Player Matchup

Shiva
Shiva
Daxxell23
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,642 Elo+
Party 1
Arachne
Arachne
Jeison117
Arachne
Level 157
God Stats
2W - 0L
1,819 SR
Queue Stats
26W - 31L
1,599 Elo+
Party 1
Nox
Nox
Rizo98
Nox
Level 154
God Stats
2W - 4L
1,529 SR
Queue Stats
17W - 18L
1,553 Elo+
Party 1
Team Averages
Level 147
1,616 SR
1,598 Elo+

VS

Team Averages
Level 159
1,644 SR
1,579 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
insufferable
Charon
Level 162
God Stats
5W - 7L
1,591 SR
Queue Stats
119W - 122L
1,619 Elo+
Party 2
Zhong Kui
Zhong Kui
vinchxnzo
Zhong Kui
Level 159
God Stats
1W - 1L
1,840 SR
Queue Stats
182W - 166L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Daxxell23
Shiva
12
4 / 0 / 6
8,598
860
11,204
10,154
7,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Jeison117
Arachne
12
4 / 0 / 5
8,240
824
4,193
8,801
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
Rizo98
Nox
12
2 / 1 / 7
8,309
831
3,640
4,187
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 4 / 0
6,760
676
4,106
9,178
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
10
0 / 1 / 1
6,815
682
5,378
5,547
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
vinchxnzo
Zhong Kui
8
1 / 5 / 0
6,776
678
5,569
6,967
5,043
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
0
0
W
Shiva
Daxxell23
Shiva
4
0
6
7
W
Arachne
Jeison117
Arachne
4
0
5
6.5
W
Nox
Rizo98
Nox
2
1
7
5.5
L
Charon
0
1
1
0.5
L
Zhong Kui
vinchxnzo
Zhong Kui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
15,053
23,142
Taken
21,692
14,332
Mitigated
13,876
10,445
Healing
3,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,106
1,329
0
1,331
9,178
3,430
0
2,366
6,726
0
25,370
W
Shiva
Daxxell23
Shiva
11,204
1,535
330
4,574
10,154
7,688
180
4,858
5,296
0
32,454
W
Arachne
Jeison117
Arachne
4,193
2,408
0
4,449
8,801
4,990
1,307
3,860
4,941
0
23,118
W
Nox
Rizo98
Nox
3,640
173
0
1,092
4,187
1,654
0
2,241
1,946
34,904
0
L
Charon
5,378
740
201
986
5,547
5,403
0
367
5,098
19,780
228
L
Zhong Kui
vinchxnzo
Zhong Kui
5,569
904
0
682
6,967
5,043
0
1,091
5,715
20,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,147
Gold Earned
20,351
129
Minions Killed
114
0
Camps Cleared
0
609,335
Distance Traveled
510,261
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,760
676
43
4
0
195,776
0
W
Shiva
8,598
860
35
4
0
198,418
0
W
Arachne
8,240
824
30
3
0
211,708
0
W
Nox
8,309
831
64
6
0
199,209
0
L
Charon
6,815
682
29
3
0
164,938
1
L
Zhong Kui
6,776
678
42
4
0
149,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role