Player Matchup

Chaac
Chaac
Coruptedmask
Chaac
Level 120
God Stats
4W - 3L
1,631 SR
Queue Stats
85W - 84L
1,495 Elo+
Solo
Lancelot
Lancelot
FURSHY
Lancelot
Level 143
God Stats
15W - 12L
1,529 SR
Queue Stats
490W - 513L
1,500 Elo+
Party 2
Artemis
Artemis
Gurantula
Artemis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,591 Elo+
Solo
Terra
Terra
Yoelgagma
Terra
Level 147
God Stats
3W - 7L
1,428 SR
Queue Stats
193W - 181L
1,527 Elo+
Party 2
Vulcan
Vulcan
buerostro99
Vulcan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 107L
1,516 Elo+
Party 2
Team Averages
Level 135
1,517 SR
1,526 Elo+

VS

Team Averages
Level 130
1,732 SR
1,612 Elo+
Thoth
Thoth
Cosmic_Waddles
Thoth
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 87L
1,542 Elo+
Party 1
Achilles
Achilles
Frost172
Achilles
Level 142
God Stats
11W - 6L
1,771 SR
Queue Stats
319W - 289L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
LOBDeidara
Danzaburou
Level 128
God Stats
3W - 1L
1,554 SR
Queue Stats
127W - 116L
1,486 Elo+
Party 3
Maman Brigitte
Maman Brigitte
NaughtyGua1
Maman Brigitte
Level 126
God Stats
19W - 4L
1,803 SR
Queue Stats
100W - 55L
1,864 Elo+
Solo
Cthulhu
Cthulhu
PrimordialHerald
Cthulhu
Level 127
God Stats
7W - 4L
2,032 SR
Queue Stats
115W - 83L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,946
541
4,567
8,819
7,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
FURSHY
Lancelot
11
4 / 7 / 1
5,936
540
4,914
12,328
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Gurantula
Artemis
10
1 / 3 / 1
5,555
505
5,926
9,633
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Yoelgagma
Terra
8
0 / 3 / 3
5,109
464
1,911
8,939
4,984
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
10
0 / 4 / 2
5,555
505
3,450
7,927
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,068
552
2,608
6,389
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Frost172
Achilles
11
0 / 0 / 1
6,271
570
4,466
7,732
7,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
LOBDeidara
Danzaburou
11
1 / 2 / 3
6,781
616
5,243
7,539
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
NaughtyGua1
Maman Brigitte
14
11 / 0 / 4
8,394
763
11,753
9,361
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 0 / 6
6,656
605
6,898
6,529
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
18
18
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
3
2
1
L
Lancelot
FURSHY
Lancelot
4
7
1
0.64
W
Achilles
Frost172
Achilles
0
0
1
0.5
L
Artemis
Gurantula
Artemis
1
3
1
0.5
W
Danzaburou
LOBDeidara
Danzaburou
1
2
3
1.25
W
Maman Brigitte
NaughtyGua1
Maman Brigitte
11
0
4
13
W
4
0
6
7
L
Terra
Yoelgagma
Terra
0
3
3
0.5
L
Vulcan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
30,968
47,646
Taken
37,550
23,456
Mitigated
19,502
12,312
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,567
1,168
0
5,233
8,819
7,643
0
404
8,368
0
34,269
W
2,608
96
0
535
6,389
2,022
0
1,787
4,602
46,595
0
L
Lancelot
FURSHY
Lancelot
4,914
937
0
750
12,328
4,490
0
5,812
6,398
0
36,654
W
Achilles
Frost172
Achilles
4,466
1,247
0
2,124
7,732
7,146
0
0
6,916
0
36,899
L
Artemis
Gurantula
Artemis
5,926
1,674
0
2,330
9,633
3,409
0
2,697
6,720
0
46,703
W
Danzaburou
LOBDeidara
Danzaburou
5,243
1,856
0
2,484
7,539
2,760
842
536
7,003
0
50,779
W
Maman Brigitte
NaughtyGua1
Maman Brigitte
11,753
630
0
6,404
9,361
3,650
0
2,045
7,316
67,475
0
W
6,898
342
79
2,307
6,529
3,924
175
993
5,536
29,748
0
L
Terra
Yoelgagma
Terra
1,911
474
1,064
2,205
8,939
4,984
0
5,181
3,410
10,598
0
L
Vulcan
3,450
935
0
730
7,927
2,930
0
6,348
1,491
40,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
34,170
275
Minions Killed
383
0
Camps Cleared
0
1,024,296
Distance Traveled
1,190,391
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,946
541
61
6
0
188,114
0
W
Thoth
6,068
552
74
7
0
210,269
0
L
Lancelot
5,936
540
53
5
0
262,310
0
W
Achilles
6,271
570
58
5
0
226,023
0
L
Artemis
5,555
505
67
6
0
180,748
0
W
Danzaburou
6,781
616
95
9
0
213,191
1
W
Maman Brigitte
8,394
763
110
10
0
295,887
0
W
Cthulhu
6,656
605
46
4
0
245,021
0
L
Terra
5,109
464
20
2
0
170,267
0
L
Vulcan
5,555
505
74
7
0
222,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role