Player Matchup

Shiva
Shiva
ACGspartan117
Shiva
Level 134
God Stats
28W - 10L
1,820 SR
Queue Stats
160W - 146L
1,593 Elo+
Party 1
Merlin
Merlin
DuhKotaBear
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,576 Elo+
Party 1
Nemesis
Nemesis
NemesisIRL
Nemesis
Level 124
God Stats
153W - 125L
1,585 SR
Queue Stats
272W - 252L
1,525 Elo+
Solo
Medusa
Medusa
Shrekonion69
Medusa
Level 49
God Stats
5W - 0L
1,878 SR
Queue Stats
29W - 22L
1,531 Elo+
Party 1
Bacchus
Bacchus
Zareus117
Bacchus
Level 147
God Stats
1W - 1L
1,786 SR
Queue Stats
59W - 46L
1,623 Elo+
Party 1
Team Averages
Level 123
1,714 SR
1,570 Elo+

VS

Team Averages
Level 147
1,432 SR
1,538 Elo+
Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FatherTime1030
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 196L
1,554 Elo+
Solo
Tiamat
Tiamat
Firedrake123
Tiamat
Level 240
God Stats
2W - 11L
1,207 SR
Queue Stats
387W - 387L
1,541 Elo+
Solo
Charybdis
Charybdis
Soulreaper816
Charybdis
Level 82
God Stats
0W - 2L
1,760 SR
Queue Stats
13W - 13L
1,536 Elo+
Solo
Nemesis
Nemesis
ggSLEEP
Nemesis
Level 142
God Stats
1W - 4L
1,196 SR
Queue Stats
326W - 288L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,321
666
8,369
14,515
8,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
12
0 / 3 / 2
7,983
570
5,156
7,608
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
NemesisIRL
Nemesis
14
4 / 1 / 2
8,667
619
7,611
13,387
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
13
1 / 3 / 5
8,048
575
10,785
9,486
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Zareus117
Bacchus
11
3 / 2 / 2
8,061
576
6,157
14,670
19,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 2 / 0
5,720
409
1,643
6,078
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
FatherTime1030
Jormungandr
10
1 / 4 / 5
6,951
497
8,509
17,625
16,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
2
0 / 0 / 0
4,380
313
0
107
24
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Soulreaper816
Charybdis
13
5 / 4 / 3
7,916
565
10,168
12,145
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
ggSLEEP
Nemesis
14
3 / 2 / 3
8,237
588
8,820
13,872
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
12
Kills
10
10
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
0
0.5
W
4
1
2
5
W
Merlin
0
3
2
0.33
L
Jormungandr
FatherTime1030
Jormungandr
1
4
5
0.88
L
Tiamat
0
0
0
0
W
Nemesis
NemesisIRL
Nemesis
4
1
2
5
W
Medusa
1
3
5
1.17
L
Charybdis
Soulreaper816
Charybdis
5
4
3
1.63
W
Bacchus
Zareus117
Bacchus
3
2
2
2
L
Nemesis
ggSLEEP
Nemesis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,078
Damage
29,140
59,666
Taken
49,827
38,960
Mitigated
29,108
17,088
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,643
735
0
1,250
6,078
2,580
0
0
6,078
22,884
0
W
8,369
1,114
715
5,230
14,515
8,544
896
2,484
12,031
0
70,795
W
Merlin
5,156
551
0
572
7,608
2,866
767
1,814
5,794
63,518
0
L
Jormungandr
FatherTime1030
Jormungandr
8,509
2,724
0
3,309
17,625
16,314
0
5,606
12,019
34,255
0
L
Tiamat
0
0
0
76
107
24
0
0
107
921
0
W
Nemesis
NemesisIRL
Nemesis
7,611
4,221
0
4,436
13,387
5,006
0
1,091
12,296
0
60,751
W
Medusa
10,785
5,051
0
3,269
9,486
3,485
1,322
1,565
7,921
0
59,917
L
Charybdis
Soulreaper816
Charybdis
10,168
5,846
0
2,621
12,145
4,690
0
1,989
10,156
0
50,969
W
Bacchus
Zareus117
Bacchus
6,157
1,211
0
2,866
14,670
19,059
152
3,534
11,136
23,388
0
L
Nemesis
ggSLEEP
Nemesis
8,820
3,334
0
1,004
13,872
5,500
0
3,718
10,154
0
68,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
33,204
414
Minions Killed
276
0
Camps Cleared
0
1,440,133
Distance Traveled
1,043,516
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,720
409
45
3
0
157,118
2
W
Shiva
9,321
666
112
8
0
298,861
2
W
Merlin
7,983
570
117
8
0
249,191
0
L
Jormungandr
6,951
497
41
3
0
269,722
0
L
Tiamat
4,380
313
5
0
0
14,901
0
W
Nemesis
8,667
619
88
6
0
292,744
1
W
Medusa
8,048
575
78
6
0
270,862
2
L
Charybdis
7,916
565
83
6
0
254,408
1
W
Bacchus
8,061
576
19
1
0
328,475
1
L
Nemesis
8,237
588
102
7
0
347,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role