Player Matchup

Tsukuyomi
Tsukuyomi
J0hnPrest0n
Tsukuyomi
Level 120
God Stats
7W - 10L
1,694 SR
Queue Stats
214W - 212L
1,494 Elo+
Party 3
Anubis
Anubis
Lt7_lihue
Anubis
Level 40
God Stats
0W - 3L
1,093 SR
Queue Stats
26W - 40L
1,245 Elo+
Party 1
Scylla
Scylla
SmolBiddieWaifu
Scylla
Level 27
God Stats
3W - 11L
1,542 SR
Queue Stats
59W - 66L
1,460 Elo+
Party 3
Kuzenbo
Kuzenbo
chasekarl
Kuzenbo
Level 105
God Stats
1W - 1L
1,882 SR
Queue Stats
250W - 236L
1,487 Elo+
Party 3
Jormungandr
Jormungandr
ssac2007
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,219 Elo+
Party 1
Team Averages
Level 61
1,542 SR
1,381 Elo+

VS

Team Averages
Level 46
1,428 SR
1,458 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Echo6032
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,493 Elo+
Party 2
Thoth
Thoth
PapaShino
Thoth
Level 26
God Stats
5W - 7L
1,361 SR
Queue Stats
55W - 60L
1,473 Elo+
Party 2
Neith
Neith
PulverToastMo
Neith
Level 42
God Stats
2W - 4L
1,237 SR
Queue Stats
46W - 72L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
submisdie
Sun Wukong
Level 23
God Stats
18W - 18L
1,544 SR
Queue Stats
25W - 37L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
J0hnPrest0n
Tsukuyomi
13
0 / 5 / 0
7,629
477
6,825
15,070
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Lt7_lihue
Anubis
11
0 / 5 / 1
6,612
413
4,834
10,574
4,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 1 / 0
7,729
483
264
4,206
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
chasekarl
Kuzenbo
15
4 / 1 / 0
9,144
572
10,027
11,121
17,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
ssac2007
Jormungandr
11
1 / 4 / 0
6,611
413
2,910
10,731
7,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 1 / 4
8,761
548
10,605
10,757
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
Echo6032
Yemoja
13
2 / 1 / 8
8,005
500
3,499
10,106
7,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
PapaShino
Thoth
16
5 / 0 / 2
9,308
582
6,757
2,168
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 1 / 5
8,302
519
7,765
8,833
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
submisdie
Sun Wukong
13
1 / 2 / 1
7,670
479
4,989
14,587
10,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
5
Kills
16
16
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
4
8
W
Yemoja
Echo6032
Yemoja
2
1
8
6
L
Tsukuyomi
J0hnPrest0n
Tsukuyomi
0
5
0
0
L
Anubis
Lt7_lihue
Anubis
0
5
1
0.1
W
Thoth
PapaShino
Thoth
5
0
2
6
W
2
1
5
4.5
L
0
1
0
0
L
Kuzenbo
chasekarl
Kuzenbo
4
1
0
4
L
Jormungandr
ssac2007
Jormungandr
1
4
0
0.25
W
Sun Wukong
submisdie
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,860
Damage
33,615
51,702
Taken
46,451
35,474
Mitigated
27,450
8,883
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,605
3,071
0
4,052
10,757
4,634
0
1,137
9,573
0
86,140
W
Yemoja
Echo6032
Yemoja
3,499
1,349
1,202
1,027
10,106
7,912
0
2,643
7,347
23,827
0
L
Tsukuyomi
J0hnPrest0n
Tsukuyomi
6,825
1,139
0
1,339
15,070
5,773
0
1,328
13,742
0
89,048
L
Anubis
Lt7_lihue
Anubis
4,834
226
0
3,376
10,574
4,131
661
2,792
7,782
38,802
0
W
Thoth
PapaShino
Thoth
6,757
298
0
250
2,168
813
0
526
1,642
77,174
0
W
7,765
3,001
0
621
8,833
3,320
0
6,209
2,624
0
67,679
L
264
133
0
1,176
4,206
1,204
0
2,194
2,012
52,379
0
L
Kuzenbo
chasekarl
Kuzenbo
10,027
3,525
0
2,470
11,121
17,278
110
1,182
9,939
59,505
374
L
Jormungandr
ssac2007
Jormungandr
2,910
1,025
223
299
10,731
7,088
490
2,760
7,971
30,469
0
W
Sun Wukong
submisdie
Sun Wukong
4,989
580
0
4,321
14,587
10,771
0
6,838
7,204
0
54,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
42,046
449
Minions Killed
484
0
Camps Cleared
0
1,416,461
Distance Traveled
1,557,099
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,761
548
110
7
0
353,871
0
W
Yemoja
8,005
500
34
2
0
312,779
6
L
Tsukuyomi
7,629
477
124
8
0
351,937
0
L
Anubis
6,612
413
58
4
0
239,578
0
W
Thoth
9,308
582
124
8
0
343,160
0
W
Neith
8,302
519
113
7
0
264,336
0
L
Scylla
7,729
483
108
7
0
261,386
0
L
Kuzenbo
9,144
572
107
7
0
300,051
0
L
Jormungandr
6,611
413
52
3
0
263,509
0
W
Sun Wukong
7,670
479
103
6
0
282,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role