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,808
267
858
1,723
5,595
4,806
695
2,121
3,391
10,424
0
W
Ullr
 
Ullr
3,967
1,668
752
690
4,727
2,086
1,208
2,833
1,815
0
8,866
L
Jormungandr
 
Jormungandr
3,048
249
36
376
5,995
6,448
0
1,716
4,279
9,689
0
L
Maman Brigitte
 
Maman Brigitte
4,896
164
231
1,047
6,864
2,495
0
2,340
4,524
5,678
0
L
1,173
97
307
702
1,981
610
0
404
1,577
2,155
0
W
Ganesha
Namek025
Ganesha
3,164
311
419
966
7,855
7,531
736
3,925
3,805
6,323
0
W
Chernobog
Scield
Chernobog
9,343
5,741
233
1,174
5,775
2,581
3,854
2,288
3,365
0
20,002
W
Guan Yu
iOSBlack
Guan Yu
1,544
336
7,178
3,136
5,789
3,953
633
2,005
3,743
0
5,228
L
Sylvanus
knight_goemon
Sylvanus
4,505
714
396
1,070
8,229
7,619
0
2,896
5,333
5,962
0
L
Ah Muzen Cab
zSyck
Ah Muzen Cab
654
0
0
0
1,226
451
0
616
610
0
2,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,902
Gold Earned
24,786
74
Minions Killed
17
0
Camps Cleared
0
599,932
Distance Traveled
290,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,384
1,477
19
4
0
118,117
0
W
Ullr
6,352
1,270
11
2
0
108,024
0
L
Jormungandr
5,238
1,048
7
1
0
61,515
0
L
Maman Brigitte
5,219
1,044
1
0
0
91,814
0
L
Raijin
4,528
906
1
0
0
27,970
0
W
Ganesha
6,989
1,398
0
0
0
130,188
0
W
Chernobog
7,390
1,478
31
6
0
109,791
0
W
Guan Yu
6,787
1,357
13
3
0
133,812
0
L
Sylvanus
5,211
1,042
0
0
0
93,066
0
L
Ah Muzen Cab
4,590
918
8
2
0
16,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role