Player Matchup

Osiris
Osiris
GiganticBurro
Osiris
Level 40
God Stats
3W - 2L
1,620 SR
Queue Stats
188W - 187L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
KSCosta
Jormungandr
Level 46
God Stats
2W - 3L
1,642 SR
Queue Stats
94W - 101L
1,401 Elo+
Solo
Artio
Artio
Underrefined
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
Unhuman363
Zhong Kui
Level 143
God Stats
4W - 5L
1,478 SR
Queue Stats
497W - 511L
1,559 Elo+
Party 1
Thoth
Thoth
xJrMintzx
Thoth
Level 118
God Stats
1W - 5L
1,233 SR
Queue Stats
116W - 116L
1,457 Elo+
Solo
Team Averages
Level 87
1,495 SR
1,491 Elo+

VS

Team Averages
Level 64
1,580 SR
1,448 Elo+
Jormungandr
Jormungandr
DemonicAngel1992
Jormungandr
Level 68
God Stats
8W - 0L
1,968 SR
Queue Stats
423W - 417L
1,489 Elo+
Solo
Olorun
Olorun
DumasDevs
Olorun
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 139L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
PacoJZ
Kuzenbo
Level 103
God Stats
6W - 6L
1,618 SR
Queue Stats
324W - 326L
1,424 Elo+
Solo
Charybdis
Charybdis
l0ll0l00ll00l0l
Charybdis
Level 63
God Stats
8W - 6L
1,539 SR
Queue Stats
473W - 516L
1,415 Elo+
Solo
Sol
Sol
xzKoala
Sol
Level 69
God Stats
1W - 1L
1,274 SR
Queue Stats
143W - 137L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
7,869
656
11,809
12,731
13,173
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
KSCosta
Jormungandr
15
2 / 4 / 12
8,599
717
11,283
14,907
21,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 4 / 11
7,678
640
5,874
24,200
21,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Unhuman363
Zhong Kui
15
7 / 5 / 6
9,376
781
16,521
14,680
12,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
xJrMintzx
Thoth
16
6 / 5 / 4
9,792
816
9,758
11,209
6,003
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonicAngel1992
Jormungandr
16
3 / 3 / 14
10,209
851
10,239
18,457
14,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
DumasDevs
Olorun
18
8 / 3 / 10
11,308
942
22,378
13,542
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
PacoJZ
Kuzenbo
16
3 / 3 / 12
9,413
784
8,421
14,626
20,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
l0ll0l00ll00l0l
Charybdis
16
7 / 5 / 7
10,150
846
14,177
11,202
4,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
17
2 / 3 / 12
9,943
829
12,129
9,591
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
78
17
Kills
23
23
Deaths
17
41
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DemonicAngel1992
Jormungandr
3
3
14
3.33
W
Olorun
DumasDevs
Olorun
8
3
10
4.33
L
2
5
8
1.2
L
Jormungandr
KSCosta
Jormungandr
2
4
12
2
W
Kuzenbo
PacoJZ
Kuzenbo
3
3
12
3
L
0
4
11
1.38
L
Zhong Kui
Unhuman363
Zhong Kui
7
5
6
2
W
Charybdis
l0ll0l00ll00l0l
Charybdis
7
5
7
2.1
L
Thoth
xJrMintzx
Thoth
6
5
4
1.6
W
Sol
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,245
Damage
67,344
77,727
Taken
67,418
73,828
Mitigated
50,671
23,853
Healing
29,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DemonicAngel1992
Jormungandr
10,239
2,040
2,447
4,412
18,457
14,464
267
12,120
6,337
23,951
1,507
W
Olorun
DumasDevs
Olorun
22,378
11,749
2,767
6,304
13,542
6,959
2,584
8,917
4,625
36,299
37
L
11,809
3,748
754
829
12,731
13,173
0
9,262
3,469
0
15,037
L
Jormungandr
KSCosta
Jormungandr
11,283
1,676
1,140
1,488
14,907
21,214
0
9,482
5,425
23,291
0
W
Kuzenbo
PacoJZ
Kuzenbo
8,421
2,704
1,372
4,274
14,626
20,570
310
9,818
4,808
11,840
0
L
5,874
916
2,237
10,551
24,200
21,414
112
15,024
9,176
11,650
0
L
Zhong Kui
Unhuman363
Zhong Kui
16,521
828
1,252
3,251
14,680
12,024
162
11,229
3,451
31,117
0
W
Charybdis
l0ll0l00ll00l0l
Charybdis
14,177
5,435
2,243
2,082
11,202
4,566
50
6,980
4,222
0
23,527
L
Thoth
xJrMintzx
Thoth
9,758
735
978
1,373
11,209
6,003
177
6,626
4,583
25,717
0
W
Sol
12,129
3,712
488
2,735
9,591
4,112
4,079
5,601
3,990
34,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
51,023
113
Minions Killed
124
0
Camps Cleared
0
1,020,622
Distance Traveled
1,026,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,209
851
28
2
0
209,256
0
W
Olorun
11,308
942
40
3
0
180,861
0
L
Osiris
7,869
656
14
1
0
199,086
0
L
Jormungandr
8,599
717
19
2
0
193,528
0
W
Kuzenbo
9,413
784
3
0
0
226,234
0
L
Artio
7,678
640
1
0
0
206,534
0
L
Zhong Kui
9,376
781
42
4
0
210,422
0
W
Charybdis
10,150
846
10
1
0
201,089
0
L
Thoth
9,792
816
37
3
0
211,052
0
W
Sol
9,943
829
43
4
0
208,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role