Player Matchup

Anubis
Anubis
Csullivan
Anubis
Level 64
God Stats
3W - 1L
1,653 SR
Queue Stats
9W - 7L
1,555 Elo+
Party 2
Khepri
Khepri
Jippu
Khepri
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,414 Elo+
Party 2
Awilix
Awilix
LubeSquire
Awilix
Level 81
God Stats
2W - 3L
1,359 SR
Queue Stats
16W - 30L
1,436 Elo+
Party 2
Cernunnos
Cernunnos
iamsullyytwitch
Cernunnos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,502 Elo+
Party 2
Loki
Loki
jbarbera98
Loki
Level 107
God Stats
1W - 2L
1,294 SR
Queue Stats
5W - 12L
1,322 Elo+
Party 2
Team Averages
Level 101
1,461 SR
1,446 Elo+

VS

Team Averages
Level 107
1,408 SR
1,470 Elo+
Zhong Kui
Zhong Kui
AllDay49
Zhong Kui
Level 89
God Stats
1W - 3L
1,356 SR
Queue Stats
117W - 168L
1,433 Elo+
Party 1
Eset
Eset
AwwBeeF
Eset
Level 105
God Stats
2W - 3L
1,314 SR
Queue Stats
183W - 140L
1,599 Elo+
Solo
Bakasura
Bakasura
I TPETE I
Bakasura
Level 125
God Stats
4W - 11L
1,328 SR
Queue Stats
81W - 133L
1,394 Elo+
Party 1
Neith
Neith
Kave Man Chu
Neith
Level 129
God Stats
23W - 29L
1,484 SR
Queue Stats
115W - 160L
1,452 Elo+
Party 1
Discordia
Discordia
T R E N D Y5705
Discordia
Level 88
God Stats
49W - 44L
1,559 SR
Queue Stats
190W - 235L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Csullivan
Anubis
17
8 / 3 / 7
11,000
550
11,771
13,305
7,345
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Jippu
Khepri
13
0 / 4 / 14
8,847
442
3,045
15,647
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
LubeSquire
Awilix
15
5 / 3 / 9
9,959
498
9,379
18,889
9,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
iamsullyytwitch
Cernunnos
16
1 / 7 / 6
10,144
507
11,071
15,838
6,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 8
10,861
543
12,378
15,815
7,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AllDay49
Zhong Kui
17
4 / 5 / 2
11,301
565
13,044
16,644
14,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
AwwBeeF
Eset
14
6 / 5 / 8
9,478
474
14,395
12,074
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
I TPETE I
Bakasura
16
5 / 3 / 4
10,624
531
9,122
18,663
8,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 5
10,215
511
6,988
11,183
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
T R E N D Y5705
Discordia
15
2 / 5 / 6
9,627
481
13,769
11,198
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
20
Kills
19
20
Deaths
20
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AllDay49
Zhong Kui
4
5
2
1
L
Eset
AwwBeeF
Eset
6
5
8
2
W
Anubis
Csullivan
Anubis
8
3
7
3.83
L
Bakasura
I TPETE I
Bakasura
5
3
4
2.33
W
Khepri
Jippu
Khepri
0
4
14
1.75
L
2
2
5
2.25
W
Awilix
LubeSquire
Awilix
5
3
9
3.17
L
Discordia
T R E N D Y5705
Discordia
2
5
6
1
W
Cernunnos
iamsullyytwitch
Cernunnos
1
7
6
0.57
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,644
Damage
57,318
79,494
Taken
69,762
46,442
Mitigated
37,670
17,589
Healing
23,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AllDay49
Zhong Kui
13,044
3,016
0
5,231
16,644
14,221
2,002
6,646
9,998
86,593
12,727
L
Eset
AwwBeeF
Eset
14,395
1,372
1,502
998
12,074
6,380
0
2,383
9,691
40,377
0
W
Anubis
Csullivan
Anubis
11,771
46
0
6,954
13,305
7,345
0
7,339
5,776
84,117
0
L
Bakasura
I TPETE I
Bakasura
9,122
5,583
0
10,712
18,663
8,688
177
1,651
17,012
0
54,010
W
Khepri
Jippu
Khepri
3,045
320
0
1,705
15,647
15,678
0
9,768
5,229
18,405
0
L
6,988
1,068
0
3,268
11,183
4,224
434
2,098
9,085
0
79,635
W
Awilix
LubeSquire
Awilix
9,379
3,745
0
5,863
18,889
9,312
0
9,030
9,749
0
71,874
L
Discordia
T R E N D Y5705
Discordia
13,769
786
0
1,426
11,198
4,157
195
2,871
8,327
67,211
0
W
Cernunnos
iamsullyytwitch
Cernunnos
11,071
5,676
0
2,507
15,838
6,878
1,019
6,840
8,285
0
83,367
W
12,378
1,918
0
560
15,815
7,229
0
8,387
7,303
0
80,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,811
Gold Earned
51,245
502
Minions Killed
510
0
Camps Cleared
0
2,027,822
Distance Traveled
1,882,488
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,301
565
143
7
0
343,188
0
L
Eset
9,478
474
43
2
0
370,449
9
W
Anubis
11,000
550
129
6
0
381,008
0
L
Bakasura
10,624
531
109
5
0
425,475
0
W
Khepri
8,847
442
23
1
0
386,649
0
L
Neith
10,215
511
120
6
0
368,144
2
W
Awilix
9,959
498
97
5
0
449,800
1
L
Discordia
9,627
481
95
5
0
375,232
0
W
Cernunnos
10,144
507
149
7
0
357,639
2
W
Loki
10,861
543
104
5
0
452,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role