Player Matchup

Hachiman
Hachiman
LiipGallagher
Hachiman
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thoth
Thoth
LuanZiraldo09
Thoth
Level 81
God Stats
1W - 1L
1,142 SR
Queue Stats
62W - 59L
1,508 Elo+
Party 3
Skadi
Skadi
RCK Dennis
Skadi
Level 108
God Stats
190W - 188L
1,522 SR
Queue Stats
205W - 214L
1,457 Elo+
Party 1
Bacchus
Bacchus
VitorCN03
Bacchus
Level 108
God Stats
8W - 4L
1,657 SR
Queue Stats
354W - 356L
1,516 Elo+
Party 1
Ullr
Ullr
gunnA_one_
Ullr
Level 128
God Stats
9W - 7L
1,614 SR
Queue Stats
206W - 186L
1,524 Elo+
Party 3
Team Averages
Level 92
1,487 SR
1,501 Elo+

VS

Team Averages
Level 54
1,415 SR
1,500 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BreachneySpears
Maui
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
NeekroO
Kukulkan
Level 116
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nox
Nox
PeitoNaBendeja
Nox
Level 6
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
peitãodeguaraná
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LiipGallagher
Hachiman
10
2 / 2 / 4
5,894
536
4,346
5,292
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,756
523
4,011
5,359
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
3 / 0 / 2
6,599
600
3,386
3,322
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
VitorCN03
Bacchus
9
4 / 1 / 2
5,960
542
3,197
7,640
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
3 / 1 / 1
6,205
564
3,716
8,699
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 2 / 0
5,580
507
4,377
6,738
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 4 / 2
4,684
426
1,386
7,207
4,664
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
NeekroO
Kukulkan
10
0 / 1 / 3
5,553
505
4,325
3,973
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 5 / 0
4,899
445
917
5,513
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 0 / 0
6,045
550
2,948
7,131
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
6
6
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
0
1
L
1
4
2
0.5
W
Hachiman
LiipGallagher
Hachiman
2
2
4
2
W
0
2
1
0.25
L
Kukulkan
NeekroO
Kukulkan
0
1
3
1.5
L
0
5
0
0
W
Skadi
3
0
2
4
W
Bacchus
VitorCN03
Bacchus
4
1
2
5
W
3
1
1
3.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,656
Damage
13,953
30,312
Taken
30,562
13,570
Mitigated
13,366
12,077
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,377
1,763
0
2,231
6,738
2,644
717
1,326
5,412
0
39,069
L
1,386
535
0
0
7,207
4,664
92
1,397
5,810
5,901
0
W
Hachiman
LiipGallagher
Hachiman
4,346
2,742
0
1,796
5,292
1,653
0
866
4,426
0
28,962
W
4,011
0
0
1,140
5,359
1,961
0
2,759
2,600
47,649
0
L
Kukulkan
NeekroO
Kukulkan
4,325
424
0
800
3,973
1,386
0
1,978
1,995
35,267
0
L
917
174
0
220
5,513
2,352
0
86
5,427
15,152
0
W
Skadi
3,386
784
0
1,220
3,322
1,093
307
1,144
2,050
0
41,207
W
Bacchus
VitorCN03
Bacchus
3,197
508
0
2,465
7,640
5,538
0
944
6,696
22,911
0
W
3,716
1,406
0
5,456
8,699
3,325
0
787
7,912
0
41,419
L
2,948
1,209
0
801
7,131
2,320
0
2,421
4,710
0
29,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
26,761
276
Minions Killed
200
0
Camps Cleared
0
1,031,287
Distance Traveled
1,069,203
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,580
507
54
5
0
200,064
0
L
Maui
4,684
426
10
1
0
215,066
0
W
Hachiman
5,894
536
42
4
0
165,370
0
W
Thoth
5,756
523
65
6
0
197,589
0
L
Kukulkan
5,553
505
56
5
0
232,405
0
L
Nox
4,899
445
27
2
0
157,360
0
W
Skadi
6,599
600
69
6
0
176,418
0
W
Bacchus
5,960
542
28
3
0
220,660
1
W
Ullr
6,205
564
72
7
0
271,250
1
L
Mercury
6,045
550
53
5
0
264,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role