Player Matchup

Sol
Sol
Silver IV
H3sitant
Sol
Silver IV
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,086 MMR
Party 2
Ares
Ares
Silver II
TheRolly
Ares
Silver II
Level 113
God Stats
6W - 2L
1,731 SR
Queue Stats
16W - 18L
1,144 MMR
Party 2
Amaterasu
Amaterasu
Silver V
notgettinggood
Amaterasu
Silver V
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 17L
978 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,577 SR
1,069 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,589 SR
1,066 MMR
Anubis
Anubis
Silver III
Chasinyourmom
Anubis
Silver III
Level 67
God Stats
91W - 62L
1,549 SR
Queue Stats
195W - 189L
493 MMR
Party 1
Arachne
Arachne
Gold V
Zaving
Arachne
Gold V
Level 115
God Stats
249W - 162L
1,653 SR
Queue Stats
630W - 624L
1,346 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
xNotoriousN97x
Gilgamesh
Gold IV
Level 106
God Stats
176W - 133L
1,567 SR
Queue Stats
449W - 446L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 9
12,991
866
13,688
11,165
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
15
3 / 4 / 11
11,832
789
9,767
18,183
18,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
notgettinggood
Amaterasu
16
7 / 4 / 6
13,053
870
11,402
19,702
14,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ThanatosAtlasKhepriBacchusAchilles

VS

Bans
YmirVulcanMedusaHeraArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 11
12,117
808
12,005
11,744
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Zaving
Arachne
14
12 / 5 / 1
12,944
863
16,061
19,141
9,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
xNotoriousN97x
Gilgamesh
11
0 / 5 / 10
10,108
674
8,601
14,627
9,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
15
Kills
13
13
Deaths
15
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
11
1.3
W
5
5
9
1.9
W
Ares
3
4
11
2.13
L
Arachne
Zaving
Arachne
12
5
1
2.5
W
Amaterasu
notgettinggood
Amaterasu
7
4
6
2.5
L
Gilgamesh
xNotoriousN97x
Gilgamesh
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,857
Damage
36,667
49,050
Taken
45,512
37,360
Mitigated
25,900
8,946
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,005
350
63
2,988
11,744
6,324
345
7,326
4,418
67,124
0
W
13,688
4,701
0
4,348
11,165
3,875
1,885
1,855
9,310
67,218
0
W
Ares
9,767
759
0
242
18,183
18,793
145
3,959
14,224
18,454
0
L
Arachne
Zaving
Arachne
16,061
10,535
183
6,159
19,141
9,614
546
8,973
10,168
0
38,895
W
Amaterasu
notgettinggood
Amaterasu
11,402
4,217
0
4,356
19,702
14,692
775
6,749
12,953
0
46,226
L
Gilgamesh
xNotoriousN97x
Gilgamesh
8,601
2,128
0
1,099
14,627
9,962
290
7,939
6,688
0
24,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,876
Gold Earned
35,169
177
Minions Killed
146
0
Camps Cleared
0
843,889
Distance Traveled
746,431
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,117
808
92
6
0
246,050
2
W
Sol
12,991
866
102
7
0
262,016
1
W
Ares
11,832
789
15
1
0
280,451
3
L
Arachne
12,944
863
29
2
0
280,956
0
W
Amaterasu
13,053
870
60
4
0
301,422
0
L
Gilgamesh
10,108
674
25
2
0
219,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role