Player Matchup

Ah Puch
Ah Puch
Bronze II
FlexGodSippy
Ah Puch
Bronze II
Level 90
God Stats
132W - 110L
1,520 SR
Queue Stats
222W - 254L
215 MMR
Solo
Nox
Nox
Bronze III
Luigi_1302_xD
Nox
Bronze III
Level 85
God Stats
0W - 1L
1,266 SR
Queue Stats
21W - 61L
289 MMR
Party 1
Jing Wei
Jing Wei
Bronze I
Robster_0804
Jing Wei
Bronze I
Level 48
God Stats
4W - 3L
1,384 SR
Queue Stats
20W - 47L
683 MMR
Party 1
Loki
Loki
Silver V
comounterrorista
Loki
Silver V
Level 156
God Stats
4W - 7L
1,462 SR
Queue Stats
181W - 206L
656 MMR
Solo
Bastet
Bastet
Bronze II
xarliealb
Bastet
Bronze II
Level 152
God Stats
19W - 31L
1,322 SR
Queue Stats
167W - 232L
320 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,391 SR
433 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,481 SR
433 MMR
Chronos
Chronos
Silver IV
BigHiefnar
Chronos
Silver IV
Level 126
God Stats
5W - 0L
1,500 SR
Queue Stats
188W - 197L
679 MMR
Solo
Hades
Hades
Bronze II
BlasDaSauce24
Hades
Bronze II
Level 50
God Stats
38W - 48L
1,429 SR
Queue Stats
49W - 88L
254 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
DE4THS7AR
Kuzenbo
Bronze II
Level 140
God Stats
6W - 7L
1,382 SR
Queue Stats
343W - 403L
327 MMR
Solo
Poseidon
Poseidon
Bronze I
Dusten_92185
Poseidon
Bronze I
Level 106
God Stats
1W - 1L
1,572 SR
Queue Stats
59W - 91L
683 MMR
Solo
Ishtar
Ishtar
Bronze I
JayyMann999
Ishtar
Bronze I
Level 140
God Stats
6W - 4L
1,520 SR
Queue Stats
429W - 477L
221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FlexGodSippy
Ah Puch
18
4 / 4 / 0
11,365
541
25,945
21,250
9,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 1
8,786
418
5,278
16,068
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Robster_0804
Jing Wei
15
0 / 4 / 1
9,151
436
4,443
17,131
7,234
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 1 / 2
9,188
438
8,309
11,018
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
xarliealb
Bastet
15
1 / 5 / 0
9,247
440
5,732
18,778
7,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArachneAo KuangSun Wukong

VS

Bans
KaliThanatosSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigHiefnar
Chronos
16
2 / 1 / 7
10,388
495
8,567
14,418
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 4 / 3
12,032
573
8,504
18,104
13,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
DE4THS7AR
Kuzenbo
15
0 / 1 / 8
9,858
469
5,858
18,888
22,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Dusten_92185
Poseidon
20
7 / 1 / 8
12,205
581
21,281
16,694
7,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
17
5 / 1 / 4
10,981
523
9,788
12,550
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
8
Kills
18
18
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chronos
BigHiefnar
Chronos
2
1
7
5.5
W
4
4
3
1.38
W
Kuzenbo
DE4THS7AR
Kuzenbo
0
1
8
4
W
Poseidon
Dusten_92185
Poseidon
7
1
8
11
L
Ah Puch
FlexGodSippy
Ah Puch
4
4
0
1
W
Ishtar
5
1
4
7
L
1
4
1
0.38
L
Jing Wei
Robster_0804
Jing Wei
0
4
1
0.13
L
2
1
2
3
L
Bastet
xarliealb
Bastet
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,707
Damage
53,998
84,245
Taken
80,654
40,860
Mitigated
55,000
24,651
Healing
21,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BigHiefnar
Chronos
8,567
809
0
1,701
14,418
6,158
227
9,392
5,026
73,554
0
W
8,504
1,061
136
6,868
18,104
13,026
2,257
2,972
15,132
83,833
0
W
Kuzenbo
DE4THS7AR
Kuzenbo
5,858
2,025
845
5,757
18,888
22,732
91
9,105
9,783
45,542
0
W
Poseidon
Dusten_92185
Poseidon
21,281
4,493
0
428
16,694
7,301
1,169
6,476
10,218
142,083
0
L
Ah Puch
FlexGodSippy
Ah Puch
25,945
316
0
9,891
21,250
9,265
493
15,316
5,934
112,917
0
W
Ishtar
9,788
6,139
0
5,477
12,550
5,783
394
4,098
8,452
0
75,662
L
5,278
657
319
3,946
16,068
12,544
390
9,384
6,684
34,248
0
L
Jing Wei
Robster_0804
Jing Wei
4,443
2,567
0
4,770
17,131
7,234
655
5,642
11,489
0
77,896
L
8,309
1,871
0
2,972
11,018
4,306
142
5,935
5,083
0
53,826
L
Bastet
xarliealb
Bastet
5,732
1,727
0
2,753
18,778
7,511
722
7,933
10,845
0
87,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,737
Gold Earned
55,464
523
Minions Killed
607
0
Camps Cleared
0
1,729,835
Distance Traveled
2,036,467
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,388
495
129
6
0
417,440
2
W
Hades
12,032
573
149
7
0
363,617
5
W
Kuzenbo
9,858
469
63
3
0
415,121
0
W
Poseidon
12,205
581
162
8
0
455,012
0
L
Ah Puch
11,365
541
169
8
0
376,209
0
W
Ishtar
10,981
523
104
5
0
385,277
3
L
Nox
8,786
418
56
3
0
353,524
0
L
Jing Wei
9,151
436
110
5
0
377,215
1
L
Loki
9,188
438
68
3
0
232,214
1
L
Bastet
9,247
440
120
6
0
390,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role