Player Matchup

Ares
Ares
 
Ares
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Cynderss
Anhur
Level 57
God Stats
8W - 6L
1,591 SR
Queue Stats
51W - 46L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
FineArtist25
Aphrodite
Level 36
God Stats
4W - 4L
1,448 SR
Queue Stats
42W - 35L
1,523 Elo+
Party 2
Yemoja
Yemoja
Frenen16
Yemoja
Level 137
God Stats
42W - 32L
1,546 SR
Queue Stats
233W - 237L
1,520 Elo+
Party 3
Thanatos
Thanatos
ngocpsvt
Thanatos
Level 199
God Stats
398W - 499L
1,493 SR
Queue Stats
1,370W - 1,342L
1,506 Elo+
Solo
Team Averages
Level 102
1,516 SR
1,508 Elo+

VS

Team Averages
Level 139
1,508 SR
1,491 Elo+
Thanatos
Thanatos
AtlasIncre2ible
Thanatos
Level 142
God Stats
3W - 5L
1,382 SR
Queue Stats
103W - 116L
1,468 Elo+
Party 1
Hercules
Hercules
Cam-San0
Hercules
Level 108
God Stats
3W - 5L
1,458 SR
Queue Stats
90W - 102L
1,482 Elo+
Party 1
Ares
Ares
IndigeneTren
Ares
Level 142
God Stats
11W - 12L
1,594 SR
Queue Stats
611W - 625L
1,531 Elo+
Solo
Tiamat
Tiamat
Megatron_843
Tiamat
Level 147
God Stats
21W - 21L
1,489 SR
Queue Stats
377W - 415L
1,485 Elo+
Party 1
Artemis
Artemis
RTexco
Artemis
Level 157
God Stats
2W - 2L
1,617 SR
Queue Stats
130W - 138L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 0 / 11
8,351
1,392
6,245
5,767
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Anhur
Cynderss
Anhur
13
5 / 0 / 7
8,578
1,430
11,363
5,735
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
FineArtist25
Aphrodite
13
2 / 0 / 7
7,746
1,291
4,351
4,891
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Frenen16
Yemoja
13
2 / 0 / 9
8,301
1,384
2,880
4,919
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
ngocpsvt
Thanatos
13
2 / 2 / 8
7,775
1,296
7,701
7,632
3,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

365

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
0 / 0 / 0
6,182
1,030
0
250
70
Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Cam-San0
Hercules
11
0 / 2 / 2
6,740
1,123
6,883
10,298
8,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 3 / 1
7,503
1,251
6,702
10,248
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
11
1 / 3 / 1
6,929
1,155
5,930
8,480
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RTexco
Artemis
13
1 / 4 / 1
7,485
1,248
5,534
7,859
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
12
Kills
2
2
Deaths
12
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
11
6.5
L
Thanatos
0
0
0
0
L
Hercules
Cam-San0
Hercules
0
2
2
0.5
W
Anhur
Cynderss
Anhur
5
0
7
8.5
W
Aphrodite
FineArtist25
Aphrodite
2
0
7
5.5
W
Yemoja
Frenen16
Yemoja
2
0
9
6.5
L
0
3
1
0.17
L
Tiamat
1
3
1
0.5
L
Artemis
RTexco
Artemis
1
4
1
0.38
W
Thanatos
ngocpsvt
Thanatos
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
25,049
28,944
Taken
37,135
20,500
Mitigated
27,609
17,302
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,245
297
0
1,219
5,767
5,436
0
2,946
2,712
15,575
0
L
Thanatos
0
0
0
123
250
70
0
0
250
0
884
L
Hercules
Cam-San0
Hercules
6,883
1,839
0
1,116
10,298
8,825
0
3,955
6,043
633
15,702
W
Anhur
Cynderss
Anhur
11,363
8,906
0
1,845
5,735
3,337
0
3,062
2,541
0
24,381
W
Aphrodite
FineArtist25
Aphrodite
4,351
433
2,322
2,824
4,891
2,965
0
1,836
2,934
22,012
0
W
Yemoja
Frenen16
Yemoja
2,880
542
3,689
1,568
4,919
4,997
0
2,493
2,384
6,014
0
L
6,702
597
0
708
10,248
10,038
0
4,128
5,970
12,124
0
L
Tiamat
5,930
461
0
537
8,480
5,002
0
2,385
5,996
18,421
0
L
Artemis
RTexco
Artemis
5,534
2,536
0
1,010
7,859
3,674
0
3,008
4,551
0
23,499
W
Thanatos
ngocpsvt
Thanatos
7,701
1,837
0
3,835
7,632
3,765
0
2,580
4,841
0
17,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,751
Gold Earned
34,839
146
Minions Killed
114
9
Camps Cleared
3
661,870
Distance Traveled
503,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,351
1,392
9
2
0
133,083
0
L
Thanatos
6,182
1,030
1
0
1
14,785
0
L
Hercules
6,740
1,123
26
4
1
126,828
0
W
Anhur
8,578
1,430
41
7
3
122,483
0
W
Aphrodite
7,746
1,291
52
9
1
140,747
0
W
Yemoja
8,301
1,384
15
3
0
121,207
0
L
Ares
7,503
1,251
7
1
0
108,389
0
L
Tiamat
6,929
1,155
25
4
0
143,001
0
L
Artemis
7,485
1,248
55
9
1
110,037
0
W
Thanatos
7,775
1,296
29
5
5
144,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role