Player Matchup

Chang'e
Chang'e
Pdub49
Chang'e
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 108L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
TFSALUCARD
Cthulhu
Level 129
God Stats
3W - 1L
1,715 SR
Queue Stats
103W - 100L
1,468 Elo+
Party 1
Neith
Neith
shake5253
Neith
Level 2
God Stats
9W - 4L
1,500 SR
Queue Stats
39W - 32L
1,500 Elo+
Party 1
Team Averages
Level 49
1,572 SR
1,480 Elo+

VS

Team Averages
Level 29
1,390 SR
1,456 Elo+
Bacchus
Bacchus
HotTaquito
Bacchus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
Wonderdonkey
Thanatos
Level 28
God Stats
0W - 1L
1,255 SR
Queue Stats
18W - 19L
1,497 Elo+
Party 2
Poseidon
Poseidon
nostalgia inc
Poseidon
Level 43
God Stats
4W - 7L
1,416 SR
Queue Stats
132W - 134L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Pdub49
Chang'e
17
8 / 2 / 5
13,502
794
15,036
14,775
5,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TFSALUCARD
Cthulhu
15
1 / 3 / 12
11,881
699
12,402
14,115
9,040
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
shake5253
Neith
15
4 / 3 / 9
12,429
731
7,986
7,015
2,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HotTaquito
Bacchus
13
0 / 2 / 5
10,454
615
4,048
13,440
14,550
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Wonderdonkey
Thanatos
15
5 / 6 / 3
12,354
727
12,253
16,285
7,428
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Poseidon
nostalgia inc
Poseidon
15
3 / 5 / 4
12,375
728
12,049
12,906
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
13
Kills
8
8
Deaths
13
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HotTaquito
Bacchus
0
2
5
1.25
W
Chang'e
Pdub49
Chang'e
8
2
5
5.25
W
Cthulhu
TFSALUCARD
Cthulhu
1
3
12
2.33
L
Thanatos
Wonderdonkey
Thanatos
5
6
3
1.08
L
Poseidon
nostalgia inc
Poseidon
3
5
4
1
W
Neith
shake5253
Neith
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,424
Damage
28,350
35,905
Taken
42,631
16,894
Mitigated
27,600
11,895
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HotTaquito
Bacchus
4,048
187
0
2,764
13,440
14,550
58
7,992
5,204
16,878
0
W
Chang'e
Pdub49
Chang'e
15,036
1,495
3,200
6,612
14,775
5,669
685
7,183
7,592
64,618
0
W
Cthulhu
TFSALUCARD
Cthulhu
12,402
341
663
613
14,115
9,040
550
7,038
7,077
38,850
0
L
Thanatos
Wonderdonkey
Thanatos
12,253
2,410
0
6,718
16,285
7,428
646
9,942
5,926
0
44,428
L
Poseidon
nostalgia inc
Poseidon
12,049
2,115
0
1,910
12,906
5,622
748
9,342
3,296
55,619
0
W
Neith
shake5253
Neith
7,986
3,033
0
807
7,015
2,185
841
2,390
4,625
0
27,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,812
Gold Earned
35,183
151
Minions Killed
145
0
Camps Cleared
0
785,500
Distance Traveled
729,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,454
615
15
1
0
219,308
0
W
Chang'e
13,502
794
79
5
0
273,890
0
W
Cthulhu
11,881
699
44
3
0
293,860
0
L
Thanatos
12,354
727
43
3
0
282,363
0
L
Poseidon
12,375
728
87
5
0
227,337
0
W
Neith
12,429
731
28
2
0
217,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role