Player Matchup

Scylla
Scylla
ImTheDew
Scylla
Level 61
God Stats
0W - 1L
1,608 SR
Queue Stats
3W - 3L
1,399 Elo+
Party 2
Medusa
Medusa
Monnarch5
Medusa
Level 26
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 1L
1,753 Elo+
Party 2
Charon
Charon
MrPeanutBOng
Charon
Level 28
God Stats
0W - 2L
1,635 SR
Queue Stats
3W - 5L
1,399 Elo+
Party 2
Bellona
Bellona
PredawnMoon
Bellona
Level 127
God Stats
3W - 2L
1,742 SR
Queue Stats
88W - 122L
1,424 Elo+
Party 3
Ao Kuang
Ao Kuang
thegang0n
Ao Kuang
Level 89
God Stats
1W - 5L
1,308 SR
Queue Stats
50W - 77L
1,430 Elo+
Party 3
Team Averages
Level 66
1,549 SR
1,481 Elo+

VS

Team Averages
Level 102
1,641 SR
1,494 Elo+
Baron Samedi
Baron Samedi
EdgarVc04
Baron Samedi
Level 105
God Stats
24W - 14L
1,593 SR
Queue Stats
557W - 509L
1,464 Elo+
Solo
Jing Wei
Jing Wei
IAMINURWALLS
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,478 Elo+
Party 4
Thor
Thor
JoseDeividSG
Thor
Level 95
God Stats
6W - 5L
1,587 SR
Queue Stats
14W - 15L
1,498 Elo+
Party 1
Yemoja
Yemoja
WindyHero
Yemoja
Level 40
God Stats
2W - 2L
1,703 SR
Queue Stats
5W - 7L
1,478 Elo+
Party 4
Raijin
Raijin
reenzziii
Raijin
Level 146
God Stats
1W - 1L
1,824 SR
Queue Stats
20W - 17L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImTheDew
Scylla
14
1 / 3 / 4
7,752
775
7,259
6,991
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Monnarch5
Medusa
13
1 / 3 / 2
7,388
739
2,275
6,725
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
13
1 / 4 / 1
7,204
720
6,163
10,161
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PredawnMoon
Bellona
14
1 / 4 / 2
7,613
761
7,775
13,332
14,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
thegang0n
Ao Kuang
15
2 / 5 / 2
8,204
820
8,623
12,261
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EdgarVc04
Baron Samedi
14
3 / 1 / 10
8,272
827
8,055
7,725
4,053
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
IAMINURWALLS
Jing Wei
16
5 / 2 / 7
8,966
897
11,214
9,442
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 11
8,895
890
7,483
8,166
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
WindyHero
Yemoja
13
1 / 1 / 6
7,458
746
917
5,873
4,047
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
reenzziii
Raijin
16
6 / 0 / 10
9,435
944
13,874
8,693
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
6
Kills
19
19
Deaths
6
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EdgarVc04
Baron Samedi
3
1
10
8
W
Jing Wei
IAMINURWALLS
Jing Wei
5
2
7
4.25
L
Scylla
ImTheDew
Scylla
1
3
4
1
W
4
2
11
4.75
L
Medusa
Monnarch5
Medusa
1
3
2
0.67
L
Charon
1
4
1
0.38
L
Bellona
PredawnMoon
Bellona
1
4
2
0.5
W
Yemoja
WindyHero
Yemoja
1
1
6
4
W
Raijin
reenzziii
Raijin
6
0
10
11
L
Ao Kuang
thegang0n
Ao Kuang
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,095
Damage
41,543
49,470
Taken
39,899
31,806
Mitigated
19,668
6,748
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EdgarVc04
Baron Samedi
8,055
979
1,011
3,424
7,725
4,053
398
4,723
2,864
17,760
0
W
Jing Wei
IAMINURWALLS
Jing Wei
11,214
7,954
0
1,208
9,442
3,990
353
5,550
3,602
0
32,126
L
Scylla
ImTheDew
Scylla
7,259
437
0
652
6,991
2,325
0
3,557
3,434
26,691
0
W
7,483
1,130
0
286
8,166
3,671
0
3,280
4,845
0
23,392
L
Medusa
Monnarch5
Medusa
2,275
830
0
20
6,725
2,575
0
2,482
4,243
0
13,627
L
Charon
6,163
228
0
410
10,161
7,240
0
5,114
5,047
14,162
0
L
Bellona
PredawnMoon
Bellona
7,775
2,384
0
2,861
13,332
14,418
0
6,416
6,916
0
18,161
W
Yemoja
WindyHero
Yemoja
917
304
4,301
1,588
5,873
4,047
0
3,775
1,882
2,962
0
W
Raijin
reenzziii
Raijin
13,874
1,383
0
750
8,693
3,907
807
3,943
4,661
49,579
0
L
Ao Kuang
thegang0n
Ao Kuang
8,623
1,756
0
2,805
12,261
5,248
0
5,277
6,984
24,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,161
Gold Earned
43,026
162
Minions Killed
195
0
Camps Cleared
0
958,254
Distance Traveled
983,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,272
827
30
3
0
176,108
0
W
Jing Wei
8,966
897
45
5
0
215,877
0
L
Scylla
7,752
775
53
5
0
202,513
0
W
Thor
8,895
890
36
4
0
210,858
0
L
Medusa
7,388
739
31
3
0
180,135
0
L
Charon
7,204
720
18
2
0
182,381
0
L
Bellona
7,613
761
21
2
0
192,335
0
W
Yemoja
7,458
746
6
1
0
168,816
0
W
Raijin
9,435
944
78
8
0
211,479
0
L
Ao Kuang
8,204
820
39
4
0
200,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role