Player Matchup

Chronos
Chronos
Dantybravoo
Chronos
Level 157
God Stats
2W - 0L
1,575 SR
Queue Stats
135W - 89L
1,654 Elo+
Party 2
Athena
Athena
ECZTAZY
Athena
Level 157
God Stats
2W - 2L
1,401 SR
Queue Stats
147W - 92L
1,753 Elo+
Party 2
Bacchus
Bacchus
Foxsevam
Bacchus
Level 159
God Stats
1W - 0L
1,360 SR
Queue Stats
39W - 21L
1,636 Elo+
Party 2
Camazotz
Camazotz
Zakchy
Camazotz
Level 158
God Stats
3W - 4L
1,578 SR
Queue Stats
469W - 140L
1,831 Elo+
Party 2
Heimdallr
Heimdallr
xGallactus
Heimdallr
Level 210
God Stats
1W - 0L
1,500 SR
Queue Stats
361W - 128L
1,791 Elo+
Party 2
Team Averages
Level 168
1,483 SR
1,733 Elo+

VS

Team Averages
Level 164
1,673 SR
1,635 Elo+
Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BieI
Charon
Level 207
God Stats
7W - 4L
1,838 SR
Queue Stats
750W - 290L
1,724 Elo+
Party 1
Vamana
Vamana
Lordofdragonsxx
Vamana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Solo
Tiamat
Tiamat
Sykeƨ
Tiamat
Level 157
God Stats
24W - 2L
2,027 SR
Queue Stats
614W - 224L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dantybravoo
Chronos
17
6 / 1 / 18
10,402
946
13,638
11,681
5,828
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
ECZTAZY
Athena
16
0 / 1 / 27
9,854
896
6,542
11,945
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Foxsevam
Bacchus
15
8 / 4 / 13
9,801
891
12,131
11,697
10,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Zakchy
Camazotz
15
1 / 2 / 24
9,610
874
8,083
14,659
13,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
xGallactus
Heimdallr
17
15 / 2 / 11
11,057
1,005
18,577
9,105
5,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 5 / 2
7,784
708
6,792
9,845
4,661
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
 
King Arthur
12
0 / 6 / 4
7,416
674
4,171
14,399
16,031
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
BieI
Charon
16
4 / 5 / 4
10,007
910
9,913
14,766
19,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 9 / 4
8,125
739
8,842
17,877
20,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
Sykeƨ
Tiamat
15
2 / 5 / 5
8,699
791
12,431
9,780
9,353
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
27
30
Kills
8
10
Deaths
30
93
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
2
0.6
L
King Arthur
 
King Arthur
0
6
4
0.33
L
Charon
BieI
Charon
4
5
4
1.2
W
Chronos
Dantybravoo
Chronos
6
1
18
15
W
Athena
ECZTAZY
Athena
0
1
27
13.5
W
Bacchus
Foxsevam
Bacchus
8
4
13
3.63
L
0
9
4
0.22
L
Tiamat
Sykeƨ
Tiamat
2
5
5
0.9
W
Camazotz
Zakchy
Camazotz
1
2
24
6.5
W
Heimdallr
xGallactus
Heimdallr
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,971
Damage
42,149
59,087
Taken
66,667
46,373
Mitigated
69,548
21,246
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,792
685
593
1,421
9,845
4,661
437
4,773
4,932
0
15,582
L
King Arthur
 
King Arthur
4,171
67
676
2,462
14,399
16,031
28
6,625
7,523
156
7,496
L
Charon
BieI
Charon
9,913
1,333
467
1,646
14,766
19,033
322
6,509
8,091
19,128
0
W
Chronos
Dantybravoo
Chronos
13,638
4,785
1,285
1,673
11,681
5,828
2,657
4,547
7,134
35,062
0
W
Athena
ECZTAZY
Athena
6,542
1,525
2,282
4,195
11,945
11,240
27
3,785
8,160
10,998
0
W
Bacchus
Foxsevam
Bacchus
12,131
1,446
982
1,688
11,697
10,425
1,278
5,331
6,366
16,362
0
L
8,842
2,707
101
1,566
17,877
20,470
386
8,359
9,195
812
13,439
L
Tiamat
Sykeƨ
Tiamat
12,431
721
754
837
9,780
9,353
660
5,046
4,612
31,354
0
W
Camazotz
Zakchy
Camazotz
8,083
1,416
2,428
6,362
14,659
13,582
619
5,574
9,085
0
16,997
W
Heimdallr
xGallactus
Heimdallr
18,577
7,460
49
302
9,105
5,298
3,064
3,890
5,215
0
40,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,724
Gold Earned
42,031
126
Minions Killed
97
0
Camps Cleared
0
1,209,882
Distance Traveled
1,028,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,784
708
13
1
0
231,711
0
L
King Arthur
7,416
674
5
0
0
177,565
0
L
Charon
10,007
910
20
2
0
180,199
0
W
Chronos
10,402
946
53
5
0
267,658
0
W
Athena
9,854
896
8
1
0
264,041
0
W
Bacchus
9,801
891
9
1
0
220,003
0
L
Vamana
8,125
739
10
1
0
225,621
0
L
Tiamat
8,699
791
49
4
0
213,185
0
W
Camazotz
9,610
874
17
2
0
243,266
0
W
Heimdallr
11,057
1,005
39
4
0
214,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role