Player Matchup

Medusa
Medusa
ApeX Cosmic
Medusa
Level 105
God Stats
7W - 6L
1,580 SR
Queue Stats
61W - 64L
1,532 Elo+
Party 1
Anubis
Anubis
BigCheeseGoop
Anubis
Level 27
God Stats
32W - 21L
1,677 SR
Queue Stats
33W - 30L
1,558 Elo+
Party 1
Hercules
Hercules
XxSCARFACEXLxX
Hercules
Level 136
God Stats
6W - 7L
1,546 SR
Queue Stats
41W - 47L
1,477 Elo+
Party 1
Team Averages
Level 89
1,601 SR
1,522 Elo+

VS

Team Averages
Level 113
1,660 SR
1,587 Elo+
Medusa
Medusa
TheBrainStain
Medusa
Level 127
God Stats
1W - 0L
1,502 SR
Queue Stats
28W - 20L
1,579 Elo+
Party 2
Hercules
Hercules
WoodenFloor
Hercules
Level 85
God Stats
6W - 2L
1,764 SR
Queue Stats
48W - 41L
1,602 Elo+
Solo
Baron Samedi
Baron Samedi
kumo rain
Baron Samedi
Level 128
God Stats
6W - 2L
1,712 SR
Queue Stats
27W - 20L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 4 / 7
7,993
727
7,424
8,444
3,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 6 / 0
9,180
835
8,087
9,775
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
10
1 / 5 / 6
7,878
716
5,779
11,618
10,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 13
8,613
783
8,633
6,865
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
WoodenFloor
Hercules
14
11 / 3 / 3
10,446
950
8,747
12,036
8,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
kumo rain
Baron Samedi
12
4 / 4 / 8
9,232
839
6,883
7,652
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
15
15
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
7
0.88
L
7
6
0
1.17
W
0
1
13
6.5
W
Hercules
WoodenFloor
Hercules
11
3
3
4.17
L
Hercules
1
5
6
0.8
W
Baron Samedi
kumo rain
Baron Samedi
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,290
Damage
24,263
29,837
Taken
26,553
18,530
Mitigated
13,370
5,350
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,424
3,556
0
829
8,444
3,075
0
2,259
6,095
0
33,996
L
8,087
409
0
999
9,775
5,011
0
1,728
7,882
28,727
0
W
8,633
3,180
0
1,630
6,865
2,169
945
2,531
4,101
0
30,745
W
Hercules
WoodenFloor
Hercules
8,747
2,036
0
4,033
12,036
8,222
497
3,190
8,494
0
23,218
L
Hercules
5,779
1,524
0
3,522
11,618
10,444
0
3,187
7,802
0
12,197
W
Baron Samedi
kumo rain
Baron Samedi
6,883
331
761
2,032
7,652
2,979
196
2,892
4,611
40,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,051
Gold Earned
28,291
91
Minions Killed
120
0
Camps Cleared
0
557,790
Distance Traveled
609,982
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,993
727
49
4
0
184,633
4
L
Anubis
9,180
835
28
3
0
173,338
1
W
Medusa
8,613
783
47
4
0
199,998
0
W
Hercules
10,446
950
34
3
0
236,014
1
L
Hercules
7,878
716
14
1
0
199,819
3
W
Baron Samedi
9,232
839
39
4
0
173,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role