Player Matchup

Artio
Artio
Animalls
Artio
Level 47
God Stats
1W - 1L
1,658 SR
Queue Stats
11W - 13L
1,532 Elo+
Party 1
Atlas
Atlas
ElKiyokii
Atlas
Level 149
God Stats
9W - 7L
1,686 SR
Queue Stats
88W - 63L
1,651 Elo+
Party 1
Rama
Rama
Johalter
Rama
Level 116
God Stats
0W - 2L
1,470 SR
Queue Stats
40W - 45L
1,514 Elo+
Party 1
Poseidon
Poseidon
piratethief
Poseidon
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,400 Elo+
Solo
Bastet
Bastet
spiritranger9900
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,424 Elo+
Party 1
Team Averages
Level 108
1,563 SR
1,504 Elo+

VS

Team Averages
Level 99
1,619 SR
1,519 Elo+
Horus
Horus
Conklin31
Horus
Level 68
God Stats
24W - 14L
1,643 SR
Queue Stats
141W - 131L
1,553 Elo+
Party 2
Ao Kuang
Ao Kuang
Draín
Ao Kuang
Level 159
God Stats
2W - 2L
1,526 SR
Queue Stats
70W - 84L
1,541 Elo+
Party 2
Anubis
Anubis
LongSchmeat4041
Anubis
Level 38
God Stats
3W - 3L
1,599 SR
Queue Stats
58W - 71L
1,505 Elo+
Party 2
Izanami
Izanami
MrCrispi
Izanami
Level 103
God Stats
20W - 11L
1,703 SR
Queue Stats
89W - 99L
1,440 Elo+
Solo
Mulan
Mulan
ProstateProctor
Mulan
Level 128
God Stats
10W - 6L
1,622 SR
Queue Stats
69W - 63L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Animalls
Artio
9
0 / 2 / 0
5,001
500
2,635
9,752
7,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
ElKiyokii
Atlas
8
1 / 1 / 1
5,355
536
3,829
8,900
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
8
1 / 0 / 0
4,952
495
3,393
6,664
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
piratethief
Poseidon
8
0 / 2 / 0
4,963
496
39
3,031
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
4,890
489
3,921
10,625
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Conklin31
Horus
8
0 / 0 / 4
4,863
486
5,903
6,242
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Draín
Ao Kuang
13
7 / 0 / 1
7,260
726
5,912
8,963
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 3
6,226
623
2,827
3,003
1,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MrCrispi
Izanami
9
1 / 2 / 1
5,575
558
6,609
6,002
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 4
6,513
651
5,951
7,223
4,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
10
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
Animalls
Artio
0
2
0
0
W
Horus
Conklin31
Horus
0
0
4
2
W
Ao Kuang
Draín
Ao Kuang
7
0
1
7.5
L
Atlas
ElKiyokii
Atlas
1
1
1
1.5
L
Rama
1
0
0
1
W
2
0
3
3.5
W
Izanami
MrCrispi
Izanami
1
2
1
0.75
W
0
0
4
2
L
Poseidon
piratethief
Poseidon
0
2
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,817
Damage
27,202
38,972
Taken
31,433
17,682
Mitigated
15,727
12,229
Healing
15,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Animalls
Artio
2,635
185
0
4,731
9,752
7,625
0
1,515
8,237
26,543
0
W
Horus
Conklin31
Horus
5,903
2,140
240
1,581
6,242
4,886
0
1,456
4,786
0
18,280
W
Ao Kuang
Draín
Ao Kuang
5,912
1,454
0
5,929
8,963
3,247
0
724
8,239
62,362
3,472
L
Atlas
ElKiyokii
Atlas
3,829
1,710
0
2,766
8,900
4,526
0
2,053
6,637
16,284
0
L
Rama
3,393
2,619
0
1,957
6,664
1,694
0
0
6,490
0
32,651
W
2,827
36
0
2,569
3,003
1,079
0
39
2,964
46,290
0
W
Izanami
MrCrispi
Izanami
6,609
4,310
0
2,548
6,002
1,971
0
1,835
4,167
0
50,113
W
5,951
931
0
2,490
7,223
4,544
127
2,449
4,774
0
46,098
L
Poseidon
piratethief
Poseidon
39
39
0
750
3,031
634
0
2,196
796
29,466
0
L
3,921
1,011
0
2,025
10,625
3,203
0
2,955
7,471
0
24,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,161
Gold Earned
30,437
233
Minions Killed
372
0
Camps Cleared
0
979,481
Distance Traveled
1,073,823
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,001
500
48
5
0
203,075
0
W
Horus
4,863
486
22
2
0
230,009
0
W
Ao Kuang
7,260
726
108
11
0
248,701
0
L
Atlas
5,355
536
35
4
0
223,124
3
L
Rama
4,952
495
56
6
0
187,958
0
W
Anubis
6,226
623
81
8
0
205,455
0
W
Izanami
5,575
558
86
9
0
182,770
2
W
Mulan
6,513
651
75
8
0
206,888
0
L
Poseidon
4,963
496
60
6
0
156,345
0
L
Bastet
4,890
489
34
3
0
208,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role