Player Matchup

Chernobog
Chernobog
FatelwithIt
Chernobog
Level 65
God Stats
6W - 5L
1,194 SR
Queue Stats
221W - 217L
1,466 Elo+
Solo
Chronos
Chronos
ForceSaken
Chronos
Level 34
God Stats
2W - 2L
1,482 SR
Queue Stats
60W - 59L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
Hyuhdaddy
Amaterasu
Level 114
God Stats
5W - 4L
1,637 SR
Queue Stats
97W - 94L
1,346 Elo+
Party 1
Nemesis
Nemesis
KashoHyokaa
Nemesis
Level 49
God Stats
2W - 2L
1,440 SR
Queue Stats
64W - 59L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
dinomoth
Sylvanus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,322 Elo+
Party 1
Team Averages
Level 55
1,451 SR
1,415 Elo+

VS

Team Averages
Level 44
1,477 SR
1,407 Elo+
Charybdis
Charybdis
MeLTeDShGa
Charybdis
Level 44
God Stats
4W - 3L
1,471 SR
Queue Stats
80W - 77L
1,420 Elo+
Party 3
Thor
Thor
R0yalewithCheese
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 74L
1,383 Elo+
Party 3
Poseidon
Poseidon
SlySasori1987
Poseidon
Level 65
God Stats
18W - 23L
1,413 SR
Queue Stats
389W - 409L
1,410 Elo+
Solo
King Arthur
King Arthur
TheBigELG
King Arthur
Level 57
God Stats
23W - 21L
1,500 SR
Queue Stats
113W - 113L
1,420 Elo+
Party 3
Cerberus
Cerberus
oblip
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FatelwithIt
Chernobog
13
3 / 0 / 1
7,622
586
10,060
6,726
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
ForceSaken
Chronos
13
1 / 0 / 1
7,312
562
4,287
5,095
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Hyuhdaddy
Amaterasu
15
4 / 1 / 1
9,562
736
9,782
18,374
15,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
KashoHyokaa
Nemesis
11
3 / 2 / 1
6,978
537
3,960
8,108
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
dinomoth
Sylvanus
11
0 / 1 / 4
6,991
538
3,897
8,942
5,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MeLTeDShGa
Charybdis
11
2 / 0 / 1
6,661
512
8,356
9,050
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 1
6,157
474
2,896
13,130
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
SlySasori1987
Poseidon
13
0 / 2 / 0
6,966
536
3,009
7,460
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheBigELG
King Arthur
12
1 / 2 / 0
7,158
551
11,021
12,716
12,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
oblip
Cerberus
9
1 / 2 / 2
6,248
481
3,511
11,295
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
4
4
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
FatelwithIt
Chernobog
3
0
1
3.5
W
Chronos
ForceSaken
Chronos
1
0
1
1.5
W
Amaterasu
Hyuhdaddy
Amaterasu
4
1
1
4.5
W
Nemesis
KashoHyokaa
Nemesis
3
2
1
1.75
L
Charybdis
MeLTeDShGa
Charybdis
2
0
1
2.5
L
0
5
1
0.1
L
Poseidon
SlySasori1987
Poseidon
0
2
0
0
L
King Arthur
TheBigELG
King Arthur
1
2
0
0.5
W
Sylvanus
dinomoth
Sylvanus
0
1
4
2
L
Cerberus
oblip
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,986
Damage
28,793
47,245
Taken
53,651
28,967
Mitigated
32,178
18,907
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
FatelwithIt
Chernobog
10,060
5,156
0
2,586
6,726
2,729
633
874
5,852
0
73,152
W
Chronos
ForceSaken
Chronos
4,287
906
0
662
5,095
1,713
1,047
2,822
2,273
46,618
0
W
Amaterasu
Hyuhdaddy
Amaterasu
9,782
4,770
0
10,261
18,374
15,780
0
0
18,374
0
82,123
W
Nemesis
KashoHyokaa
Nemesis
3,960
1,453
0
185
8,108
2,802
0
1,000
7,108
0
43,593
L
Charybdis
MeLTeDShGa
Charybdis
8,356
5,414
0
4,857
9,050
2,883
466
1,269
7,781
0
58,753
L
2,896
1,154
0
1,348
13,130
5,167
191
1,109
11,975
0
43,333
L
Poseidon
SlySasori1987
Poseidon
3,009
497
0
460
7,460
2,697
0
3,268
3,920
67,087
0
L
King Arthur
TheBigELG
King Arthur
11,021
1,009
0
450
12,716
12,580
0
0
12,716
0
53,180
W
Sylvanus
dinomoth
Sylvanus
3,897
1,456
2,906
2,307
8,942
5,943
122
1,824
7,118
14,905
0
L
Cerberus
oblip
Cerberus
3,511
366
0
5,504
11,295
8,851
68
2,220
9,075
18,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
33,190
423
Minions Killed
429
0
Camps Cleared
0
1,292,591
Distance Traveled
1,259,247
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,622
586
110
8
0
267,483
2
W
Chronos
7,312
562
93
7
0
253,579
0
W
Amaterasu
9,562
736
135
10
0
240,456
3
W
Nemesis
6,978
537
62
5
0
285,489
1
L
Charybdis
6,661
512
113
9
0
244,965
0
L
Thor
6,157
474
68
5
0
253,376
0
L
Poseidon
6,966
536
110
8
0
245,072
0
L
King Arthur
7,158
551
86
7
0
271,077
0
W
Sylvanus
6,991
538
23
2
0
245,584
0
L
Cerberus
6,248
481
52
4
0
244,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role