Player Matchup

Horus
Horus
EnGBoNe
Horus
Level 29
God Stats
22W - 37L
1,346 SR
Queue Stats
103W - 154L
1,338 Elo+
Party 1
Neith
Neith
Gundaco
Neith
Level 124
God Stats
8W - 8L
1,490 SR
Queue Stats
368W - 389L
1,472 Elo+
Solo
Khepri
Khepri
Lucasfer1611
Khepri
Level 8
God Stats
18W - 25L
1,289 SR
Queue Stats
39W - 69L
1,253 Elo+
Party 1
Ra
Ra
Mrxaropinho
Ra
Level 65
God Stats
9W - 4L
1,377 SR
Queue Stats
308W - 369L
1,397 Elo+
Party 1
Lancelot
Lancelot
teemop90
Lancelot
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,552 Elo+
Solo
Team Averages
Level 55
1,400 SR
1,402 Elo+

VS

Team Averages
Level 98
1,501 SR
1,439 Elo+
Kuzenbo
Kuzenbo
DuarrdoV
Kuzenbo
Level 81
God Stats
12W - 17L
1,470 SR
Queue Stats
298W - 302L
1,465 Elo+
Party 2
Mercury
Mercury
Irineu_3p
Mercury
Level 67
God Stats
1W - 2L
1,383 SR
Queue Stats
433W - 436L
1,481 Elo+
Party 2
Surtr
Surtr
Noturno9999
Surtr
Level 159
God Stats
0W - 2L
1,498 SR
Queue Stats
86W - 102L
1,348 Elo+
Solo
Scylla
Scylla
TSUTokito
Scylla
Level 102
God Stats
2W - 2L
1,582 SR
Queue Stats
104W - 110L
1,471 Elo+
Solo
Neith
Neith
marinhojrmarinho
Neith
Level 82
God Stats
31W - 23L
1,570 SR
Queue Stats
35W - 47L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EnGBoNe
Horus
11
4 / 2 / 1
7,415
530
6,249
12,272
7,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Gundaco
Neith
13
1 / 0 / 3
7,386
528
6,599
8,544
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
11
0 / 6 / 5
6,943
496
2,901
11,628
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 1 / 1
8,030
574
13,148
6,321
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
teemop90
Lancelot
14
6 / 0 / 3
8,030
574
10,466
12,503
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DuarrdoV
Kuzenbo
10
3 / 0 / 5
7,003
500
3,473
8,262
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Irineu_3p
Mercury
11
2 / 7 / 3
6,745
482
5,391
15,022
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 3
6,356
454
8,754
12,846
6,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
TSUTokito
Scylla
11
1 / 4 / 4
6,220
444
4,884
11,057
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
7,375
527
5,558
10,535
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
18
Kills
9
9
Deaths
18
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DuarrdoV
Kuzenbo
3
0
5
5.5
W
Horus
EnGBoNe
Horus
4
2
1
2.25
W
Neith
Gundaco
Neith
1
0
3
2.5
L
Mercury
Irineu_3p
Mercury
2
7
3
0.5
W
Khepri
0
6
5
0.42
W
7
1
1
7.5
L
2
5
3
0.7
L
Scylla
TSUTokito
Scylla
1
4
4
0.75
L
1
2
2
1
W
Lancelot
teemop90
Lancelot
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,363
Damage
28,060
51,268
Taken
57,722
30,334
Mitigated
26,961
15,121
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DuarrdoV
Kuzenbo
3,473
1,794
0
3,670
8,262
8,121
25
3,281
4,901
13,166
0
W
Horus
EnGBoNe
Horus
6,249
3,374
210
4,325
12,272
7,874
0
2,306
9,966
0
26,452
W
Neith
Gundaco
Neith
6,599
1,379
0
3,988
8,544
3,453
1,288
145
8,399
0
57,979
L
Mercury
Irineu_3p
Mercury
5,391
3,803
0
2,996
15,022
4,888
0
2,098
12,924
0
39,227
W
Khepri
2,901
120
0
678
11,628
10,040
27
3,139
8,489
16,906
0
W
13,148
802
391
2,293
6,321
2,921
0
1,510
4,811
59,843
0
L
8,754
4,207
0
2,456
12,846
6,344
0
2,245
10,601
2,972
35,341
L
Scylla
TSUTokito
Scylla
4,884
529
0
910
11,057
3,583
0
7,029
3,918
43,918
0
L
5,558
1,888
0
6,046
10,535
4,025
572
1,151
9,329
0
59,349
W
Lancelot
teemop90
Lancelot
10,466
3,549
0
3,236
12,503
6,046
0
1,935
10,568
0
79,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
33,699
383
Minions Killed
292
0
Camps Cleared
0
1,391,571
Distance Traveled
1,326,816
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,003
500
18
1
0
278,414
2
W
Horus
7,415
530
37
3
0
258,732
5
W
Neith
7,386
528
111
8
0
239,669
0
L
Mercury
6,745
482
56
4
0
313,123
0
W
Khepri
6,943
496
28
2
0
268,612
0
W
Ra
8,030
574
97
7
0
300,398
2
L
Surtr
6,356
454
38
3
0
228,869
4
L
Scylla
6,220
444
75
5
0
254,484
0
L
Neith
7,375
527
105
8
0
251,926
0
W
Lancelot
8,030
574
110
8
0
324,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role