Player Matchup

Terra
Terra
KRUMPLED-4-SKIN
Terra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,439 Elo+
Party 2
Nox
Nox
MrRivas
Nox
Level 89
God Stats
4W - 3L
1,722 SR
Queue Stats
160W - 89L
1,659 Elo+
Solo
Shiva
Shiva
TheBussyReaper
Shiva
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,555 Elo+
Party 2
Poseidon
Poseidon
YouSaltySon
Poseidon
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 2
Thoth
Thoth
idnavi
Thoth
Level 145
God Stats
7W - 4L
1,479 SR
Queue Stats
435W - 435L
1,470 Elo+
Solo
Team Averages
Level 125
1,540 SR
1,485 Elo+

VS

Team Averages
Level 107
1,614 SR
1,498 Elo+
Chronos
Chronos
HeyHeyPapaJ
Chronos
Level 69
God Stats
9W - 6L
1,494 SR
Queue Stats
211W - 215L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
M4GICCONCH
Zhong Kui
Level 121
God Stats
13W - 4L
1,737 SR
Queue Stats
432W - 412L
1,513 Elo+
Solo
Odin
Odin
N30MAC
Odin
Level 67
God Stats
2W - 0L
1,730 SR
Queue Stats
131W - 118L
1,539 Elo+
Party 1
Xing Tian
Xing Tian
TheeCosmicQueen
Xing Tian
Level 154
God Stats
14W - 9L
1,560 SR
Queue Stats
599W - 633L
1,468 Elo+
Party 1
Horus
Horus
TheeDrengrRoach
Horus
Level 122
God Stats
10W - 7L
1,548 SR
Queue Stats
424W - 438L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
6,993
874
3,576
8,484
7,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
14
2 / 3 / 5
7,425
928
6,963
7,209
3,564
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 3
5,499
687
3,119
3,399
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
YouSaltySon
Poseidon
14
4 / 3 / 3
7,244
906
6,123
7,394
3,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
idnavi
Thoth
14
4 / 3 / 5
8,087
1,011
9,661
6,983
3,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HeyHeyPapaJ
Chronos
15
3 / 1 / 7
7,658
957
12,209
8,708
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
M4GICCONCH
Zhong Kui
14
3 / 2 / 5
7,926
991
10,079
7,442
6,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
N30MAC
Odin
10
1 / 3 / 3
6,275
784
2,822
6,102
3,262
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
TheeCosmicQueen
Xing Tian
13
1 / 2 / 4
7,126
891
1,861
8,155
7,102
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 3 / 2
6,970
871
2,836
11,553
11,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
10
Kills
11
11
Deaths
11
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
HeyHeyPapaJ
Chronos
3
1
7
6.5
L
0
1
7
3.5
W
Zhong Kui
M4GICCONCH
Zhong Kui
3
2
5
2.75
L
Nox
2
3
5
1.5
W
Odin
N30MAC
Odin
1
3
3
0.83
L
0
1
3
1.5
W
Xing Tian
TheeCosmicQueen
Xing Tian
1
2
4
1.5
W
3
3
2
1.33
L
Poseidon
YouSaltySon
Poseidon
4
3
3
1.83
L
Thoth
idnavi
Thoth
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,442
Damage
29,807
33,469
Taken
41,960
19,900
Mitigated
31,919
12,086
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
HeyHeyPapaJ
Chronos
12,209
1,940
1,381
3,357
8,708
3,538
836
5,690
3,018
19,929
0
L
3,576
248
4,294
3,530
8,484
7,307
0
6,079
2,405
6,715
0
W
Zhong Kui
M4GICCONCH
Zhong Kui
10,079
205
0
1,701
7,442
6,062
244
4,172
3,270
25,451
0
L
Nox
6,963
503
706
400
7,209
3,564
0
5,138
2,071
18,472
0
W
Odin
N30MAC
Odin
2,822
570
164
294
6,102
3,262
0
3,641
2,461
332
5,603
L
3,119
258
351
645
3,399
2,637
0
1,794
1,605
0
4,645
W
Xing Tian
TheeCosmicQueen
Xing Tian
1,861
30
309
1,131
8,155
7,102
0
5,990
2,165
7,990
0
W
2,836
1,279
4,198
4,586
11,553
11,955
22
6,830
4,723
0
4,727
L
Poseidon
YouSaltySon
Poseidon
6,123
654
485
1,212
7,394
3,227
0
6,593
801
13,636
0
L
Thoth
idnavi
Thoth
9,661
489
321
142
6,983
3,165
0
4,751
2,232
20,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,248
Gold Earned
35,955
82
Minions Killed
79
0
Camps Cleared
0
675,467
Distance Traveled
822,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,658
957
18
2
0
184,315
0
L
Terra
6,993
874
4
1
0
156,494
0
W
Zhong Kui
7,926
991
40
5
0
165,408
0
L
Nox
7,425
928
39
5
0
151,326
0
W
Odin
6,275
784
7
1
0
142,653
0
L
Shiva
5,499
687
4
1
0
45,138
0
W
Xing Tian
7,126
891
13
2
0
155,173
0
W
Horus
6,970
871
1
0
0
174,696
0
L
Poseidon
7,244
906
14
2
0
160,137
0
L
Thoth
8,087
1,011
21
3
0
162,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role