Player Matchup

Ymir
Ymir
Phuglife_ttv
Ymir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,426 Elo+
Party 1
Agni
Agni
Roxbedda
Agni
Level 28
God Stats
4W - 0L
1,828 SR
Queue Stats
7W - 5L
1,481 Elo+
Party 1
Mulan
Mulan
bestchawzever
Mulan
Level 88
God Stats
18W - 13L
1,409 SR
Queue Stats
46W - 48L
1,374 Elo+
Party 1
Team Averages
Level 46
1,579 SR
1,427 Elo+

VS

Team Averages
Level 57
1,541 SR
1,476 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
WhooShottYaa
Kuzenbo
Level 61
God Stats
16W - 10L
1,622 SR
Queue Stats
80W - 78L
1,427 Elo+
Solo
Olorun
Olorun
stopdrama
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 14
13,702
761
7,588
17,650
22,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
17
7 / 7 / 9
14,217
790
16,900
12,301
5,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
7 / 5 / 9
14,434
802
17,568
21,756
27,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 6 / 9
13,049
725
11,324
13,138
6,517
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
WhooShottYaa
Kuzenbo
15
6 / 3 / 8
13,652
758
12,009
21,314
35,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
stopdrama
Olorun
14
4 / 9 / 6
12,901
717
11,121
13,939
6,573
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
18
Kills
14
14
Deaths
18
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
6
9
1.42
W
4
2
14
5.5
W
Agni
7
7
9
1.64
L
Kuzenbo
WhooShottYaa
Kuzenbo
6
3
8
3.33
W
7
5
9
2.3
L
Olorun
stopdrama
Olorun
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,056
Damage
34,454
51,707
Taken
48,391
55,337
Mitigated
48,229
8,602
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,324
3,071
0
796
13,138
6,517
533
5,002
7,781
0
40,010
W
7,588
1,659
0
1,185
17,650
22,477
894
7,205
10,445
27,995
0
W
Agni
16,900
1,840
0
1,139
12,301
5,586
707
5,558
6,743
72,984
0
L
Kuzenbo
WhooShottYaa
Kuzenbo
12,009
4,692
0
1,494
21,314
35,139
345
11,644
9,175
29,881
1,303
W
17,568
2,328
0
6,278
21,756
27,274
865
9,659
12,097
0
77,065
L
Olorun
stopdrama
Olorun
11,121
4,743
1,010
1,181
13,939
6,573
572
7,842
5,855
33,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
39,602
210
Minions Killed
111
0
Camps Cleared
0
828,919
Distance Traveled
810,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,049
725
43
2
0
291,371
0
W
Ymir
13,702
761
31
2
0
299,548
0
W
Agni
14,217
790
90
5
0
245,622
0
L
Kuzenbo
13,652
758
26
1
0
318,796
0
W
Mulan
14,434
802
89
5
0
283,749
0
L
Olorun
12,901
717
42
2
0
200,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role