Player Matchup

Anubis
Anubis
FalconChoke
Anubis
Level 127
God Stats
5W - 1L
1,850 SR
Queue Stats
96W - 95L
1,539 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Hotheaditalian
Tsukuyomi
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 108L
1,565 Elo+
Party 3
King Arthur
King Arthur
ImQuirkless
King Arthur
Level 80
God Stats
21W - 12L
1,669 SR
Queue Stats
48W - 25L
1,672 Elo+
Party 2
Ymir
Ymir
NotASmurf1390
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,772 Elo+
Party 2
Apollo
Apollo
S11Natra
Apollo
Level 104
God Stats
6W - 4L
1,610 SR
Queue Stats
67W - 57L
1,552 Elo+
Party 2
Team Averages
Level 78
1,626 SR
1,620 Elo+

VS

Team Averages
Level 92
1,523 SR
1,520 Elo+
Martichoras
Martichoras
EragonFire1999
Martichoras
Level 66
God Stats
3W - 4L
1,571 SR
Queue Stats
91W - 70L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
Escotico
Zhong Kui
Level 62
God Stats
58W - 48L
1,600 SR
Queue Stats
182W - 181L
1,478 Elo+
Solo
Freya
Freya
Pr3pared
Freya
Level 146
God Stats
0W - 2L
1,314 SR
Queue Stats
257W - 232L
1,509 Elo+
Party 1
Chronos
Chronos
Shabohz
Chronos
Level 96
God Stats
2W - 2L
1,641 SR
Queue Stats
150W - 137L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
skeater4532
Sylvanus
Level 92
God Stats
0W - 2L
1,487 SR
Queue Stats
108W - 94L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 2 / 8
9,847
615
9,699
7,951
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Hotheaditalian
Tsukuyomi
16
8 / 2 / 5
10,089
631
11,224
13,127
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ImQuirkless
King Arthur
15
4 / 3 / 4
9,223
576
10,167
16,627
19,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 7
8,170
511
8,856
20,030
19,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
S11Natra
Apollo
16
5 / 0 / 1
9,343
584
9,906
11,843
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
EragonFire1999
Martichoras
14
0 / 4 / 0
8,325
520
13,451
14,009
6,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Escotico
Zhong Kui
13
2 / 5 / 4
8,528
533
11,996
13,578
10,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
Pr3pared
Freya
14
3 / 4 / 4
8,697
544
7,024
11,153
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Shabohz
Chronos
15
4 / 5 / 3
9,023
564
7,425
17,626
6,500
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
skeater4532
Sylvanus
11
1 / 3 / 3
7,341
459
5,915
12,947
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
21
Kills
10
10
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Martichoras
EragonFire1999
Martichoras
0
4
0
0
L
Zhong Kui
Escotico
Zhong Kui
2
5
4
0.8
W
Anubis
3
2
8
3.5
W
Tsukuyomi
Hotheaditalian
Tsukuyomi
8
2
5
5.25
W
King Arthur
ImQuirkless
King Arthur
4
3
4
2
W
1
3
7
1.5
L
Freya
Pr3pared
Freya
3
4
4
1.25
W
Apollo
S11Natra
Apollo
5
0
1
5.5
L
Chronos
Shabohz
Chronos
4
5
3
1.1
L
Sylvanus
skeater4532
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,852
Damage
45,811
69,578
Taken
69,313
54,743
Mitigated
40,242
21,545
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
EragonFire1999
Martichoras
13,451
4,406
0
3,369
14,009
6,556
1,492
3,849
10,160
0
92,469
L
Zhong Kui
Escotico
Zhong Kui
11,996
2,538
0
1,933
13,578
10,742
0
2,966
10,612
52,824
8,816
W
Anubis
9,699
496
0
3,564
7,951
4,490
115
4,674
3,277
84,678
0
W
Tsukuyomi
Hotheaditalian
Tsukuyomi
11,224
3,390
0
7,990
13,127
6,218
0
5,909
7,218
0
77,081
W
King Arthur
ImQuirkless
King Arthur
10,167
466
0
909
16,627
19,569
330
8,952
7,675
0
62,237
W
8,856
3,013
1,479
4,576
20,030
19,177
0
9,809
10,221
31,497
0
L
Freya
Pr3pared
Freya
7,024
2,206
0
3,073
11,153
4,548
0
2,483
8,670
57,399
0
W
Apollo
S11Natra
Apollo
9,906
4,894
0
3,027
11,843
5,289
0
2,055
9,788
0
75,903
L
Chronos
Shabohz
Chronos
7,425
3,062
0
5,321
17,626
6,500
0
4,587
12,827
70,355
1,938
L
Sylvanus
skeater4532
Sylvanus
5,915
1,724
872
3,589
12,947
11,896
0
4,670
8,277
18,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,672
Gold Earned
41,914
505
Minions Killed
472
0
Camps Cleared
0
1,753,520
Distance Traveled
1,455,893
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,325
520
136
9
0
273,511
0
L
Zhong Kui
8,528
533
99
6
0
271,883
6
W
Anubis
9,847
615
143
9
0
337,031
3
W
Tsukuyomi
10,089
631
115
7
0
388,425
0
W
King Arthur
9,223
576
84
5
0
329,292
2
W
Ymir
8,170
511
38
2
0
308,697
6
L
Freya
8,697
544
105
7
0
306,254
2
W
Apollo
9,343
584
125
8
0
390,075
0
L
Chronos
9,023
564
108
7
0
307,127
0
L
Sylvanus
7,341
459
24
2
0
297,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role