Player Matchup

Artemis
Artemis
DefterAnt023
Artemis
Level 113
God Stats
2W - 0L
1,807 SR
Queue Stats
72W - 66L
1,569 Elo+
Solo
Arachne
Arachne
KarneyAardvark
Arachne
Level 130
God Stats
1W - 2L
1,771 SR
Queue Stats
55W - 43L
1,506 Elo+
Solo
Nox
Nox
QueenBubblez
Nox
Level 67
God Stats
2W - 6L
1,371 SR
Queue Stats
287W - 267L
1,471 Elo+
Solo
Chaac
Chaac
staticmoonflow
Chaac
Level 123
God Stats
1W - 1L
1,340 SR
Queue Stats
153W - 141L
1,550 Elo+
Solo
Hercules
Hercules
xRHGxCaOsD
Hercules
Level 123
God Stats
1W - 0L
1,341 SR
Queue Stats
31W - 47L
1,460 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,511 Elo+

VS

Team Averages
Level 121
1,566 SR
1,485 Elo+
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JustWalkOn
Sobek
Level 92
God Stats
5W - 1L
1,662 SR
Queue Stats
175W - 159L
1,539 Elo+
Party 1
Khepri
Khepri
SizorXM
Khepri
Level 68
God Stats
1W - 4L
1,423 SR
Queue Stats
186W - 215L
1,489 Elo+
Party 1
Geb
Geb
pedrocag
Geb
Level 126
God Stats
1W - 1L
1,744 SR
Queue Stats
14W - 23L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DefterAnt023
Artemis
11
0 / 2 / 9
6,445
806
9,860
5,403
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 7
6,917
865
7,799
9,517
5,326
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 8
6,736
842
6,808
4,112
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 3 / 8
6,863
858
10,240
9,369
9,294
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
xRHGxCaOsD
Hercules
13
4 / 1 / 7
7,866
983
6,132
12,093
14,382
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 0 / 3
7,060
883
10,814
8,207
10,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
 
He Bo
12
0 / 3 / 4
6,184
773
5,636
6,340
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
13
3 / 3 / 3
7,255
907
8,205
12,871
19,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
SizorXM
Khepri
12
1 / 2 / 4
6,920
865
5,698
8,269
10,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 2
5,590
699
2,738
9,068
7,980
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
11
Kills
7
7
Deaths
11
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
0
3
4.5
L
He Bo
 
He Bo
0
3
4
0.67
W
Artemis
DefterAnt023
Artemis
0
2
9
2.25
L
Sobek
3
3
3
1.5
W
2
1
7
5.5
W
3
0
8
7
L
Khepri
SizorXM
Khepri
1
2
4
1.5
L
0
3
2
0.33
W
2
3
8
2
W
Hercules
xRHGxCaOsD
Hercules
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,839
Damage
33,091
40,494
Taken
44,755
33,288
Mitigated
50,729
21,325
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,814
5,157
1,847
3,466
8,207
10,031
0
960
7,247
315
23,145
L
He Bo
 
He Bo
5,636
403
612
1,088
6,340
3,086
0
1,626
4,714
16,898
0
W
Artemis
DefterAnt023
Artemis
9,860
3,639
950
504
5,403
2,416
0
3,584
1,819
0
17,096
L
Sobek
8,205
810
391
2,269
12,871
19,374
0
2,141
10,730
11,340
0
W
7,799
5,762
1,831
5,117
9,517
5,326
0
5,828
3,689
0
13,308
W
6,808
316
941
1,749
4,112
1,870
0
2,909
1,203
12,975
0
L
Khepri
SizorXM
Khepri
5,698
297
307
966
8,269
10,258
0
1,109
7,160
8,466
0
L
2,738
161
320
759
9,068
7,980
0
972
8,096
7,842
0
W
10,240
970
532
2,243
9,369
9,294
0
4,859
4,510
0
26,163
W
Hercules
xRHGxCaOsD
Hercules
6,132
2,230
1,457
6,001
12,093
14,382
0
5,406
6,687
0
9,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
33,009
104
Minions Killed
102
0
Camps Cleared
0
844,797
Distance Traveled
762,045
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,060
883
43
5
0
198,430
0
L
He Bo
6,184
773
34
4
0
139,965
0
W
Artemis
6,445
806
20
3
0
150,729
0
L
Sobek
7,255
907
9
1
0
167,386
0
W
Arachne
6,917
865
30
4
0
188,033
0
W
Nox
6,736
842
11
1
0
157,183
0
L
Khepri
6,920
865
8
1
0
160,330
0
L
Geb
5,590
699
8
1
0
95,934
2
W
Chaac
6,863
858
38
5
0
182,047
0
W
Hercules
7,866
983
5
1
0
166,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role