Player Matchup

Shiva
Shiva
Esley_77
Shiva
Level 102
God Stats
40W - 22L
1,726 SR
Queue Stats
333W - 294L
1,591 Elo+
Solo
Thor
Thor
ImQuirkless
Thor
Level 80
God Stats
8W - 2L
1,739 SR
Queue Stats
48W - 25L
1,672 Elo+
Party 3
Sylvanus
Sylvanus
NotASmurf1390
Sylvanus
Level 5
God Stats
2W - 1L
1,768 SR
Queue Stats
6W - 5L
1,718 Elo+
Party 3
Anubis
Anubis
Paynful4nl
Anubis
Level 122
God Stats
11W - 5L
1,693 SR
Queue Stats
176W - 138L
1,548 Elo+
Solo
Apollo
Apollo
S11Natra
Apollo
Level 104
God Stats
6W - 4L
1,631 SR
Queue Stats
67W - 57L
1,563 Elo+
Party 3
Team Averages
Level 83
1,711 SR
1,618 Elo+

VS

Team Averages
Level 115
1,740 SR
1,569 Elo+
Vulcan
Vulcan
BurnsWhenIPeeOw
Vulcan
Level 131
God Stats
3W - 0L
1,975 SR
Queue Stats
227W - 198L
1,531 Elo+
Party 2
Arachne
Arachne
LuntCicker69
Arachne
Level 123
God Stats
7W - 0L
1,939 SR
Queue Stats
217W - 187L
1,531 Elo+
Party 2
Kuzenbo
Kuzenbo
STΣDMOП
Kuzenbo
Level 156
God Stats
5W - 1L
1,735 SR
Queue Stats
101W - 75L
1,560 Elo+
Party 1
Anhur
Anhur
Sweaticles
Anhur
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 8L
1,631 Elo+
Party 1
Sun Wukong
Sun Wukong
teddybear10005
Sun Wukong
Level 144
God Stats
21W - 19L
1,552 SR
Queue Stats
245W - 191L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Esley_77
Shiva
13
1 / 1 / 0
8,757
515
10,614
14,468
9,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 2 / 0
8,984
528
6,734
12,928
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
NotASmurf1390
Sylvanus
10
0 / 3 / 4
6,384
376
4,768
13,833
9,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Paynful4nl
Anubis
18
5 / 1 / 5
10,749
632
17,750
12,554
6,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
S11Natra
Apollo
14
0 / 4 / 1
8,511
501
3,937
11,890
4,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
10,597
623
6,360
9,152
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LuntCicker69
Arachne
16
1 / 4 / 2
9,230
543
7,236
18,617
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
STΣDMOП
Kuzenbo
15
2 / 1 / 5
9,319
548
6,418
16,929
18,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
18
5 / 2 / 2
10,844
638
13,696
11,351
4,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
teddybear10005
Sun Wukong
17
1 / 1 / 0
10,309
606
7,828
18,163
17,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
12
Kills
11
11
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
5
0
0.4
L
Shiva
Esley_77
Shiva
1
1
0
1
L
6
2
0
3
W
Arachne
LuntCicker69
Arachne
1
4
2
0.5
L
Sylvanus
NotASmurf1390
Sylvanus
0
3
4
0.67
L
Anubis
Paynful4nl
Anubis
5
1
5
7.5
L
Apollo
S11Natra
Apollo
0
4
1
0.13
W
Kuzenbo
STΣDMOП
Kuzenbo
2
1
5
4.5
W
Anhur
5
2
2
3
W
Sun Wukong
teddybear10005
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,803
Damage
41,538
65,673
Taken
74,212
37,243
Mitigated
48,704
20,623
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,360
1,361
0
1,079
9,152
2,679
1,232
6,340
2,812
83,747
0
L
Shiva
Esley_77
Shiva
10,614
2,335
0
4,457
14,468
9,789
0
734
13,734
0
73,387
L
6,734
1,377
0
942
12,928
6,181
0
978
11,950
0
71,601
W
Arachne
LuntCicker69
Arachne
7,236
4,573
0
6,333
18,617
6,432
0
6,032
12,456
0
76,876
L
Sylvanus
NotASmurf1390
Sylvanus
4,768
1,208
1,167
4,109
13,833
9,613
0
3,303
10,530
18,286
5,283
L
Anubis
Paynful4nl
Anubis
17,750
617
0
8,178
12,554
6,999
0
6,097
6,457
117,356
0
L
Apollo
S11Natra
Apollo
3,937
2,320
0
1,770
11,890
4,661
0
1,381
10,509
0
70,146
W
Kuzenbo
STΣDMOП
Kuzenbo
6,418
2,272
0
1,648
16,929
18,406
1,126
6,250
10,679
30,208
285
W
Anhur
13,696
10,636
0
2,587
11,351
4,037
4,699
4,482
6,869
0
99,698
W
Sun Wukong
teddybear10005
Sun Wukong
7,828
1,303
0
4,116
18,163
17,150
89
2,849
15,314
0
79,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,385
Gold Earned
50,299
592
Minions Killed
553
0
Camps Cleared
0
1,601,557
Distance Traveled
1,678,697
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,597
623
156
9
0
337,338
2
L
Shiva
8,757
515
125
7
0
256,461
0
L
Thor
8,984
528
97
6
0
390,469
2
W
Arachne
9,230
543
81
5
0
363,281
2
L
Sylvanus
6,384
376
36
2
0
246,540
6
L
Anubis
10,749
632
213
13
0
338,334
0
L
Apollo
8,511
501
121
7
0
369,753
0
W
Kuzenbo
9,319
548
34
2
0
313,596
0
W
Anhur
10,844
638
156
9
0
333,671
6
W
Sun Wukong
10,309
606
126
7
0
330,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role