Player Matchup

Chaac
Chaac
KhaseAhhBag1612
Chaac
Level 60
God Stats
10W - 13L
1,447 SR
Queue Stats
147W - 163L
1,322 Elo+
Solo
Mercury
Mercury
Tide_Hunter16
Mercury
Level 61
God Stats
0W - 2L
1,279 SR
Queue Stats
264W - 279L
1,445 Elo+
Solo
The Morrigan
The Morrigan
mossysternum
The Morrigan
Level 67
God Stats
4W - 8L
1,402 SR
Queue Stats
37W - 49L
1,290 Elo+
Solo
Team Averages
Level 63
1,376 SR
1,352 Elo+

VS

Team Averages
Level 89
1,609 SR
1,400 Elo+
Danzaburou
Danzaburou
DSmitty2407
Danzaburou
Level 66
God Stats
2W - 1L
1,706 SR
Queue Stats
74W - 80L
1,342 Elo+
Solo
Zhong Kui
Zhong Kui
Maloneiro
Zhong Kui
Level 95
God Stats
13W - 11L
1,474 SR
Queue Stats
249W - 259L
1,400 Elo+
Party 1
Nemesis
Nemesis
Tinder Samurai
Nemesis
Level 105
God Stats
11W - 5L
1,649 SR
Queue Stats
203W - 205L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
7,569
841
3,027
5,551
4,285
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
10
1 / 2 / 2
7,420
824
1,183
6,738
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
mossysternum
The Morrigan
10
2 / 2 / 2
7,250
806
3,723
6,919
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DSmitty2407
Danzaburou
10
0 / 2 / 4
7,591
843
3,706
6,184
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Maloneiro
Zhong Kui
10
4 / 2 / 2
8,211
912
6,083
4,774
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
7,977
886
4,059
6,187
2,715
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
6
6
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DSmitty2407
Danzaburou
0
2
4
1
L
2
2
2
1.5
W
Zhong Kui
Maloneiro
Zhong Kui
4
2
2
2.5
L
Mercury
1
2
2
1
W
2
1
2
3
L
The Morrigan
mossysternum
The Morrigan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,933
Damage
13,848
19,208
Taken
17,145
9,623
Mitigated
8,741
1,675
Healing
1,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DSmitty2407
Danzaburou
3,706
882
61
480
6,184
2,347
980
1,847
4,337
0
32,362
L
3,027
507
156
912
5,551
4,285
0
2,080
3,267
0
14,130
W
Zhong Kui
Maloneiro
Zhong Kui
6,083
751
319
408
4,774
3,679
1,100
586
4,188
19,267
0
L
Mercury
1,183
0
0
607
6,738
2,899
0
2,141
4,479
0
21,773
W
4,059
1,270
47
614
6,187
2,715
868
1,492
4,695
0
23,340
L
The Morrigan
mossysternum
The Morrigan
3,723
550
0
0
6,919
2,439
0
1,909
4,790
11,448
1,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,239
Gold Earned
23,779
65
Minions Killed
102
0
Camps Cleared
0
409,275
Distance Traveled
498,272
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,591
843
39
4
0
155,286
1
L
Chaac
7,569
841
12
1
0
107,936
2
W
Zhong Kui
8,211
912
28
3
0
161,151
0
L
Mercury
7,420
824
40
4
0
147,032
0
W
Nemesis
7,977
886
35
4
0
181,835
1
L
The Morrigan
7,250
806
13
1
0
154,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role