Player Matchup

Sol
Sol
Gold IV
Mängä
Sol
Gold IV
Level 149
God Stats
1W - 0L
1,718 SR
Queue Stats
42W - 31L
1,549 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum V
PabloTheBaboon
Baba Yaga
Platinum V
Level 129
God Stats
25W - 13L
1,700 SR
Queue Stats
65W - 52L
1,672 MMR
Party 1
Achilles
Achilles
Gold IV
sweek256
Achilles
Gold IV
Level 62
God Stats
7W - 3L
1,579 SR
Queue Stats
26W - 20L
1,579 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,666 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,604 SR
1,607 MMR
Horus
Horus
Gold IV
DragonNoot
Horus
Gold IV
Level 156
God Stats
35W - 22L
1,501 SR
Queue Stats
96W - 84L
1,497 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
Hoody OG
Cernunnos
Platinum V
Level 146
God Stats
6W - 3L
1,758 SR
Queue Stats
60W - 50L
1,795 MMR
Party 2
Scylla
Scylla
Gold V
Rigo34
Scylla
Gold V
Level 66
God Stats
2W - 7L
1,554 SR
Queue Stats
101W - 123L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
3 / 1 / 5
10,960
843
15,020
13,026
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
PabloTheBaboon
Baba Yaga
14
4 / 2 / 4
10,994
846
14,806
8,028
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
sweek256
Achilles
13
2 / 1 / 5
10,038
772
5,996
14,532
17,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThothAh PuchKuzenboBastetNe Zha

VS

Bans
AphroditeAresSkadiCharonMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 5 / 3
9,422
725
10,897
18,689
12,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
Hoody OG
Cernunnos
13
2 / 3 / 1
9,576
737
12,024
12,838
4,994
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Rigo34
Scylla
13
1 / 1 / 3
9,754
750
6,611
8,823
3,105
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
4
4
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
1
5
3
0.5
L
Cernunnos
Hoody OG
Cernunnos
2
3
1
0.83
W
Sol
3
1
5
5.5
W
Baba Yaga
PabloTheBaboon
Baba Yaga
4
2
4
3
L
Scylla
Rigo34
Scylla
1
1
3
2.5
W
Achilles
sweek256
Achilles
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
29,532
35,586
Taken
40,350
26,045
Mitigated
20,438
15,236
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
10,897
4,021
934
3,818
18,689
12,339
0
12,976
5,713
879
15,163
L
Cernunnos
Hoody OG
Cernunnos
12,024
5,609
0
1,669
12,838
4,994
0
10,036
2,802
0
50,834
W
Sol
15,020
6,680
0
8,032
13,026
5,035
2,451
2,146
10,593
65,206
0
W
Baba Yaga
PabloTheBaboon
Baba Yaga
14,806
683
0
2,194
8,028
3,137
527
1,809
5,979
58,206
0
L
Scylla
Rigo34
Scylla
6,611
589
0
487
8,823
3,105
0
7,286
1,537
45,732
0
W
Achilles
sweek256
Achilles
5,996
970
0
5,010
14,532
17,873
64
3,539
10,512
0
16,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
28,752
175
Minions Killed
157
0
Camps Cleared
0
785,572
Distance Traveled
721,224
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,422
725
11
1
0
255,491
3
L
Cernunnos
9,576
737
70
5
0
223,656
0
W
Sol
10,960
843
87
7
0
265,605
0
W
Baba Yaga
10,994
846
80
6
0
257,540
0
L
Scylla
9,754
750
76
6
0
242,077
0
W
Achilles
10,038
772
8
1
0
262,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role