Player Matchup

Arachne
Arachne
Montoya2344
Arachne
Level 144
God Stats
3W - 7L
1,357 SR
Queue Stats
307W - 292L
1,497 Elo+
Solo
Medusa
Medusa
Nox Goreveontus
Medusa
Level 121
God Stats
1W - 1L
1,229 SR
Queue Stats
66W - 71L
1,443 Elo+
Party 1
Cerberus
Cerberus
Scolopandra
Cerberus
Level 100
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 17L
1,375 Elo+
Party 1
Janus
Janus
ZeUs-The-BiGBoSS
Janus
Level 157
God Stats
4W - 4L
1,496 SR
Queue Stats
95W - 80L
1,490 Elo+
Solo
Bellona
Bellona
mamapitos
Bellona
Level 174
God Stats
5W - 4L
1,795 SR
Queue Stats
442W - 432L
1,505 Elo+
Solo
Team Averages
Level 139
1,518 SR
1,462 Elo+

VS

Team Averages
Level 136
1,537 SR
1,491 Elo+
Kukulkan
Kukulkan
MadSkeels
Kukulkan
Level 145
God Stats
9W - 15L
1,595 SR
Queue Stats
116W - 105L
1,467 Elo+
Solo
Mercury
Mercury
ReDSeBaSxX
Mercury
Level 135
God Stats
0W - 4L
1,172 SR
Queue Stats
324W - 305L
1,526 Elo+
Solo
Danzaburou
Danzaburou
XTAceOfSpadesTX
Danzaburou
Level 127
God Stats
47W - 22L
1,633 SR
Queue Stats
829W - 803L
1,468 Elo+
Solo
Aphrodite
Aphrodite
axarsa97
Aphrodite
Level 124
God Stats
5W - 3L
1,778 SR
Queue Stats
211W - 213L
1,490 Elo+
Solo
Surtr
Surtr
dentedsquare
Surtr
Level 148
God Stats
2W - 4L
1,506 SR
Queue Stats
98W - 98L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Montoya2344
Arachne
16
8 / 0 / 1
9,486
632
8,387
13,980
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 3 / 0
6,890
459
5,577
11,033
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cerberus
Scolopandra
Cerberus
11
1 / 3 / 1
6,957
464
5,429
15,360
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 0 / 4
8,395
560
5,500
5,953
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
mamapitos
Bellona
14
6 / 1 / 4
9,337
622
16,072
17,633
18,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MadSkeels
Kukulkan
13
0 / 1 / 1
8,137
542
6,952
5,385
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ReDSeBaSxX
Mercury
13
1 / 5 / 0
7,745
516
7,103
13,257
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
XTAceOfSpadesTX
Danzaburou
13
4 / 2 / 2
8,108
541
13,737
13,257
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
axarsa97
Aphrodite
11
2 / 3 / 4
7,428
495
4,958
12,342
9,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 6 / 0
7,452
497
12,967
19,488
12,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
17
Kills
7
7
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
MadSkeels
Kukulkan
0
1
1
0.5
W
Arachne
Montoya2344
Arachne
8
0
1
8.5
W
2
3
0
0.67
L
Mercury
ReDSeBaSxX
Mercury
1
5
0
0.2
W
Cerberus
Scolopandra
Cerberus
1
3
1
0.5
L
Danzaburou
XTAceOfSpadesTX
Danzaburou
4
2
2
2.5
W
0
0
4
2
L
Aphrodite
axarsa97
Aphrodite
2
3
4
1.33
L
0
6
0
0
W
Bellona
mamapitos
Bellona
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,965
Damage
45,717
63,959
Taken
63,729
43,077
Mitigated
35,664
17,016
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
MadSkeels
Kukulkan
6,952
668
0
375
5,385
2,672
0
1,446
3,881
72,151
0
W
Arachne
Montoya2344
Arachne
8,387
6,306
0
3,227
13,980
6,154
603
2,741
11,239
0
84,558
W
5,577
1,942
0
2,329
11,033
3,694
0
1,930
9,103
0
48,962
L
Mercury
ReDSeBaSxX
Mercury
7,103
4,983
0
545
13,257
5,232
753
1,578
11,573
0
72,891
W
Cerberus
Scolopandra
Cerberus
5,429
542
109
4,899
15,360
12,054
0
4,557
10,803
20,008
0
L
Danzaburou
XTAceOfSpadesTX
Danzaburou
13,737
7,292
0
5,193
13,257
5,725
814
4,591
8,600
0
76,002
W
5,500
196
0
272
5,953
2,305
465
1,844
4,109
66,744
0
L
Aphrodite
axarsa97
Aphrodite
4,958
832
2,966
4,935
12,342
9,429
0
2,312
9,924
26,320
0
L
12,967
5,215
0
6,361
19,488
12,606
0
640
18,822
993
67,253
W
Bellona
mamapitos
Bellona
16,072
7,117
0
6,180
17,633
18,870
260
1,345
16,288
0
74,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
38,870
488
Minions Killed
491
0
Camps Cleared
0
1,605,286
Distance Traveled
1,485,679
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,137
542
139
9
0
305,847
0
W
Arachne
9,486
632
125
8
0
376,519
0
W
Medusa
6,890
459
65
4
0
299,467
0
L
Mercury
7,745
516
95
6
0
349,720
0
W
Cerberus
6,957
464
45
3
0
300,335
0
L
Danzaburou
8,108
541
101
7
0
292,890
0
W
Janus
8,395
560
138
9
0
331,587
4
L
Aphrodite
7,428
495
41
3
0
275,981
0
L
Surtr
7,452
497
115
8
0
261,241
0
W
Bellona
9,337
622
115
8
0
297,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role