Player Matchup

Jing Wei
Jing Wei
FatChubsleftNut
Jing Wei
Level 48
God Stats
9W - 6L
1,834 SR
Queue Stats
227W - 197L
1,511 Elo+
Party 1
Amaterasu
Amaterasu
VwAstro
Amaterasu
Level 66
God Stats
27W - 12L
1,654 SR
Queue Stats
330W - 265L
1,527 Elo+
Party 1
Ares
Ares
XVIZEROIVX
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,416 Elo+
Party 3
Anubis
Anubis
akatsuki_intern
Anubis
Level 60
God Stats
9W - 6L
1,478 SR
Queue Stats
123W - 122L
1,366 Elo+
Party 3
Ao Kuang
Ao Kuang
sgtcornswallow
Ao Kuang
Level 79
God Stats
12W - 5L
1,748 SR
Queue Stats
104W - 94L
1,438 Elo+
Solo
Team Averages
Level 54
1,643 SR
1,452 Elo+

VS

Team Averages
Level 42
1,498 SR
1,342 Elo+
Merlin
Merlin
 
Merlin
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sauron0395
Kumbhakarna
Level 14
God Stats
0W - 1L
1,471 SR
Queue Stats
2W - 6L
1,233 Elo+
Party 2
Bakasura
Bakasura
Tranzmo
Bakasura
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
318W - 299L
1,439 Elo+
Solo
Surtr
Surtr
danielgj0721
Surtr
Level 35
God Stats
0W - 1L
1,521 SR
Queue Stats
4W - 7L
1,341 Elo+
Party 2
Izanami
Izanami
xxmadaraxc
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
6 / 0 / 5
8,591
661
7,822
6,024
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
VwAstro
Amaterasu
13
1 / 2 / 4
8,158
628
8,251
12,663
9,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
2 / 0 / 7
7,775
598
6,664
8,764
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
2 / 3 / 4
7,835
603
5,178
7,209
3,558
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
15
4 / 0 / 4
8,445
650
5,280
8,781
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 2 / 2
5,293
407
1,491
2,680
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Sauron0395
Kumbhakarna
9
0 / 4 / 1
5,223
402
2,652
10,458
7,057
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bakasura
Tranzmo
Bakasura
12
3 / 2 / 1
7,193
553
5,778
14,909
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 0
6,947
534
9,346
11,908
7,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Izanami
xxmadaraxc
Izanami
10
0 / 5 / 0
6,121
471
3,789
6,819
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
5
5
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
2
0.5
W
Jing Wei
6
0
5
8.5
L
Kumbhakarna
Sauron0395
Kumbhakarna
0
4
1
0.13
L
Bakasura
Tranzmo
Bakasura
3
2
1
1.75
W
Amaterasu
VwAstro
Amaterasu
1
2
4
1.5
W
2
0
7
5.5
W
2
3
4
1.33
L
2
2
0
1
W
Ao Kuang
4
0
4
6
L
Izanami
xxmadaraxc
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,195
Damage
23,056
43,441
Taken
46,774
26,264
Mitigated
23,798
17,346
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,491
223
0
250
2,680
656
0
1,802
878
16,502
0
W
Jing Wei
7,822
5,009
0
3,403
6,024
2,176
1,532
838
5,186
0
57,544
L
Kumbhakarna
Sauron0395
Kumbhakarna
2,652
542
0
0
10,458
7,057
0
3,858
6,552
11,591
0
L
Bakasura
Tranzmo
Bakasura
5,778
3,964
9
3,825
14,909
6,533
0
4,746
9,995
0
41,054
W
Amaterasu
VwAstro
Amaterasu
8,251
4,152
0
5,790
12,663
9,406
888
820
11,754
0
62,487
W
6,664
450
0
2,635
8,764
7,535
509
1,256
7,228
21,877
0
W
5,178
120
0
1,959
7,209
3,558
600
2,025
4,853
56,128
0
L
9,346
4,116
0
2,857
11,908
7,370
0
3,491
7,900
2,234
42,555
W
Ao Kuang
5,280
1,515
0
3,559
8,781
3,589
1,708
0
8,771
69,039
1,112
L
Izanami
xxmadaraxc
Izanami
3,789
2,377
0
565
6,819
2,182
905
3,225
3,594
0
42,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,804
Gold Earned
30,777
439
Minions Killed
275
0
Camps Cleared
0
1,350,853
Distance Traveled
1,187,915
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,293
407
21
2
0
143,804
0
W
Jing Wei
8,591
661
85
7
0
262,380
1
L
Kumbhakarna
5,223
402
17
1
0
231,674
0
L
Bakasura
7,193
553
91
7
0
313,806
0
W
Amaterasu
8,158
628
131
10
0
280,953
2
W
Ares
7,775
598
27
2
0
266,694
0
W
Anubis
7,835
603
87
7
0
235,516
4
L
Surtr
6,947
534
70
5
0
249,894
0
W
Ao Kuang
8,445
650
109
8
0
305,310
0
L
Izanami
6,121
471
76
6
0
248,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role