Player Matchup

Achilles
Achilles
JimBobSkunkLick
Achilles
Level 82
God Stats
4W - 4L
1,580 SR
Queue Stats
79W - 70L
1,538 Elo+
Party 1
Cernunnos
Cernunnos
Ranchincru2
Cernunnos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 14L
1,384 Elo+
Solo
Sobek
Sobek
Shawnyshawn86
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 58L
1,598 Elo+
Party 1
Sol
Sol
Soloman215
Sol
Level 117
God Stats
0W - 3L
1,261 SR
Queue Stats
143W - 123L
1,534 Elo+
Party 1
Serqet
Serqet
mago533demente
Serqet
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 116L
1,438 Elo+
Solo
Team Averages
Level 83
1,468 SR
1,498 Elo+

VS

Team Averages
Level 76
1,530 SR
1,450 Elo+
Da Ji
Da Ji
IdkProbablyNot
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
MwB piggy
Gilgamesh
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 53L
1,309 Elo+
Solo
Amaterasu
Amaterasu
PoochiePew
Amaterasu
Level 89
God Stats
2W - 1L
1,678 SR
Queue Stats
159W - 135L
1,538 Elo+
Solo
Hades
Hades
SnowMeltdown
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,457 Elo+
Party 2
Artemis
Artemis
TazorWolf
Artemis
Level 149
God Stats
3W - 0L
1,473 SR
Queue Stats
71W - 80L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
6 / 6 / 7
9,037
1,004
10,786
15,932
21,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
Ranchincru2
Cernunnos
14
2 / 5 / 6
7,424
825
7,075
9,925
4,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 5 / 9
8,564
952
8,977
13,608
18,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 5 / 7
7,985
887
12,134
10,940
4,192
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 1
2,452
272
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 10
8,173
908
8,747
10,435
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
MwB piggy
Gilgamesh
15
5 / 2 / 11
9,038
1,004
8,677
12,181
12,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
PoochiePew
Amaterasu
15
4 / 3 / 12
8,774
975
8,651
13,797
14,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
0 / 3 / 15
7,820
869
6,774
8,819
6,223
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
TazorWolf
Artemis
16
9 / 3 / 8
9,563
1,063
12,900
8,344
4,299
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
16
Kills
21
21
Deaths
17
30
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
6
10
1.33
L
Achilles
6
6
7
1.58
W
Gilgamesh
MwB piggy
Gilgamesh
5
2
11
5.25
W
Amaterasu
PoochiePew
Amaterasu
4
3
12
3.33
L
Cernunnos
Ranchincru2
Cernunnos
2
5
6
1
L
3
5
9
1.5
W
0
3
15
2.5
L
5
5
7
1.7
W
Artemis
TazorWolf
Artemis
9
3
8
4.33
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
45,749
50,405
Taken
53,576
48,604
Mitigated
43,424
10,132
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,747
2,237
833
463
10,435
5,803
198
4,124
6,311
0
15,438
L
Achilles
10,786
2,192
295
902
15,932
21,493
0
1,949
13,321
0
17,203
W
Gilgamesh
MwB piggy
Gilgamesh
8,677
2,467
1,981
1,441
12,181
12,784
2,020
6,285
5,896
0
19,700
W
Amaterasu
PoochiePew
Amaterasu
8,651
3,513
1,470
5,617
13,797
14,315
1,463
4,619
9,178
0
11,234
L
Cernunnos
Ranchincru2
Cernunnos
7,075
2,788
16
1,023
9,925
4,267
180
674
8,968
0
15,772
L
8,977
385
531
2,271
13,608
18,652
54
2,745
10,528
15,561
0
W
6,774
1,842
690
1,577
8,819
6,223
2,163
3,588
5,231
15,877
0
L
12,134
2,490
1,866
3,228
10,940
4,192
97
1,406
9,224
24,481
0
W
Artemis
TazorWolf
Artemis
12,900
6,842
528
711
8,344
4,299
1,674
2,495
5,849
0
28,395
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
43,368
68
Minions Killed
85
0
Camps Cleared
0
603,322
Distance Traveled
905,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,173
908
9
1
0
195,275
0
L
Achilles
9,037
1,004
11
1
0
156,585
0
W
Gilgamesh
9,038
1,004
17
2
0
198,535
0
W
Amaterasu
8,774
975
11
1
0
193,999
0
L
Cernunnos
7,424
825
21
2
0
134,802
0
L
Sobek
8,564
952
11
1
0
158,585
0
W
Hades
7,820
869
16
2
0
163,017
0
L
Sol
7,985
887
25
3
0
153,350
0
W
Artemis
9,563
1,063
32
4
0
154,558
0
L
Serqet
2,452
272
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role