Player Matchup

Fenrir
Fenrir
Fuzzybooty
Fenrir
Level 89
God Stats
6W - 5L
1,520 SR
Queue Stats
268W - 275L
1,469 Elo+
Party 3
Jing Wei
Jing Wei
GrandmasMuff
Jing Wei
Level 26
God Stats
0W - 4L
1,138 SR
Queue Stats
35W - 55L
1,479 Elo+
Party 3
Baron Samedi
Baron Samedi
UnclesFartJar
Baron Samedi
Level 40
God Stats
1W - 3L
1,572 SR
Queue Stats
180W - 173L
1,520 Elo+
Party 3
Nike
Nike
Wolfcyod
Nike
Level 83
God Stats
6W - 3L
1,631 SR
Queue Stats
269W - 283L
1,513 Elo+
Party 3
Merlin
Merlin
dadsballs
Merlin
Level 66
God Stats
5W - 8L
1,558 SR
Queue Stats
276W - 269L
1,511 Elo+
Party 3
Team Averages
Level 61
1,484 SR
1,499 Elo+

VS

Team Averages
Level 50
1,593 SR
1,610 Elo+
Amaterasu
Amaterasu
Antixsocial_Nat
Amaterasu
Level 89
God Stats
3W - 0L
1,935 SR
Queue Stats
106W - 84L
1,622 Elo+
Party 2
Nu Wa
Nu Wa
ComradeJeri
Nu Wa
Level 16
God Stats
2W - 1L
1,368 SR
Queue Stats
36W - 24L
1,555 Elo+
Party 1
Anubis
Anubis
Horrific_Lion
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,658 Elo+
Party 2
Cabrakan
Cabrakan
Pillár
Cabrakan
Level 124
God Stats
2W - 2L
1,409 SR
Queue Stats
216W - 188L
1,582 Elo+
Party 1
Rama
Rama
SouthernWeather
Rama
Level 16
God Stats
5W - 1L
1,750 SR
Queue Stats
27W - 14L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fuzzybooty
Fenrir
10
0 / 3 / 3
5,574
507
5,239
11,658
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
GrandmasMuff
Jing Wei
9
0 / 2 / 0
5,040
458
1,621
7,668
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
UnclesFartJar
Baron Samedi
11
2 / 7 / 0
6,002
546
3,751
10,824
5,222
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
8
3 / 5 / 0
5,890
535
3,074
9,637
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
dadsballs
Merlin
10
0 / 0 / 1
5,791
526
4,952
5,306
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Antixsocial_Nat
Amaterasu
10
1 / 2 / 2
5,594
509
2,653
9,660
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 0 / 1
6,653
605
5,270
4,684
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
10 / 2 / 0
8,215
747
11,047
10,646
5,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Pillár
Cabrakan
8
0 / 1 / 3
5,455
496
2,817
7,469
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 0 / 2
7,382
671
9,387
6,299
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
17
17
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Antixsocial_Nat
Amaterasu
1
2
2
1
W
1
0
1
1.5
L
Fenrir
Fuzzybooty
Fenrir
0
3
3
0.5
L
Jing Wei
GrandmasMuff
Jing Wei
0
2
0
0
W
10
2
0
5
W
Cabrakan
Pillár
Cabrakan
0
1
3
1.5
W
5
0
2
6
L
Baron Samedi
UnclesFartJar
Baron Samedi
2
7
0
0.29
L
Nike
3
5
0
0.6
L
Merlin
dadsballs
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,637
Damage
31,174
45,093
Taken
38,758
20,265
Mitigated
20,057
9,312
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Antixsocial_Nat
Amaterasu
2,653
902
0
1,235
9,660
4,311
0
799
8,861
0
42,087
W
5,270
1,106
0
600
4,684
1,660
486
2,283
2,401
56,602
515
L
Fenrir
Fuzzybooty
Fenrir
5,239
1,485
0
2,282
11,658
4,154
0
4,450
7,208
0
41,533
L
Jing Wei
GrandmasMuff
Jing Wei
1,621
1,394
0
1,847
7,668
2,290
0
728
6,940
0
25,983
W
11,047
658
0
6,419
10,646
5,247
0
4,142
6,504
57,258
0
W
Cabrakan
Pillár
Cabrakan
2,817
436
0
1,691
7,469
6,064
0
1,384
6,085
11,291
0
W
9,387
7,768
0
3,438
6,299
2,775
256
95
6,204
0
61,979
L
Baron Samedi
UnclesFartJar
Baron Samedi
3,751
221
0
2,538
10,824
5,222
0
7,741
3,083
33,347
0
L
Nike
3,074
187
0
1,193
9,637
6,812
0
2,938
6,699
0
15,953
L
Merlin
dadsballs
Merlin
4,952
285
0
1,452
5,306
1,787
0
3,114
2,192
45,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
33,299
274
Minions Killed
372
0
Camps Cleared
0
1,067,439
Distance Traveled
1,083,271
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,594
509
55
5
0
260,889
0
W
Nu Wa
6,653
605
102
9
0
212,846
1
L
Fenrir
5,574
507
62
6
0
230,389
0
L
Jing Wei
5,040
458
56
5
0
202,596
0
W
Anubis
8,215
747
94
9
0
180,504
2
W
Cabrakan
5,455
496
7
1
0
219,519
4
W
Rama
7,382
671
114
10
0
209,513
1
L
Baron Samedi
6,002
546
43
4
0
176,905
0
L
Nike
5,890
535
19
2
0
236,540
2
L
Merlin
5,791
526
94
9
0
221,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role