Player Matchup

Neith
Neith
 
Neith
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Grape Green
Sol
Level 109
God Stats
15W - 20L
1,492 SR
Queue Stats
692W - 756L
1,444 Elo+
Solo
Skadi
Skadi
JaeKoi
Skadi
Level 143
God Stats
3W - 2L
1,402 SR
Queue Stats
396W - 356L
1,391 Elo+
Solo
Thoth
Thoth
Shaliira
Thoth
Level 242
God Stats
2W - 4L
1,500 SR
Queue Stats
334W - 346L
1,415 Elo+
Solo
Anubis
Anubis
cellsork7
Anubis
Level 145
God Stats
6W - 6L
1,544 SR
Queue Stats
371W - 389L
1,452 Elo+
Solo
Team Averages
Level 160
1,488 SR
1,440 Elo+

VS

Team Averages
Level 110
1,464 SR
1,298 Elo+
Tyr
Tyr
Bras2dagrass
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 70L
1,300 Elo+
Party 1
Hera
Hera
Envy2ndSin
Hera
Level 109
God Stats
4W - 6L
1,575 SR
Queue Stats
189W - 176L
1,433 Elo+
Party 1
Khepri
Khepri
Sloth4thSin
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,119 Elo+
Party 1
Chronos
Chronos
WRATH5thSin
Chronos
Level 141
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 7L
1,212 Elo+
Party 1
Fenrir
Fenrir
desmondgg
Fenrir
Level 158
God Stats
5W - 12L
1,361 SR
Queue Stats
577W - 661L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
8 / 3 / 23
11,892
915
16,565
11,830
6,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 2 / 15
11,243
865
18,590
9,456
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
JaeKoi
Skadi
18
7 / 3 / 18
10,949
842
13,936
11,268
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Shaliira
Thoth
19
5 / 3 / 16
11,404
877
8,668
8,869
4,216
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
cellsork7
Anubis
17
10 / 6 / 11
11,074
852
14,361
12,372
6,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 3
9,428
725
3,595
21,371
23,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 7 / 5
10,904
839
16,456
12,010
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
15
1 / 7 / 7
8,563
659
6,191
15,544
12,983
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
WRATH5thSin
Chronos
18
4 / 6 / 7
10,442
803
13,379
19,137
9,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
desmondgg
Fenrir
12
4 / 7 / 2
8,408
647
5,839
11,746
5,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
41
37
Kills
17
17
Deaths
38
83
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
3
23
6.5
L
3
11
3
0.41
L
5
7
5
1.07
W
7
2
15
7.25
W
Skadi
JaeKoi
Skadi
7
3
18
5.33
W
Thoth
Shaliira
Thoth
5
3
16
4.33
L
Khepri
1
7
7
0.64
L
Chronos
WRATH5thSin
Chronos
4
6
7
1.25
W
Anubis
cellsork7
Anubis
10
6
11
2.58
L
Fenrir
desmondgg
Fenrir
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,120
Damage
45,460
53,795
Taken
79,808
26,813
Mitigated
55,642
18,935
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,565
7,570
1,944
4,710
11,830
6,022
2,008
6,985
4,845
0
34,732
L
3,595
930
0
325
21,371
23,150
0
8,076
13,193
0
5,616
L
16,456
2,240
694
1,289
12,010
5,076
0
8,191
3,779
41,167
0
W
18,590
8,546
0
2,673
9,456
4,617
3,168
6,719
2,737
41,949
926
W
Skadi
JaeKoi
Skadi
13,936
6,010
79
2,471
11,268
4,967
461
5,697
5,571
0
23,746
W
Thoth
Shaliira
Thoth
8,668
453
754
2,475
8,869
4,216
2,268
6,838
2,031
28,937
0
L
Khepri
6,191
0
153
283
15,544
12,983
0
8,939
6,583
10,567
0
L
Chronos
WRATH5thSin
Chronos
13,379
2,877
236
3,008
19,137
9,159
0
11,515
7,554
29,901
0
W
Anubis
cellsork7
Anubis
14,361
107
921
2,908
12,372
6,991
0
9,787
2,585
21,042
0
L
Fenrir
desmondgg
Fenrir
5,839
602
0
1,300
11,746
5,274
0
4,581
7,131
0
8,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,562
Gold Earned
47,745
160
Minions Killed
110
0
Camps Cleared
0
1,132,089
Distance Traveled
1,012,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,892
915
33
3
0
234,559
0
L
Tyr
9,428
725
3
0
0
207,865
0
L
Hera
10,904
839
50
4
0
229,206
0
W
Sol
11,243
865
49
4
0
215,859
0
W
Skadi
10,949
842
18
1
0
236,147
0
W
Thoth
11,404
877
44
3
0
256,389
0
L
Khepri
8,563
659
16
1
0
220,021
0
L
Chronos
10,442
803
39
3
0
222,063
0
W
Anubis
11,074
852
16
1
0
189,135
0
L
Fenrir
8,408
647
2
0
0
133,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role