Player Matchup

Achilles
Achilles
MajFIre
Achilles
Level 33
God Stats
2W - 0L
1,334 SR
Queue Stats
5W - 6L
1,560 Elo+
Solo
Nemesis
Nemesis
irishclipper
Nemesis
Level 107
God Stats
1W - 2L
1,310 SR
Queue Stats
50W - 46L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
ntfbuckshot
Jing Wei
Level 147
God Stats
2W - 2L
1,715 SR
Queue Stats
84W - 80L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
tinycross
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
tluc220
Nu Wa
Level 156
God Stats
1W - 0L
1,587 SR
Queue Stats
33W - 24L
1,561 Elo+
Solo
Team Averages
Level 93
1,489 SR
1,526 Elo+

VS

Team Averages
Level 140
1,432 SR
1,510 Elo+
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
ChiriGamerZ2
Charon
Level 157
God Stats
12W - 13L
1,424 SR
Queue Stats
67W - 51L
1,512 Elo+
Party 2
Ullr
Ullr
Debro16
Ullr
Level 149
God Stats
5W - 4L
1,373 SR
Queue Stats
186W - 177L
1,550 Elo+
Solo
Anubis
Anubis
MarMarTheNarNar
Anubis
Level 88
God Stats
20W - 18L
1,702 SR
Queue Stats
112W - 115L
1,524 Elo+
Party 3
Thor
Thor
ivangamer23
Thor
Level 152
God Stats
0W - 2L
1,160 SR
Queue Stats
95W - 79L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MajFIre
Achilles
17
9 / 3 / 5
10,285
571
17,621
20,439
9,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
irishclipper
Nemesis
15
5 / 3 / 6
10,190
566
10,208
18,051
11,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
ntfbuckshot
Jing Wei
16
1 / 3 / 2
9,833
546
3,012
10,036
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
tinycross
Jormungandr
13
1 / 4 / 9
8,649
481
7,456
18,046
16,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
tluc220
Nu Wa
16
2 / 2 / 7
10,047
558
13,313
7,877
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 7 / 2
8,689
483
9,495
18,579
10,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
13
1 / 1 / 5
8,619
479
6,576
13,511
13,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Debro16
Ullr
16
5 / 1 / 1
9,875
549
11,587
13,471
5,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
5 / 5 / 3
8,745
486
13,885
14,008
6,505
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 4 / 5
8,987
499
5,797
16,162
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
18
Kills
15
15
Deaths
18
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
7
2
0.57
L
Charon
1
1
5
3.5
L
Ullr
Debro16
Ullr
5
1
1
5.5
W
Achilles
MajFIre
Achilles
9
3
5
3.83
L
5
5
3
1.3
W
Nemesis
irishclipper
Nemesis
5
3
6
2.67
L
1
4
5
0.88
W
Jing Wei
ntfbuckshot
Jing Wei
1
3
2
0.67
W
Jormungandr
tinycross
Jormungandr
1
4
9
1.38
W
Nu Wa
tluc220
Nu Wa
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,610
Damage
47,340
74,449
Taken
75,731
43,249
Mitigated
42,938
17,160
Healing
28,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,495
2,627
0
11,217
18,579
10,309
0
2,051
16,384
0
69,224
L
Charon
6,576
1,230
0
2,710
13,511
13,534
0
6,332
6,963
30,492
0
L
Ullr
Debro16
Ullr
11,587
5,706
0
3,293
13,471
5,785
846
3,450
9,881
0
97,544
W
Achilles
MajFIre
Achilles
17,621
3,634
0
5,478
20,439
9,241
0
8,043
12,396
0
90,244
L
13,885
77
0
5,398
14,008
6,505
0
5,093
8,560
69,031
0
W
Nemesis
irishclipper
Nemesis
10,208
4,859
0
5,449
18,051
11,265
0
2,347
15,704
0
66,783
L
5,797
622
0
5,460
16,162
6,805
0
2,811
13,191
0
76,332
W
Jing Wei
ntfbuckshot
Jing Wei
3,012
1,857
0
2,564
10,036
3,927
673
619
9,417
0
74,284
W
Jormungandr
tinycross
Jormungandr
7,456
3,033
446
2,723
18,046
16,152
5
5,944
12,102
43,188
0
W
Nu Wa
tluc220
Nu Wa
13,313
2,981
0
500
7,877
2,664
86
3,646
4,231
88,316
579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
44,915
518
Minions Killed
529
0
Camps Cleared
0
1,821,844
Distance Traveled
1,660,186
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,689
483
102
6
0
334,205
5
L
Charon
8,619
479
26
1
0
336,173
4
L
Ullr
9,875
549
171
10
0
325,628
0
W
Achilles
10,285
571
99
6
0
418,727
4
L
Anubis
8,745
486
108
6
0
305,120
2
W
Nemesis
10,190
566
94
5
0
383,587
2
L
Thor
8,987
499
122
7
0
359,060
3
W
Jing Wei
9,833
546
136
8
0
337,710
7
W
Jormungandr
8,649
481
54
3
0
348,751
4
W
Nu Wa
10,047
558
135
8
0
333,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role