Player Matchup

Danzaburou
Danzaburou
SN3AKY SH0TZ
Danzaburou
Level 146
God Stats
5W - 6L
1,489 SR
Queue Stats
76W - 73L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
WindowShopper75
Sylvanus
Level 144
God Stats
6W - 8L
1,302 SR
Queue Stats
71W - 64L
1,519 Elo+
Party 2
Hel
Hel
zeroddd559
Hel
Level 24
God Stats
0W - 1L
1,486 SR
Queue Stats
8W - 9L
1,628 Elo+
Party 2
Team Averages
Level 105
1,426 SR
1,557 Elo+

VS

Team Averages
Level 49
1,553 SR
1,496 Elo+
Danzaburou
Danzaburou
CptSumTingWoung
Danzaburou
Level 60
God Stats
5W - 3L
1,479 SR
Queue Stats
131W - 113L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
ProfessorAux
Kuzenbo
Level 28
God Stats
11W - 4L
1,804 SR
Queue Stats
18W - 15L
1,562 Elo+
Party 1
Atlas
Atlas
xXJ0HND03Xx
Atlas
Level 60
God Stats
19W - 15L
1,377 SR
Queue Stats
194W - 187L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SN3AKY SH0TZ
Danzaburou
8
0 / 3 / 0
6,486
649
5,914
8,730
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
9
0 / 3 / 0
6,327
633
2,206
9,302
6,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 0
6,660
666
3,169
4,695
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CptSumTingWoung
Danzaburou
11
5 / 0 / 3
8,355
836
10,280
4,734
1,980
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
ProfessorAux
Kuzenbo
10
1 / 0 / 7
7,247
725
2,754
6,984
7,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 6
7,661
766
6,285
6,213
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CptSumTingWoung
Danzaburou
5
0
3
6.5
W
Kuzenbo
ProfessorAux
Kuzenbo
1
0
7
4.5
L
Danzaburou
SN3AKY SH0TZ
Danzaburou
0
3
0
0
L
Sylvanus
0
3
0
0
W
2
0
6
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,289
Damage
19,319
22,727
Taken
17,931
11,860
Mitigated
14,401
6,339
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CptSumTingWoung
Danzaburou
10,280
3,712
0
1,715
4,734
1,980
577
1,614
2,921
0
50,624
W
Kuzenbo
ProfessorAux
Kuzenbo
2,754
875
519
534
6,984
7,880
0
1,990
4,931
6,309
0
L
Danzaburou
SN3AKY SH0TZ
Danzaburou
5,914
2,379
0
1,493
8,730
3,214
0
4,172
4,357
0
28,235
L
Sylvanus
2,206
476
1,273
1,695
9,302
6,976
0
2,814
6,158
11,073
0
W
6,285
1,777
0
907
6,213
4,541
40
1,945
4,111
22,598
0
L
3,169
333
1,049
829
4,695
1,670
0
1,897
2,720
21,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,473
Gold Earned
23,263
95
Minions Killed
114
0
Camps Cleared
0
474,062
Distance Traveled
533,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,355
836
74
7
0
159,491
0
W
Kuzenbo
7,247
725
4
0
0
187,431
0
L
Danzaburou
6,486
649
33
3
0
159,193
0
L
Sylvanus
6,327
633
18
2
0
150,138
0
W
Atlas
7,661
766
36
4
0
186,141
0
L
Hel
6,660
666
44
4
0
164,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role