Player Matchup

Baron Samedi
Baron Samedi
Andien
Baron Samedi
Level 45
God Stats
3W - 5L
1,458 SR
Queue Stats
106W - 97L
1,517 Elo+
Solo
Merlin
Merlin
CerealSpoon7759
Merlin
Level 87
God Stats
1W - 7L
1,490 SR
Queue Stats
141W - 128L
1,493 Elo+
Solo
Mulan
Mulan
HandjobBob
Mulan
Level 98
God Stats
12W - 3L
1,695 SR
Queue Stats
30W - 16L
1,605 Elo+
Party 2
Nu Wa
Nu Wa
O1Amari01
Nu Wa
Level 104
God Stats
5W - 7L
1,515 SR
Queue Stats
83W - 85L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
cleritz
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,472 Elo+
Party 2
Team Averages
Level 88
1,532 SR
1,512 Elo+

VS

Team Averages
Level 63
1,480 SR
1,501 Elo+
Xbalanque
Xbalanque
BossTyronzo
Xbalanque
Level 69
God Stats
6W - 4L
1,568 SR
Queue Stats
225W - 209L
1,540 Elo+
Party 1
Surtr
Surtr
Happyfeeths
Surtr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SV GHOST2004
Cthulhu
Level 104
God Stats
10W - 12L
1,273 SR
Queue Stats
51W - 45L
1,519 Elo+
Solo
Anubis
Anubis
TheOneTrueHype
Anubis
Level 46
God Stats
14W - 10L
1,560 SR
Queue Stats
270W - 282L
1,472 Elo+
Party 1
Athena
Athena
Xx_PR_Cito_xX
Athena
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 30L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andien
Baron Samedi
12
3 / 3 / 3
7,625
1,271
7,053
8,772
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 5
6,808
1,135
6,270
3,353
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
2 / 2 / 4
7,117
1,186
7,185
9,809
6,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
O1Amari01
Nu Wa
10
0 / 0 / 0
4,279
713
0
0
0
Gilgamesh
cleritz
Gilgamesh
12
1 / 6 / 5
7,005
1,168
7,909
12,459
10,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

295

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BossTyronzo
Xbalanque
12
1 / 2 / 8
7,006
1,168
5,617
6,311
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
2 / 3 / 7
7,377
1,230
5,295
7,658
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
SV GHOST2004
Cthulhu
12
2 / 0 / 8
7,274
1,212
9,013
5,562
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 1 / 2
8,028
1,338
5,413
4,806
2,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 8
7,215
1,203
6,453
6,682
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
6
Kills
11
11
Deaths
6
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Andien
Baron Samedi
3
3
3
1.5
W
Xbalanque
BossTyronzo
Xbalanque
1
2
8
2.5
L
0
0
5
2.5
L
Mulan
2
2
4
2
W
2
3
7
1.83
L
Nu Wa
O1Amari01
Nu Wa
0
0
0
0
W
Cthulhu
SV GHOST2004
Cthulhu
2
0
8
6
W
4
1
2
5
W
2
0
8
6
L
Gilgamesh
cleritz
Gilgamesh
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
31,791
34,393
Taken
31,019
22,299
Mitigated
18,585
3,635
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Andien
Baron Samedi
7,053
1,006
814
1,476
8,772
4,048
0
5,545
2,951
23,292
0
W
Xbalanque
BossTyronzo
Xbalanque
5,617
2,909
54
568
6,311
2,694
0
2,405
3,742
0
13,526
L
6,270
353
0
549
3,353
1,264
0
2,184
956
26,100
0
L
Mulan
7,185
326
0
351
9,809
6,239
0
6,453
2,870
855
13,187
W
5,295
2,112
0
602
7,658
5,354
0
3,503
3,948
236
11,384
L
Nu Wa
O1Amari01
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
SV GHOST2004
Cthulhu
9,013
615
345
1,362
5,562
4,182
0
3,310
2,104
14,521
0
W
5,413
407
0
1,831
4,806
2,721
0
1,225
3,489
25,474
0
W
6,453
2,309
0
73
6,682
3,634
0
3,165
3,329
13,398
0
L
Gilgamesh
cleritz
Gilgamesh
7,909
1,654
0
445
12,459
10,748
0
5,548
6,272
0
12,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,834
Gold Earned
36,900
128
Minions Killed
129
4
Camps Cleared
8
489,697
Distance Traveled
650,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,625
1,271
58
10
0
119,251
0
W
Xbalanque
7,006
1,168
25
4
1
114,376
0
L
Merlin
6,808
1,135
48
8
1
122,906
0
L
Mulan
7,117
1,186
7
1
1
128,570
0
W
Surtr
7,377
1,230
14
2
2
126,812
0
L
Nu Wa
4,279
713
0
0
0
0
0
W
Cthulhu
7,274
1,212
21
4
0
143,121
0
W
Anubis
8,028
1,338
51
9
4
122,878
0
W
Athena
7,215
1,203
18
3
1
143,655
0
L
Gilgamesh
7,005
1,168
15
3
2
118,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role