Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
SideshowR0
Hades
Level 89
God Stats
4W - 2L
1,584 SR
Queue Stats
174W - 164L
1,546 Elo+
Solo
Agni
Agni
arshack4life
Agni
Level 153
God Stats
8W - 4L
1,821 SR
Queue Stats
327W - 268L
1,540 Elo+
Solo
Surtr
Surtr
lollipop21
Surtr
Level 59
God Stats
4W - 3L
1,254 SR
Queue Stats
8W - 8L
1,322 Elo+
Solo
Chernobog
Chernobog
tendarinin
Chernobog
Level 149
God Stats
4W - 1L
1,493 SR
Queue Stats
79W - 71L
1,533 Elo+
Party 1
Team Averages
Level 118
1,531 SR
1,488 Elo+

VS

Team Averages
Level 93
1,586 SR
1,505 Elo+
Janus
Janus
Dathomiraa
Janus
Level 126
God Stats
21W - 21L
1,618 SR
Queue Stats
776W - 738L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
GnarlyWarrior18
Erlang Shen
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 161L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
oUniverseL
Sylvanus
Level 19
God Stats
1W - 3L
1,470 SR
Queue Stats
45W - 44L
1,489 Elo+
Party 2
Freya
Freya
soulstar404
Freya
Level 84
God Stats
40W - 30L
1,663 SR
Queue Stats
537W - 529L
1,526 Elo+
Solo
Mercury
Mercury
xjarvix
Mercury
Level 113
God Stats
5W - 5L
1,681 SR
Queue Stats
270W - 237L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 0 / 2
5,700
570
3,600
8,397
3,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
10
1 / 3 / 0
5,961
596
3,664
10,848
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 4
6,431
643
6,400
5,681
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
10
1 / 3 / 1
5,553
555
5,592
8,887
5,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
tendarinin
Chernobog
10
4 / 0 / 2
6,307
631
5,343
5,015
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 1 / 2
6,099
610
3,989
5,358
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
GnarlyWarrior18
Erlang Shen
11
3 / 1 / 0
6,486
649
5,337
10,869
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
oUniverseL
Sylvanus
8
0 / 5 / 0
4,564
456
2,801
9,577
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,784
478
3,393
6,215
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
xjarvix
Mercury
11
3 / 0 / 0
6,236
624
5,301
7,969
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
6
6
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
L
Janus
0
1
2
1
L
Erlang Shen
GnarlyWarrior18
Erlang Shen
3
1
0
3
W
Hades
1
3
0
0.33
W
2
0
4
4
W
Surtr
1
3
1
0.5
L
Sylvanus
oUniverseL
Sylvanus
0
5
0
0
L
0
2
0
0
W
Chernobog
tendarinin
Chernobog
4
0
2
5
L
Mercury
xjarvix
Mercury
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,599
Damage
20,821
38,828
Taken
39,988
18,028
Mitigated
20,606
15,335
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,600
826
1,134
2,763
8,397
3,884
41
2,962
5,409
0
16,093
L
Janus
3,989
262
0
750
5,358
1,916
0
3,182
2,176
45,832
0
L
Erlang Shen
GnarlyWarrior18
Erlang Shen
5,337
2,978
0
5,277
10,869
6,339
0
1,501
9,368
0
42,597
W
Hades
3,664
517
472
4,800
10,848
4,773
0
2,302
8,360
44,723
0
W
6,400
980
0
603
5,681
2,043
0
1,725
3,910
53,260
0
W
Surtr
5,592
3,327
0
3,916
8,887
5,524
0
209
8,678
207
30,783
L
Sylvanus
oUniverseL
Sylvanus
2,801
1,070
0
1,272
9,577
6,884
0
1,951
7,626
15,057
4,500
L
3,393
1,240
0
2,514
6,215
2,297
0
2,313
3,902
29,295
0
W
Chernobog
tendarinin
Chernobog
5,343
3,767
0
1,647
5,015
1,804
814
2,529
2,486
0
41,532
L
Mercury
xjarvix
Mercury
5,301
2,744
0
2,629
7,969
3,170
0
1,324
6,645
0
45,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
28,169
298
Minions Killed
322
0
Camps Cleared
0
1,082,050
Distance Traveled
1,081,611
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,700
570
24
2
0
237,289
2
L
Janus
6,099
610
89
9
0
216,539
1
L
Erlang Shen
6,486
649
78
8
0
226,191
1
W
Hades
5,961
596
82
8
0
206,850
2
W
Agni
6,431
643
79
8
0
213,033
0
W
Surtr
5,553
555
46
5
0
203,742
0
L
Sylvanus
4,564
456
31
3
0
191,981
0
L
Freya
4,784
478
54
5
0
169,116
1
W
Chernobog
6,307
631
67
7
0
221,136
2
L
Mercury
6,236
624
70
7
0
277,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role