Player Matchup

Charybdis
Charybdis
SantiSauce
Charybdis
Level 153
God Stats
0W - 1L
1,427 SR
Queue Stats
14W - 16L
1,557 Elo+
Solo
Yemoja
Yemoja
SarsensSGC250
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,425 Elo+
Solo
Charon
Charon
TelatubieSlayer
Charon
Level 114
God Stats
8W - 8L
1,517 SR
Queue Stats
327W - 346L
1,473 Elo+
Party 2
Chiron
Chiron
WZRD_YSL
Chiron
Level 86
God Stats
3W - 1L
1,858 SR
Queue Stats
79W - 77L
1,505 Elo+
Solo
Vamana
Vamana
steven iz sick
Vamana
Level 161
God Stats
5W - 10L
1,604 SR
Queue Stats
446W - 459L
1,493 Elo+
Party 2
Team Averages
Level 108
1,581 SR
1,491 Elo+

VS

Team Averages
Level 138
1,433 SR
1,535 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Benarc
Yemoja
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 137L
1,532 Elo+
Solo
Cerberus
Cerberus
MKBEANZ102
Cerberus
Level 108
God Stats
1W - 1L
1,280 SR
Queue Stats
69W - 47L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
deliveranzah
Gilgamesh
Level 148
God Stats
6W - 3L
1,566 SR
Queue Stats
168W - 173L
1,490 Elo+
Solo
Shiva
Shiva
zzMadModzz
Shiva
Level 166
God Stats
2W - 0L
1,318 SR
Queue Stats
50W - 46L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SantiSauce
Charybdis
15
3 / 3 / 2
8,243
824
5,722
9,480
5,744
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 5
8,078
808
6,424
10,912
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 3 / 5
7,798
780
5,485
11,576
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
WZRD_YSL
Chiron
15
2 / 3 / 3
7,925
793
9,300
11,065
6,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 2
6,532
653
7,332
9,657
10,583
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 1 / 12
8,761
876
15,067
9,463
5,248
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Yemoja
Benarc
Yemoja
15
0 / 1 / 14
8,228
823
5,787
9,792
10,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
MKBEANZ102
Cerberus
14
2 / 1 / 13
8,839
884
5,743
11,796
12,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
deliveranzah
Gilgamesh
15
3 / 2 / 12
8,802
880
7,571
12,256
11,226
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
15
8 / 4 / 7
9,379
938
14,308
16,114
17,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
7
Kills
15
15
Deaths
9
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
1
12
8
W
Yemoja
Benarc
Yemoja
0
1
14
7
W
Cerberus
MKBEANZ102
Cerberus
2
1
13
8.5
L
Charybdis
SantiSauce
Charybdis
3
3
2
1.33
L
1
3
5
1.17
L
1
3
5
1.17
L
Chiron
WZRD_YSL
Chiron
2
3
3
1.17
W
Gilgamesh
deliveranzah
Gilgamesh
3
2
12
4.5
L
0
3
2
0.33
W
Shiva
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,263
Damage
48,476
52,690
Taken
59,421
46,450
Mitigated
56,167
14,789
Healing
27,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
15,067
247
2,047
2,343
9,463
5,248
1,044
2,281
7,017
30,851
0
W
Yemoja
Benarc
Yemoja
5,787
1,068
9,072
2,877
9,792
10,262
1,252
2,494
7,128
10,478
0
W
Cerberus
MKBEANZ102
Cerberus
5,743
283
1,712
3,675
11,796
12,324
645
2,039
9,500
15,712
0
L
Charybdis
SantiSauce
Charybdis
5,722
3,131
1,289
1,139
9,480
5,744
0
4,495
4,726
0
14,943
L
6,424
1,130
4,533
1,398
10,912
11,484
0
5,611
4,833
11,180
0
L
5,485
1,191
487
807
11,576
12,386
0
5,874
5,172
15,441
0
L
Chiron
WZRD_YSL
Chiron
9,300
2,922
788
1,314
11,065
6,253
0
5,675
5,008
0
24,955
W
Gilgamesh
deliveranzah
Gilgamesh
7,571
533
624
256
12,256
11,226
1,346
1,929
10,245
0
18,881
L
7,332
2,105
1,436
1,598
9,657
10,583
0
3,051
6,354
0
10,133
W
Shiva
14,308
1,353
2,112
2,952
16,114
17,107
449
3,166
12,866
0
19,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
44,009
95
Minions Killed
119
0
Camps Cleared
0
790,281
Distance Traveled
1,082,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,761
876
34
3
0
219,164
0
W
Yemoja
8,228
823
10
1
0
220,377
0
W
Cerberus
8,839
884
25
3
0
212,385
0
L
Charybdis
8,243
824
32
3
0
141,701
0
L
Yemoja
8,078
808
10
1
0
151,445
0
L
Charon
7,798
780
24
2
0
168,591
0
L
Chiron
7,925
793
21
2
0
163,989
0
W
Gilgamesh
8,802
880
32
3
0
201,164
0
L
Vamana
6,532
653
8
1
0
164,555
0
W
Shiva
9,379
938
18
2
0
229,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role