Player Matchup

Tyr
Tyr
Hablaloja
Tyr
Level 129
God Stats
1W - 4L
1,245 SR
Queue Stats
58W - 61L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
Kevin730
Baba Yaga
Level 125
God Stats
5W - 1L
1,928 SR
Queue Stats
192W - 174L
1,538 Elo+
Party 1
Thanatos
Thanatos
Nolexios
Thanatos
Level 108
God Stats
16W - 7L
1,735 SR
Queue Stats
76W - 50L
1,636 Elo+
Party 2
Neith
Neith
SmufAccount01
Neith
Level 26
God Stats
2W - 0L
1,733 SR
Queue Stats
35W - 22L
1,644 Elo+
Party 2
Shiva
Shiva
TsukiKagu-tsuchi
Shiva
Level 127
God Stats
14W - 14L
1,439 SR
Queue Stats
295W - 267L
1,546 Elo+
Party 1
Team Averages
Level 103
1,616 SR
1,560 Elo+

VS

Team Averages
Level 113
1,537 SR
1,568 Elo+
Sol
Sol
Chris-_crcm
Sol
Level 117
God Stats
209W - 170L
1,550 SR
Queue Stats
285W - 273L
1,495 Elo+
Solo
Sylvanus
Sylvanus
PaNdAWaNdA7368
Sylvanus
Level 111
God Stats
6W - 7L
1,479 SR
Queue Stats
278W - 254L
1,569 Elo+
Solo
Hel
Hel
Proscific
Hel
Level 109
God Stats
7W - 10L
1,527 SR
Queue Stats
465W - 419L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpookyChikenAzz
Tsukuyomi
Level 138
God Stats
1W - 2L
1,469 SR
Queue Stats
67W - 53L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
pembus
Sun Wukong
Level 88
God Stats
2W - 1L
1,658 SR
Queue Stats
50W - 26L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
6,079
468
5,782
12,084
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Kevin730
Baba Yaga
13
4 / 0 / 4
7,995
615
6,325
4,525
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Nolexios
Thanatos
14
8 / 2 / 3
8,312
639
8,706
14,571
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 1 / 4
7,890
607
13,802
9,012
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 1
7,587
584
6,717
9,063
8,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,705
516
7,864
12,817
3,457
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
10
0 / 3 / 3
5,872
452
5,446
12,863
8,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 0
7,238
557
6,381
10,825
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SpookyChikenAzz
Tsukuyomi
10
1 / 5 / 1
6,114
470
5,941
11,869
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
pembus
Sun Wukong
12
0 / 2 / 0
6,875
529
3,374
10,277
6,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
5
5
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
1
2
6
2
W
Baba Yaga
Kevin730
Baba Yaga
4
0
4
6
W
Thanatos
Nolexios
Thanatos
8
2
3
4.75
L
Sylvanus
0
3
3
0.5
L
2
5
0
0.4
W
5
1
4
7
L
Tsukuyomi
SpookyChikenAzz
Tsukuyomi
1
5
1
0.3
W
1
0
1
1.5
L
Sun Wukong
pembus
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,332
Damage
29,006
49,255
Taken
58,651
28,179
Mitigated
26,243
25,211
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,864
2,999
59
6,362
12,817
3,457
1,110
303
12,404
49,469
0
W
5,782
581
156
5,238
12,084
8,303
0
6,002
6,082
0
26,081
W
Baba Yaga
Kevin730
Baba Yaga
6,325
436
0
1,734
4,525
1,877
0
2,567
1,958
61,927
0
W
Thanatos
Nolexios
Thanatos
8,706
3,116
0
14,020
14,571
6,047
0
5,000
9,571
0
60,537
L
Sylvanus
5,446
2,396
486
3,046
12,863
8,400
0
1,053
11,593
28,480
13,630
L
6,381
395
810
3,724
10,825
3,825
0
2,512
8,092
51,871
0
W
13,802
3,404
0
2,613
9,012
3,508
146
5,595
3,417
20
60,999
L
Tsukuyomi
SpookyChikenAzz
Tsukuyomi
5,941
1,777
0
3,131
11,869
3,711
0
2,585
9,230
0
35,007
W
6,717
871
0
1,450
9,063
8,444
0
0
9,063
1,079
59,760
L
Sun Wukong
pembus
Sun Wukong
3,374
408
0
1,369
10,277
6,850
0
395
9,882
0
54,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,863
Gold Earned
32,804
431
Minions Killed
396
0
Camps Cleared
0
1,380,869
Distance Traveled
1,220,111
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,705
516
72
6
0
231,974
0
W
Tyr
6,079
468
23
2
0
284,554
0
W
Baba Yaga
7,995
615
118
9
0
280,152
1
W
Thanatos
8,312
639
97
7
0
305,442
0
L
Sylvanus
5,872
452
68
5
0
226,298
2
L
Hel
7,238
557
94
7
0
253,928
2
W
Neith
7,890
607
100
8
0
264,876
3
L
Tsukuyomi
6,114
470
49
4
0
255,962
4
W
Shiva
7,587
584
93
7
0
245,845
0
L
Sun Wukong
6,875
529
113
9
0
251,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role