Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Craih
Ao Kuang
Level 142
God Stats
6W - 10L
1,455 SR
Queue Stats
145W - 131L
1,539 Elo+
Party 1
Bastet
Bastet
DemonxLord
Bastet
Level 89
God Stats
15W - 8L
1,654 SR
Queue Stats
273W - 265L
1,568 Elo+
Solo
Zeus
Zeus
Kyoubee23
Zeus
Level 121
God Stats
2W - 3L
1,428 SR
Queue Stats
196W - 185L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
qMott3
Baron Samedi
Level 88
God Stats
3W - 1L
1,690 SR
Queue Stats
122W - 112L
1,521 Elo+
Party 1
Team Averages
Level 116
1,545 SR
1,543 Elo+

VS

Team Averages
Level 134
1,487 SR
1,514 Elo+
Bakasura
Bakasura
Dop33
Bakasura
Level 141
God Stats
4W - 6L
1,493 SR
Queue Stats
577W - 537L
1,525 Elo+
Solo
Chang'e
Chang'e
Dylaanoes
Chang'e
Level 83
God Stats
40W - 32L
1,582 SR
Queue Stats
70W - 78L
1,481 Elo+
Solo
Hachiman
Hachiman
EmMEw0w
Hachiman
Level 149
God Stats
4W - 8L
1,349 SR
Queue Stats
294W - 301L
1,519 Elo+
Solo
Neith
Neith
Jebemtimamku
Neith
Level 143
God Stats
1W - 2L
1,510 SR
Queue Stats
29W - 41L
1,514 Elo+
Solo
Bacchus
Bacchus
Oberraman
Bacchus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
448W - 425L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,667
733
765
1,472
469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Craih
Ao Kuang
5
0 / 2 / 0
3,326
665
1,571
4,488
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
DemonxLord
Bastet
7
1 / 0 / 0
3,877
775
2,774
3,021
916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
6
0 / 2 / 0
3,541
708
1,768
3,095
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
qMott3
Baron Samedi
5
0 / 0 / 0
3,397
679
653
1,628
652
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dop33
Bakasura
7
1 / 0 / 1
3,736
747
498
4,653
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Dylaanoes
Chang'e
4
0 / 2 / 0
2,775
555
1,219
4,137
799
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
EmMEw0w
Hachiman
1
0 / 0 / 0
2,440
488
0
419
77
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
3 / 0 / 1
4,030
806
3,403
3,930
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Oberraman
Bacchus
5
0 / 0 / 0
2,997
599
127
2,434
1,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
W
Ao Kuang
Craih
Ao Kuang
0
2
0
0
W
Bastet
DemonxLord
Bastet
1
0
0
1
L
Bakasura
Dop33
Bakasura
1
0
1
1.5
L
Chang'e
Dylaanoes
Chang'e
0
2
0
0
L
Hachiman
EmMEw0w
Hachiman
0
0
0
0
L
3
0
1
3.5
W
Zeus
0
2
0
0
L
Bacchus
Oberraman
Bacchus
0
0
0
0
W
Baron Samedi
qMott3
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,531
Damage
5,247
13,704
Taken
15,573
3,989
Mitigated
4,847
5,041
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
765
338
0
832
1,472
469
0
127
1,345
0
18,679
W
Ao Kuang
Craih
Ao Kuang
1,571
263
0
1,343
4,488
1,249
0
0
4,463
18,687
0
W
Bastet
DemonxLord
Bastet
2,774
703
0
1,417
3,021
916
0
1,219
1,802
0
20,111
L
Bakasura
Dop33
Bakasura
498
443
0
1,310
4,653
1,549
0
1,641
3,012
0
15,515
L
Chang'e
Dylaanoes
Chang'e
1,219
0
0
1,539
4,137
799
0
0
4,137
7,706
0
L
Hachiman
EmMEw0w
Hachiman
0
0
0
0
419
77
0
0
419
0
0
L
3,403
1,269
0
1,545
3,930
1,229
0
2,061
1,869
0
21,826
W
Zeus
1,768
394
0
753
3,095
703
0
0
3,065
19,093
0
L
Bacchus
Oberraman
Bacchus
127
0
0
902
2,434
1,193
0
290
2,144
5,844
0
W
Baron Samedi
qMott3
Baron Samedi
653
29
0
696
1,628
652
0
0
1,628
10,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,808
Gold Earned
15,978
161
Minions Killed
84
0
Camps Cleared
0
482,593
Distance Traveled
375,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,667
733
38
8
0
82,055
0
W
Ao Kuang
3,326
665
35
7
0
103,107
0
W
Bastet
3,877
775
36
7
0
110,524
0
L
Bakasura
3,736
747
44
9
0
116,114
0
L
Chang'e
2,775
555
8
2
0
60,681
0
L
Hachiman
2,440
488
0
0
0
16,055
0
L
Neith
4,030
806
29
6
0
91,971
0
W
Zeus
3,541
708
36
7
0
91,935
0
L
Bacchus
2,997
599
3
1
0
90,678
0
W
Baron Samedi
3,397
679
16
3
0
94,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role