Player Matchup

Maman Brigitte
Maman Brigitte
BismarckSWG
Maman Brigitte
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 67L
1,556 Elo+
Party 4
Chaac
Chaac
Vohaldan
Chaac
Level 122
God Stats
0W - 3L
1,724 SR
Queue Stats
95W - 78L
1,587 Elo+
Party 4
Sun Wukong
Sun Wukong
l_TakeR_l
Sun Wukong
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Horus
Horus
oDashyy
Horus
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 114L
1,582 Elo+
Solo
Skadi
Skadi
xXlNesTlXx
Skadi
Level 105
God Stats
0W - 1L
1,345 SR
Queue Stats
12W - 28L
1,338 Elo+
Party 2
Team Averages
Level 120
1,514 SR
1,513 Elo+

VS

Team Averages
Level 73
1,552 SR
1,514 Elo+
Chang'e
Chang'e
BabyTheChimp
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,531 Elo+
Party 1
Ymir
Ymir
BabyTheChimp
Ymir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 37L
1,514 Elo+
Party 1
Bellona
Bellona
ChoppedUpCookie
Bellona
Level 101
God Stats
5W - 8L
1,324 SR
Queue Stats
176W - 175L
1,497 Elo+
Party 3
Nike
Nike
Survivor381
Nike
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
116W - 92L
1,537 Elo+
Party 3
Scylla
Scylla
YoureMySenpai
Scylla
Level 88
God Stats
2W - 1L
1,719 SR
Queue Stats
38W - 51L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BismarckSWG
Maman Brigitte
14
3 / 2 / 3
7,371
737
13,604
9,403
6,162
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Vohaldan
Chaac
13
1 / 4 / 3
7,070
707
15,447
14,806
16,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
l_TakeR_l
Sun Wukong
14
2 / 3 / 2
7,420
742
7,331
11,673
8,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
oDashyy
Horus
14
1 / 3 / 3
8,090
809
5,405
15,308
16,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
12
0 / 3 / 4
6,714
671
8,407
6,659
2,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyTheChimp
Chang'e
14
1 / 1 / 10
8,361
836
11,112
12,650
6,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 10
8,556
856
8,460
15,547
19,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 12
7,612
761
8,577
12,705
15,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 9
8,629
863
13,895
16,054
12,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 4
8,665
867
10,012
7,847
3,526
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
7
Kills
15
15
Deaths
7
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BabyTheChimp
Chang'e
1
1
10
6
W
2
3
10
2.33
L
Maman Brigitte
BismarckSWG
Maman Brigitte
3
2
3
2.25
W
0
1
12
6
W
6
1
9
10.5
L
Chaac
Vohaldan
Chaac
1
4
3
0.63
W
6
1
4
8
L
Sun Wukong
l_TakeR_l
Sun Wukong
2
3
2
1
L
Horus
oDashyy
Horus
1
3
3
0.83
L
Skadi
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,194
Damage
52,056
57,849
Taken
64,803
50,235
Mitigated
56,647
24,968
Healing
31,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BabyTheChimp
Chang'e
11,112
1,919
8,411
5,903
12,650
6,220
525
2,259
10,391
21,219
0
W
8,460
1,231
2,627
2,427
15,547
19,482
0
3,639
11,908
12,484
63
L
Maman Brigitte
BismarckSWG
Maman Brigitte
13,604
0
513
1,849
9,403
6,162
0
5,379
3,714
20,740
0
W
8,577
2,180
1,181
1,890
12,705
15,128
26
3,451
9,254
0
16,934
W
13,895
1,451
1,557
6,429
16,054
12,291
144
3,634
12,420
0
21,785
L
Chaac
Vohaldan
Chaac
15,447
841
629
2,788
14,806
16,675
0
6,163
7,740
0
30,996
W
10,012
1,074
752
260
7,847
3,526
836
621
7,226
22,916
0
L
Sun Wukong
l_TakeR_l
Sun Wukong
7,331
910
1,386
3,479
11,673
8,446
0
5,814
5,418
0
16,828
L
Horus
oDashyy
Horus
5,405
2,052
6,777
7,112
15,308
16,042
0
9,249
5,539
0
8,932
L
Skadi
8,407
3,406
73
362
6,659
2,910
0
2,916
3,609
0
12,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,665
Gold Earned
41,823
85
Minions Killed
103
0
Camps Cleared
0
938,348
Distance Traveled
943,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,361
836
32
3
0
195,750
0
W
Ymir
8,556
856
8
1
0
172,775
0
L
Maman Brigitte
7,371
737
13
1
0
203,128
0
W
Bellona
7,612
761
10
1
0
198,974
0
W
Nike
8,629
863
20
2
0
200,942
0
L
Chaac
7,070
707
28
3
0
188,182
0
W
Scylla
8,665
867
33
3
0
175,157
0
L
Sun Wukong
7,420
742
25
3
0
179,401
0
L
Horus
8,090
809
10
1
0
203,938
0
L
Skadi
6,714
671
9
1
0
163,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role