Player Matchup

Horus
Horus
 
Horus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alienrocker
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,668 Elo+
Solo
Loki
Loki
Slimshaney11
Loki
Level 45
God Stats
3W - 2L
1,717 SR
Queue Stats
224W - 216L
1,443 Elo+
Solo
Freya
Freya
SuperTastyMango
Freya
Level 159
God Stats
10W - 9L
1,588 SR
Queue Stats
334W - 333L
1,417 Elo+
Solo
Bacchus
Bacchus
nquinn007
Bacchus
Level 87
God Stats
16W - 4L
1,875 SR
Queue Stats
138W - 123L
1,505 Elo+
Solo
Team Averages
Level 106
1,636 SR
1,507 Elo+

VS

Team Averages
Level 142
1,445 SR
1,453 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FrostyChris6719
Chaac
Level 167
God Stats
1W - 4L
1,304 SR
Queue Stats
275W - 273L
1,463 Elo+
Solo
Nu Wa
Nu Wa
HoudiniMagic376
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,395 Elo+
Solo
Sobek
Sobek
Unsure4life
Sobek
Level 161
God Stats
5W - 7L
1,469 SR
Queue Stats
1,046W - 1,058L
1,433 Elo+
Solo
Maman Brigitte
Maman Brigitte
rogue350
Maman Brigitte
Level 125
God Stats
4W - 6L
1,453 SR
Queue Stats
157W - 169L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 2 / 1
5,228
436
2,275
8,139
6,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 3
6,081
507
9,008
8,052
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,592
383
678
8,046
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 3 / 0
6,985
582
8,204
9,602
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
nquinn007
Bacchus
7
2 / 1 / 1
5,756
480
4,061
8,393
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 2
7,285
607
3,082
7,219
6,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 4 / 1
6,543
545
5,720
9,584
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 3 / 3
6,666
556
7,154
6,206
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 0 / 4
6,100
508
3,870
9,373
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
rogue350
Maman Brigitte
13
5 / 2 / 1
7,643
637
5,256
12,761
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
9
Kills
12
13
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
W
Cu Chulainn
 
Cu Chulainn
1
1
2
2
L
2
3
3
1.17
W
2
4
1
0.63
W
3
3
3
1.5
L
0
4
0
0
L
5
3
0
1.67
W
1
0
4
3
L
Bacchus
nquinn007
Bacchus
2
1
1
2.5
W
Maman Brigitte
rogue350
Maman Brigitte
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,226
Damage
25,082
42,232
Taken
45,143
22,300
Mitigated
26,098
11,679
Healing
16,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,275
1,124
0
2,079
8,139
6,159
0
2,024
6,115
0
27,868
W
Cu Chulainn
 
Cu Chulainn
3,082
559
0
1,638
7,219
6,714
1,611
883
6,280
1,176
49,511
L
9,008
4,647
0
2,332
8,052
3,073
0
3,377
4,675
0
35,513
W
5,720
758
0
2,697
9,584
5,039
0
2,137
7,447
0
32,799
W
7,154
1,525
0
1,179
6,206
2,128
915
3,764
2,221
43,946
0
L
678
67
0
2,325
8,046
2,247
0
3,063
4,983
0
23,926
L
8,204
2,391
0
2,691
9,602
4,019
0
5,625
3,977
42,023
848
W
3,870
530
0
3,387
9,373
7,648
0
2,621
6,682
15,463
0
L
Bacchus
nquinn007
Bacchus
4,061
1,033
0
2,252
8,393
6,802
0
2,424
5,969
14,720
0
W
Maman Brigitte
rogue350
Maman Brigitte
5,256
737
0
7,804
12,761
4,569
0
2,400
10,295
55,835
1,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
34,237
231
Minions Killed
319
0
Camps Cleared
0
1,013,952
Distance Traveled
1,108,106
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,228
436
43
4
0
216,360
0
W
Cu Chulainn
7,285
607
79
7
0
193,570
0
L
Neith
6,081
507
53
4
0
211,559
0
W
Chaac
6,543
545
54
5
0
213,491
0
W
Nu Wa
6,666
556
69
6
0
208,433
0
L
Loki
4,592
383
32
3
0
150,348
0
L
Freya
6,985
582
78
7
0
200,254
0
W
Sobek
6,100
508
24
2
0
242,085
3
L
Bacchus
5,756
480
25
2
0
235,431
0
W
Maman Brigitte
7,643
637
93
8
0
250,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role