Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
HeinekenQuality
Ix Chel
Level 92
God Stats
8W - 5L
1,607 SR
Queue Stats
12W - 7L
1,628 Elo+
Party 2
Hercules
Hercules
Kurran
Hercules
Level 107
God Stats
2W - 5L
1,444 SR
Queue Stats
11W - 12L
1,514 Elo+
Party 2
Team Averages
Level 109
1,517 SR
1,547 Elo+

VS

Team Averages
Level 128
1,585 SR
1,460 Elo+
Cerberus
Cerberus
PapaJohnPizza37
Cerberus
Level 175
God Stats
3W - 1L
1,527 SR
Queue Stats
86W - 82L
1,559 Elo+
Party 1
Anubis
Anubis
Xeren
Anubis
Level 120
God Stats
4W - 3L
1,536 SR
Queue Stats
72W - 72L
1,548 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lcorp93
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,690 SR
Queue Stats
1W - 1L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 0 / 0
7,325
733
6,335
5,020
1,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
6,725
673
2,886
5,864
1,460
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Kurran
Hercules
9
0 / 3 / 0
6,756
676
1,249
8,792
5,451
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 0 / 2
8,207
821
6,440
8,856
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Xeren
Anubis
10
1 / 0 / 3
7,794
779
4,309
3,850
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
lcorp93
Ah Muzen Cab
11
1 / 0 / 3
7,848
785
6,339
2,391
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
0
2
0
0
L
Hercules
Kurran
Hercules
0
3
0
0
W
Cerberus
3
0
2
4
W
Anubis
Xeren
Anubis
1
0
3
2.5
W
Ah Muzen Cab
lcorp93
Ah Muzen Cab
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,470
Damage
17,088
19,676
Taken
15,097
8,461
Mitigated
11,808
5,935
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,335
2,090
0
644
5,020
1,550
0
1,648
3,327
0
50,324
L
2,886
155
1,385
1,646
5,864
1,460
0
3,438
2,159
13,107
0
L
Hercules
Kurran
Hercules
1,249
76
0
2,260
8,792
5,451
0
5,043
3,129
0
3,919
W
Cerberus
6,440
34
0
3,516
8,856
8,662
0
1,908
6,948
22,464
0
W
Anubis
Xeren
Anubis
4,309
201
0
1,863
3,850
2,194
0
784
3,066
28,306
0
W
Ah Muzen Cab
lcorp93
Ah Muzen Cab
6,339
582
0
746
2,391
952
0
424
1,967
0
38,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,806
Gold Earned
23,849
122
Minions Killed
164
0
Camps Cleared
0
576,986
Distance Traveled
606,195
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,325
733
88
9
0
195,024
2
L
Ix Chel
6,725
673
19
2
0
176,128
1
L
Hercules
6,756
676
15
2
0
205,834
2
W
Cerberus
8,207
821
60
6
0
215,303
0
W
Anubis
7,794
779
41
4
0
186,518
0
W
Ah Muzen Cab
7,848
785
63
6
0
204,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role