Player Matchup

Tyr
Tyr
AliceXKazuto
Tyr
Level 75
God Stats
7W - 4L
1,530 SR
Queue Stats
109W - 109L
1,408 Elo+
Solo
Da Ji
Da Ji
JoeyStax_
Da Ji
Level 152
God Stats
4W - 4L
1,254 SR
Queue Stats
445W - 412L
1,484 Elo+
Solo
Eset
Eset
TheThiccOne2
Eset
Level 142
God Stats
9W - 4L
1,575 SR
Queue Stats
334W - 331L
1,502 Elo+
Solo
Awilix
Awilix
Ultra_Ego_Jaedon
Awilix
Level 99
God Stats
4W - 1L
1,762 SR
Queue Stats
252W - 233L
1,433 Elo+
Solo
Cupid
Cupid
Von Schwein8598
Cupid
Level 119
God Stats
2W - 3L
1,759 SR
Queue Stats
152W - 155L
1,487 Elo+
Solo
Team Averages
Level 117
1,576 SR
1,463 Elo+

VS

Team Averages
Level 93
1,400 SR
1,413 Elo+
Artio
Artio
 
Artio
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AbeFromanSKG
Bacchus
Level 60
God Stats
0W - 5L
1,183 SR
Queue Stats
79W - 102L
1,318 Elo+
Party 1
Bastet
Bastet
Hyuhdaddy
Bastet
Level 114
God Stats
2W - 3L
1,542 SR
Queue Stats
97W - 94L
1,352 Elo+
Party 1
Chernobog
Chernobog
Segastar24
Chernobog
Level 129
God Stats
1W - 3L
1,318 SR
Queue Stats
247W - 229L
1,564 Elo+
Solo
Olorun
Olorun
dinomoth
Olorun
Level 11
God Stats
4W - 9L
1,457 SR
Queue Stats
8W - 15L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,195
654
5,981
8,314
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
JoeyStax_
Da Ji
11
1 / 1 / 4
6,054
550
4,622
9,165
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 2
6,559
596
4,575
4,538
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 3
6,402
582
5,320
5,950
3,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 3
6,183
562
6,527
5,302
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 2 / 0
5,856
532
4,574
10,911
6,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
AbeFromanSKG
Bacchus
8
0 / 2 / 0
5,215
474
2,264
9,628
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Hyuhdaddy
Bastet
10
1 / 1 / 0
5,743
522
2,368
7,839
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
Segastar24
Chernobog
11
0 / 3 / 0
6,002
546
3,781
7,487
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
dinomoth
Olorun
8
0 / 4 / 0
4,830
439
3,265
6,519
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
12
Kills
1
1
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
L
Bacchus
AbeFromanSKG
Bacchus
0
2
0
0
W
2
0
0
2
L
Bastet
Hyuhdaddy
Bastet
1
1
0
1
W
Da Ji
JoeyStax_
Da Ji
1
1
4
3
L
Chernobog
Segastar24
Chernobog
0
3
0
0
W
3
0
2
4
W
4
0
3
5.5
W
2
0
3
3.5
L
Olorun
dinomoth
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,025
Damage
16,252
33,269
Taken
42,384
15,734
Mitigated
22,982
10,275
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,574
717
0
5,687
10,911
6,586
0
0
10,911
38,637
0
L
Bacchus
AbeFromanSKG
Bacchus
2,264
360
158
3,707
9,628
8,409
0
133
9,495
13,892
0
W
5,981
1,530
0
4,810
8,314
5,645
0
4,550
3,764
0
55,911
L
Bastet
Hyuhdaddy
Bastet
2,368
536
0
2,325
7,839
2,649
0
763
7,076
0
46,795
W
Da Ji
JoeyStax_
Da Ji
4,622
1,127
0
1,143
9,165
3,522
0
313
8,852
0
49,171
L
Chernobog
Segastar24
Chernobog
3,781
1,954
0
750
7,487
2,977
0
3,414
4,073
0
46,984
W
4,575
307
0
750
4,538
1,474
0
128
4,410
43,022
0
W
5,320
1,442
0
579
5,950
3,222
436
3,143
2,807
0
31,260
W
6,527
3,270
1,044
1,949
5,302
1,871
275
1,969
3,333
0
39,933
L
Olorun
dinomoth
Olorun
3,265
1,921
793
1,371
6,519
2,361
0
265
6,254
30,126
477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
27,646
337
Minions Killed
343
0
Camps Cleared
0
1,085,585
Distance Traveled
1,065,784
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,856
532
75
7
0
209,160
0
L
Bacchus
5,215
474
15
1
0
221,479
0
W
Tyr
7,195
654
90
8
0
220,156
1
L
Bastet
5,743
522
78
7
0
240,948
0
W
Da Ji
6,054
550
61
6
0
242,198
0
L
Chernobog
6,002
546
102
9
0
190,967
4
W
Eset
6,559
596
78
7
0
200,772
1
W
Awilix
6,402
582
43
4
0
227,592
1
W
Cupid
6,183
562
65
6
0
194,867
0
L
Olorun
4,830
439
73
7
0
203,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role