Player Matchup

Ymir
Ymir
Davetherave3477
Ymir
Level 87
God Stats
8W - 6L
1,492 SR
Queue Stats
139W - 142L
1,454 Elo+
Party 1
Xbalanque
Xbalanque
Hyist
Xbalanque
Level 102
God Stats
2W - 1L
1,507 SR
Queue Stats
71W - 56L
1,504 Elo+
Solo
Nemesis
Nemesis
Lightning5792
Nemesis
Level 48
God Stats
2W - 0L
1,751 SR
Queue Stats
32W - 43L
1,368 Elo+
Party 2
Ah Puch
Ah Puch
MrPickleWhisker
Ah Puch
Level 124
God Stats
9W - 5L
1,626 SR
Queue Stats
268W - 259L
1,501 Elo+
Party 1
Mulan
Mulan
ReCT v RusH
Mulan
Level 159
God Stats
3W - 6L
1,542 SR
Queue Stats
175W - 168L
1,438 Elo+
Party 2
Team Averages
Level 104
1,584 SR
1,453 Elo+

VS

Team Averages
Level 90
1,375 SR
1,450 Elo+
Ravana
Ravana
CompleteArsenal9
Ravana
Level 84
God Stats
0W - 2L
1,313 SR
Queue Stats
48W - 36L
1,545 Elo+
Solo
Tyr
Tyr
DrD00f evil inc
Tyr
Level 117
God Stats
2W - 2L
1,516 SR
Queue Stats
99W - 106L
1,461 Elo+
Party 3
Chang'e
Chang'e
S0ul419
Chang'e
Level 147
God Stats
3W - 5L
1,461 SR
Queue Stats
276W - 289L
1,431 Elo+
Party 3
Surtr
Surtr
lollipop21
Surtr
Level 59
God Stats
4W - 3L
1,320 SR
Queue Stats
8W - 8L
1,399 Elo+
Solo
Janus
Janus
zorks41
Janus
Level 41
God Stats
1W - 2L
1,267 SR
Queue Stats
85W - 104L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 12
7,488
499
3,666
13,075
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Hyist
Xbalanque
15
12 / 0 / 4
10,076
672
16,780
10,534
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
12
0 / 0 / 8
7,377
492
6,032
9,904
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 0 / 2
9,404
627
11,844
7,061
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 4
8,236
549
8,974
14,306
11,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,540
503
3,063
8,576
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 8 / 0
6,582
439
10,414
18,168
6,215
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
S0ul419
Chang'e
8
0 / 6 / 3
5,906
394
5,823
12,000
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
12
2 / 2 / 0
7,586
506
10,863
16,970
14,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
zorks41
Janus
12
0 / 2 / 0
6,858
457
3,534
9,834
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
5
5
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
3
12
2.33
L
3
8
0
0.38
W
Xbalanque
Hyist
Xbalanque
12
0
4
14
W
Nemesis
0
0
8
4
W
4
0
2
5
W
1
2
4
1.5
L
Chang'e
S0ul419
Chang'e
0
6
3
0.25
L
Surtr
2
2
0
1
L
Janus
zorks41
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,296
Damage
33,697
54,880
Taken
65,548
32,456
Mitigated
29,937
18,249
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,063
710
0
1,819
8,576
3,588
0
1,654
6,922
0
75,830
W
3,666
1,493
0
2,273
13,075
9,713
78
3,757
8,853
18,910
0
L
10,414
1,212
0
3,290
18,168
6,215
0
2,478
15,690
0
36,667
W
Xbalanque
Hyist
Xbalanque
16,780
11,883
0
7,325
10,534
4,314
3,556
2,026
8,322
0
89,041
W
Nemesis
6,032
2,176
0
1,084
9,904
3,644
55
1,269
8,531
0
51,957
W
11,844
326
0
2,114
7,061
3,042
73
1,549
5,388
81,811
0
W
8,974
1,739
0
5,453
14,306
11,743
96
428
13,860
0
61,325
L
Chang'e
S0ul419
Chang'e
5,823
455
840
2,348
12,000
3,013
0
2,511
9,489
24,854
0
L
Surtr
10,863
4,937
0
7,272
16,970
14,179
75
2,080
14,890
321
53,566
L
Janus
zorks41
Janus
3,534
300
0
2,790
9,834
2,942
0
6,901
2,933
48,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
34,472
498
Minions Killed
371
0
Camps Cleared
0
1,510,465
Distance Traveled
1,420,239
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,540
503
110
7
0
315,685
0
W
Ymir
7,488
499
21
1
0
282,903
0
L
Tyr
6,582
439
49
3
0
307,387
3
W
Xbalanque
10,076
672
134
9
0
276,351
3
W
Nemesis
7,377
492
80
5
0
364,720
0
W
Ah Puch
9,404
627
154
10
0
323,950
1
W
Mulan
8,236
549
109
7
0
262,541
3
L
Chang'e
5,906
394
42
3
0
260,904
0
L
Surtr
7,586
506
71
5
0
264,471
4
L
Janus
6,858
457
99
7
0
271,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role