Player Matchup

Bastet
Bastet
Calgary_killa1
Bastet
Level 156
God Stats
19W - 10L
1,592 SR
Queue Stats
216W - 228L
1,398 Elo+
Party 1
Chronos
Chronos
NuddyKilledYew
Chronos
Level 123
God Stats
2W - 1L
1,499 SR
Queue Stats
106W - 106L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
greenbuds42o5
Danzaburou
Level 152
God Stats
9W - 11L
1,598 SR
Queue Stats
208W - 219L
1,393 Elo+
Party 1
Team Averages
Level 144
1,563 SR
1,433 Elo+

VS

Team Averages
Level 127
1,567 SR
1,421 Elo+
Hachiman
Hachiman
WMWM-21
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,415 Elo+
Solo
Ix Chel
Ix Chel
iiszwuu
Ix Chel
Level 128
God Stats
55W - 46L
1,532 SR
Queue Stats
801W - 832L
1,456 Elo+
Solo
Horus
Horus
z420zKings
Horus
Level 125
God Stats
2W - 3L
1,669 SR
Queue Stats
181W - 185L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
9,991
769
14,277
15,933
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
7 / 2 / 0
11,010
847
12,062
11,073
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
greenbuds42o5
Danzaburou
11
0 / 2 / 9
9,816
755
10,497
10,705
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
WMWM-21
Hachiman
12
3 / 4 / 2
9,954
766
8,230
16,961
6,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
iiszwuu
Ix Chel
9
2 / 4 / 2
8,673
667
5,812
9,545
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
13
2 / 2 / 5
9,764
751
10,414
18,457
18,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
7
7
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
7
2
0
3.5
L
Hachiman
WMWM-21
Hachiman
3
4
2
1
W
Danzaburou
greenbuds42o5
Danzaburou
0
2
9
2.25
L
Ix Chel
iiszwuu
Ix Chel
2
4
2
0.75
L
Horus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,836
Damage
24,456
37,711
Taken
44,963
15,150
Mitigated
29,111
9,804
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,277
2,915
0
6,835
15,933
6,928
571
3,219
12,450
0
34,799
W
12,062
3,408
0
2,145
11,073
4,374
1,162
2,222
8,727
53,622
0
L
Hachiman
WMWM-21
Hachiman
8,230
4,398
0
500
16,961
6,729
0
3,190
13,221
0
35,463
W
Danzaburou
greenbuds42o5
Danzaburou
10,497
3,044
277
547
10,705
3,848
1,168
1,066
9,497
0
28,527
L
Ix Chel
iiszwuu
Ix Chel
5,812
775
394
1,076
9,545
3,755
0
2,132
7,178
19,303
0
L
Horus
10,414
4,552
1,450
2,408
18,457
18,627
0
7,058
11,035
1,327
23,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
28,391
109
Minions Killed
94
0
Camps Cleared
0
739,079
Distance Traveled
584,548
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,991
769
22
2
0
268,211
0
W
Chronos
11,010
847
64
5
0
239,137
0
L
Hachiman
9,954
766
43
3
0
218,303
0
W
Danzaburou
9,816
755
23
2
0
231,731
0
L
Ix Chel
8,673
667
36
3
0
126,007
1
L
Horus
9,764
751
15
1
0
240,238
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role