Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
AstroCulo
Ao Kuang
Level 153
God Stats
8W - 4L
1,676 SR
Queue Stats
114W - 135L
1,586 Elo+
Party 1
Zeus
Zeus
Menacingunkown
Zeus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,532 Elo+
Party 4
Ratatoskr
Ratatoskr
Rabbittoxic
Ratatoskr
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 76L
1,459 Elo+
Party 1
Lancelot
Lancelot
kxbp
Lancelot
Level 162
God Stats
15W - 16L
1,531 SR
Queue Stats
346W - 367L
1,512 Elo+
Solo
Team Averages
Level 125
1,542 SR
1,518 Elo+

VS

Team Averages
Level 155
1,504 SR
1,589 Elo+
Vulcan
Vulcan
ImmortalGeb
Vulcan
Level 149
God Stats
1W - 2L
1,286 SR
Queue Stats
28W - 25L
1,552 Elo+
Party 3
Sylvanus
Sylvanus
Thebl00dypanda
Sylvanus
Level 155
God Stats
15W - 9L
1,629 SR
Queue Stats
78W - 77L
1,569 Elo+
Party 2
Pele
Pele
Thesupersaiyanj
Pele
Level 156
God Stats
10W - 15L
1,462 SR
Queue Stats
290W - 284L
1,564 Elo+
Party 2
Charybdis
Charybdis
apathyj
Charybdis
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,738 Elo+
Solo
Tyr
Tyr
spartan ximenez
Tyr
Level 184
God Stats
5W - 5L
1,644 SR
Queue Stats
288W - 315L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 2 / 3
5,125
569
4,207
5,110
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
AstroCulo
Ao Kuang
9
1 / 1 / 5
5,397
600
4,805
7,708
3,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 2
5,702
634
3,418
4,398
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Rabbittoxic
Ratatoskr
10
0 / 0 / 0
5,186
576
3,559
6,246
4,025
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
kxbp
Lancelot
10
4 / 0 / 2
5,843
649
5,067
7,230
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 2 / 0
5,414
602
2,086
3,314
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
7
0 / 2 / 1
4,810
534
3,919
10,365
5,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 2 / 0
5,048
561
3,852
6,628
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
apathyj
Charybdis
9
0 / 2 / 0
5,244
583
3,594
6,612
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,765
641
3,435
7,938
5,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
3
3
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
3
1.25
W
Ao Kuang
AstroCulo
Ao Kuang
1
1
5
3.5
L
Vulcan
0
2
0
0
W
2
0
2
3
W
Ratatoskr
Rabbittoxic
Ratatoskr
0
0
0
0
L
Sylvanus
0
2
1
0.25
L
3
2
0
1.5
L
Charybdis
apathyj
Charybdis
0
2
0
0
W
Lancelot
kxbp
Lancelot
4
0
2
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
16,886
30,692
Taken
34,857
13,259
Mitigated
16,475
10,387
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,207
1,922
0
2,186
5,110
1,598
0
1,477
3,633
0
30,637
W
Ao Kuang
AstroCulo
Ao Kuang
4,805
1,377
0
2,097
7,708
3,864
0
2,267
5,435
17,488
0
L
Vulcan
2,086
522
0
570
3,314
1,210
0
1,553
1,641
32,503
0
W
3,418
580
0
492
4,398
1,095
0
1,003
3,297
41,138
0
W
Ratatoskr
Rabbittoxic
Ratatoskr
3,559
766
0
1,029
6,246
4,025
0
0
6,246
0
34,823
L
Sylvanus
3,919
1,194
288
3,506
10,365
5,511
0
3,944
6,383
14,814
0
L
3,852
1,181
0
1,377
6,628
2,061
0
1,346
5,192
0
29,237
L
Charybdis
apathyj
Charybdis
3,594
2,115
0
2,776
6,612
1,886
0
1,037
5,575
0
38,565
W
Lancelot
kxbp
Lancelot
5,067
1,586
0
4,583
7,230
2,677
0
1,138
6,076
0
35,285
L
3,435
502
0
3,075
7,938
5,807
0
95
7,843
0
42,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,253
Gold Earned
26,281
282
Minions Killed
279
0
Camps Cleared
0
1,009,610
Distance Traveled
949,595
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,125
569
53
6
0
178,795
0
W
Ao Kuang
5,397
600
29
3
0
195,390
4
L
Vulcan
5,414
602
70
8
0
213,233
2
W
Zeus
5,702
634
97
11
0
195,206
2
W
Ratatoskr
5,186
576
56
6
0
211,803
1
L
Sylvanus
4,810
534
31
3
0
190,884
4
L
Pele
5,048
561
40
4
0
169,548
1
L
Charybdis
5,244
583
68
8
0
181,453
0
W
Lancelot
5,843
649
47
5
0
228,416
0
L
Tyr
5,765
641
70
8
0
194,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role