Player Matchup

Anubis
Anubis
KidPerry608
Anubis
Level 98
God Stats
81W - 82L
1,513 SR
Queue Stats
353W - 451L
1,522 Elo+
Party 1
Fenrir
Fenrir
NajMarquee
Fenrir
Level 60
God Stats
3W - 0L
1,580 SR
Queue Stats
196W - 252L
1,408 Elo+
Party 1
Ganesha
Ganesha
Reasoning123
Ganesha
Level 126
God Stats
10W - 4L
1,683 SR
Queue Stats
135W - 141L
1,464 Elo+
Solo
Surtr
Surtr
Surgewolf
Surtr
Level 102
God Stats
13W - 8L
1,544 SR
Queue Stats
289W - 288L
1,453 Elo+
Solo
Sol
Sol
hutchified
Sol
Level 124
God Stats
23W - 17L
1,564 SR
Queue Stats
445W - 446L
1,493 Elo+
Solo
Team Averages
Level 102
1,577 SR
1,468 Elo+

VS

Team Averages
Level 89
1,512 SR
1,489 Elo+
Artemis
Artemis
KU K3LL3YBROZ
Artemis
Level 84
God Stats
1W - 2L
1,514 SR
Queue Stats
2W - 7L
1,304 Elo+
Party 2
Mercury
Mercury
LuisJo10
Mercury
Level 95
God Stats
1W - 1L
1,695 SR
Queue Stats
17W - 14L
1,592 Elo+
Solo
Geb
Geb
PRGOLD ONE
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
Pink_Lemonade369
Odin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 262L
1,548 Elo+
Solo
Anubis
Anubis
atkocska
Anubis
Level 126
God Stats
3W - 8L
1,352 SR
Queue Stats
550W - 526L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 0 / 1
5,368
596
1,706
4,333
1,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
NajMarquee
Fenrir
8
2 / 1 / 1
5,210
579
1,108
5,408
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Reasoning123
Ganesha
8
0 / 0 / 4
5,768
641
746
3,415
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
Surgewolf
Surtr
10
1 / 0 / 1
6,027
670
2,471
6,687
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 3
5,899
655
2,969
3,862
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
0 / 4 / 0
4,011
446
2,352
7,001
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
LuisJo10
Mercury
8
0 / 1 / 0
4,418
491
1,920
5,640
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 2 / 1
4,303
478
931
5,145
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
3,471
386
0
0
0
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
atkocska
Anubis
2
0 / 0 / 0
3,614
402
337
854
265
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
5
Kills
0
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
0
0
W
Anubis
1
0
1
1.5
L
Mercury
LuisJo10
Mercury
0
1
0
0
W
Fenrir
NajMarquee
Fenrir
2
1
1
2.5
L
0
2
1
0.25
L
0
0
0
0
W
Ganesha
Reasoning123
Ganesha
0
0
4
2
W
Surtr
Surgewolf
Surtr
1
0
1
1.5
L
Anubis
atkocska
Anubis
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,000
Damage
5,540
23,705
Taken
18,640
11,052
Mitigated
6,786
7,745
Healing
2,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
2,352
948
0
667
7,001
1,958
0
1,868
5,133
0
23,516
W
Anubis
1,706
175
0
2,049
4,333
1,753
1,191
770
3,563
36,146
0
L
Mercury
LuisJo10
Mercury
1,920
766
0
917
5,640
1,538
0
1,408
4,232
0
22,570
W
Fenrir
NajMarquee
Fenrir
1,108
0
0
931
5,408
1,827
180
0
5,408
0
16,229
L
931
175
0
740
5,145
3,025
0
1,830
3,315
5,900
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Reasoning123
Ganesha
746
90
0
1,211
3,415
2,235
120
317
3,098
10,527
0
W
Surtr
Surgewolf
Surtr
2,471
236
0
1,500
6,687
3,602
1,149
405
6,282
217
37,221
L
Anubis
atkocska
Anubis
337
38
0
257
854
265
0
0
854
4,304
0
W
2,969
1,661
0
2,054
3,862
1,635
1,206
563
3,299
41,137
9,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,272
Gold Earned
19,817
230
Minions Killed
86
0
Camps Cleared
0
984,688
Distance Traveled
627,843
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,011
446
29
3
0
178,037
0
W
Anubis
5,368
596
53
6
0
168,782
2
L
Mercury
4,418
491
42
5
0
223,045
0
W
Fenrir
5,210
579
29
3
0
217,702
0
L
Geb
4,303
478
6
1
0
192,587
0
L
Odin
3,471
386
0
0
0
7,615
0
W
Ganesha
5,768
641
0
0
0
207,342
2
W
Surtr
6,027
670
62
7
0
199,142
0
L
Anubis
3,614
402
9
1
0
26,559
0
W
Sol
5,899
655
86
10
0
191,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role