Player Matchup

Neith
Neith
BrocketLauncher
Neith
Level 141
God Stats
4W - 4L
1,503 SR
Queue Stats
14W - 14L
1,427 Elo+
Party 2
Anubis
Anubis
Lexec
Anubis
Level 140
God Stats
5W - 6L
1,522 SR
Queue Stats
17W - 16L
1,472 Elo+
Party 2
Ymir
Ymir
Samsonh
Ymir
Level 103
God Stats
9W - 5L
1,624 SR
Queue Stats
13W - 12L
1,488 Elo+
Party 2
Team Averages
Level 128
1,550 SR
1,462 Elo+

VS

Team Averages
Level 128
1,575 SR
1,445 Elo+
Pele
Pele
DarkkPrecision
Pele
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,481 Elo+
Solo
Raijin
Raijin
SirKingOni
Raijin
Level 149
God Stats
12W - 4L
1,695 SR
Queue Stats
84W - 83L
1,570 Elo+
Party 1
Nike
Nike
TrashBonkas
Nike
Level 89
God Stats
0W - 3L
1,530 SR
Queue Stats
128W - 163L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
8,450
845
9,689
10,469
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Lexec
Anubis
13
11 / 4 / 3
10,347
1,035
14,106
10,413
4,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Samsonh
Ymir
10
1 / 1 / 10
7,823
782
3,156
6,580
6,134
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
8,664
866
7,681
7,948
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
SirKingOni
Raijin
10
2 / 5 / 1
7,789
779
9,621
8,355
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 5
7,468
747
4,492
13,543
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
6
6
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
4
2
2
2.5
W
Anubis
Lexec
Anubis
11
4
3
3.13
W
Ymir
Samsonh
Ymir
1
1
10
6
L
Raijin
SirKingOni
Raijin
2
5
1
0.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
21,794
27,462
Taken
29,846
14,432
Mitigated
15,378
6,440
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,689
2,735
0
1,958
10,469
3,450
0
4,394
6,075
0
39,432
L
7,681
1,019
0
1,956
7,948
3,044
80
3,883
4,065
0
38,065
W
Anubis
Lexec
Anubis
14,106
113
242
4,202
10,413
4,848
0
3,892
6,521
42,937
0
W
Ymir
Samsonh
Ymir
3,156
559
0
38
6,580
6,134
0
1,531
5,049
5,932
0
L
Raijin
SirKingOni
Raijin
9,621
565
0
965
8,355
2,864
0
5,998
2,357
34,783
0
L
4,492
269
0
0
13,543
9,470
48
7,877
5,666
0
12,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
23,921
110
Minions Killed
122
0
Camps Cleared
0
569,026
Distance Traveled
557,541
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,450
845
69
7
0
192,120
0
L
Pele
8,664
866
55
6
0
211,374
0
W
Anubis
10,347
1,035
41
4
0
179,440
0
W
Ymir
7,823
782
0
0
0
197,466
2
L
Raijin
7,789
779
61
6
0
167,332
0
L
Nike
7,468
747
6
1
0
178,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role